Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Blackstar7272
Guan Yu
Level 107
God Stats
2W - 0L
1,750 SR
Queue Stats
139W - 138L
1,541 Elo+
Solo
Pele
Pele
MisterPapada13
Pele
Level 109
God Stats
13W - 11L
1,417 SR
Queue Stats
252W - 210L
1,513 Elo+
Party 1
Scylla
Scylla
TrickiestTech77
Scylla
Level 140
God Stats
6W - 7L
1,674 SR
Queue Stats
38W - 40L
1,470 Elo+
Solo
Zeus
Zeus
victballz
Zeus
Level 105
God Stats
2W - 4L
1,339 SR
Queue Stats
233W - 208L
1,510 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,507 Elo+

VS

Team Averages
Level 107
1,539 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Eustark
Merlin
Level 83
God Stats
12W - 13L
1,619 SR
Queue Stats
384W - 366L
1,488 Elo+
Solo
Chaac
Chaac
Nerincool
Chaac
Level 96
God Stats
5W - 3L
1,809 SR
Queue Stats
51W - 54L
1,467 Elo+
Solo
Ne Zha
Ne Zha
ahalfrican
Ne Zha
Level 102
God Stats
4W - 8L
1,407 SR
Queue Stats
123W - 121L
1,473 Elo+
Solo
Nu Wa
Nu Wa
darkeryx
Nu Wa
Level 127
God Stats
19W - 14L
1,361 SR
Queue Stats
769W - 820L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 1 / 11
11,354
1,135
14,644
9,463
3,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
17
1 / 1 / 14
9,328
933
2,575
12,264
9,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 12
10,930
1,093
10,065
13,714
5,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 1 / 8
9,837
984
7,936
8,036
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
5 / 2 / 13
10,702
1,070
16,503
5,742
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

248

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 5 / 4
9,056
906
7,877
11,163
3,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Eustark
Merlin
15
1 / 7 / 3
9,149
915
8,495
12,163
4,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Nerincool
Chaac
15
1 / 3 / 4
8,957
896
11,488
14,361
11,964
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
ahalfrican
Ne Zha
15
3 / 4 / 2
9,791
979
10,418
8,930
4,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
darkeryx
Nu Wa
16
2 / 3 / 4
9,776
978
8,128
8,039
2,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
22
Kills
8
8
Deaths
22
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
11
13.5
L
Artemis
 
Artemis
1
5
4
0.6
W
Guan Yu
1
1
14
8
L
Merlin
Eustark
Merlin
1
7
3
0.36
W
6
3
12
4
L
Chaac
Nerincool
Chaac
1
3
4
1
W
2
1
8
6
L
Ne Zha
ahalfrican
Ne Zha
3
4
2
1
L
Nu Wa
darkeryx
Nu Wa
2
3
4
1.33
W
Zeus
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,723
Damage
46,406
49,219
Taken
54,656
23,167
Mitigated
27,578
14,312
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,644
7,790
0
2,862
9,463
3,908
0
2,686
6,777
0
37,621
L
Artemis
 
Artemis
7,877
2,335
0
85
11,163
3,885
0
3,949
7,154
0
21,930
W
Guan Yu
2,575
477
3,528
5,590
12,264
9,419
0
6,321
5,943
0
7,523
L
Merlin
Eustark
Merlin
8,495
91
315
120
12,163
4,980
0
6,366
5,701
29,472
0
W
10,065
2,061
0
863
13,714
5,027
0
4,713
9,001
0
30,825
L
Chaac
Nerincool
Chaac
11,488
527
0
4,622
14,361
11,964
0
5,985
8,143
0
22,755
W
7,936
483
0
1,378
8,036
2,622
0
832
7,204
35,155
0
L
Ne Zha
ahalfrican
Ne Zha
10,418
413
0
472
8,930
4,141
0
4,529
4,297
0
29,866
L
Nu Wa
darkeryx
Nu Wa
8,128
2,332
0
27
8,039
2,608
0
3,027
4,922
34,935
0
W
Zeus
16,503
415
0
91
5,742
2,191
0
2,071
3,671
34,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
46,729
214
Minions Killed
194
10
Camps Cleared
5
901,263
Distance Traveled
936,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,354
1,135
40
4
4
170,857
0
L
Artemis
9,056
906
36
4
3
181,433
0
W
Guan Yu
9,328
933
5
1
0
144,356
0
L
Merlin
9,149
915
56
6
0
178,232
0
W
Pele
10,930
1,093
40
4
6
206,690
0
L
Chaac
8,957
896
25
3
1
213,441
0
W
Scylla
9,837
984
92
9
0
190,552
0
L
Ne Zha
9,791
979
24
2
1
192,776
0
L
Nu Wa
9,776
978
53
5
0
170,233
0
W
Zeus
10,702
1,070
37
4
0
188,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role