Player Matchup

Set
Set
MeZoKoMbAt1928
Set
Level 134
God Stats
22W - 21L
1,600 SR
Queue Stats
638W - 444L
1,518 Elo+
Party 1
Chang'e
Chang'e
The_Best_Osiris
Chang'e
Level 129
God Stats
10W - 3L
1,623 SR
Queue Stats
364W - 218L
1,579 Elo+
Party 1
Artemis
Artemis
javier012gamer
Artemis
Level 48
God Stats
0W - 1L
1,508 SR
Queue Stats
28W - 32L
1,384 Elo+
Solo
Team Averages
Level 104
1,577 SR
1,494 Elo+

VS

Team Averages
Level 128
1,354 SR
1,284 Elo+
Da Ji
Da Ji
Carnage54290
Da Ji
Level 150
God Stats
3W - 4L
1,368 SR
Queue Stats
111W - 204L
1,261 Elo+
Party 2
Zeus
Zeus
DarkGamer469175
Zeus
Level 83
God Stats
55W - 62L
1,492 SR
Queue Stats
195W - 326L
1,303 Elo+
Party 2
Hades
Hades
Graste
Hades
Level 152
God Stats
2W - 4L
1,201 SR
Queue Stats
112W - 219L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,965
690
3,904
10,020
7,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
6 / 4 / 5
9,456
727
8,805
12,279
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 7
8,486
653
4,775
7,495
2,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
9,466
728
6,986
9,113
4,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
4 / 2 / 5
9,606
739
9,492
4,048
1,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Graste
Hades
14
5 / 5 / 5
9,638
741
7,099
11,539
8,782
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
11
11
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
4
2
5
3.25
W
Hades
Graste
Hades
5
5
5
1.5
L
3
4
3
1.13
L
6
4
5
2.13
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
23,577
29,794
Taken
24,700
14,082
Mitigated
14,440
8,966
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,986
1,707
542
585
9,113
4,584
1,480
2,812
6,301
0
28,382
W
9,492
1,311
133
119
4,048
1,074
845
1,450
2,598
40,258
0
W
Hades
Graste
Hades
7,099
290
426
1,594
11,539
8,782
796
4,543
6,996
22,536
0
L
3,904
1,745
0
1,463
10,020
7,700
516
5,088
4,932
0
35,175
L
8,805
712
2,358
4,515
12,279
4,087
513
6,476
5,803
31,366
0
L
4,775
1,920
0
630
7,495
2,295
464
5,027
2,468
0
14,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
28,710
143
Minions Killed
138
0
Camps Cleared
0
577,311
Distance Traveled
637,078
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,466
728
47
4
0
207,589
0
W
Zeus
9,606
739
60
5
0
213,720
2
W
Hades
9,638
741
31
2
0
215,769
4
L
Set
8,965
690
53
4
0
208,565
1
L
Chang'e
9,456
727
57
4
0
220,185
0
L
Artemis
8,486
653
33
3
0
148,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role