Player Matchup

Achilles
Achilles
ChromaXI
Achilles
Level 49
God Stats
87W - 71L
1,765 SR
Queue Stats
601W - 541L
1,643 Elo+
Solo
Bacchus
Bacchus
Higlesworth
Bacchus
Level 144
God Stats
7W - 7L
1,727 SR
Queue Stats
184W - 169L
1,715 Elo+
Party 1
Chronos
Chronos
LORDTHICCSKRRT
Chronos
Level 140
God Stats
1W - 1L
1,726 SR
Queue Stats
365W - 327L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
MoMoneyMomma272
Kukulkan
Level 9
God Stats
11W - 5L
1,788 SR
Queue Stats
190W - 136L
1,717 Elo+
Party 1
Geb
Geb
MyWifeCarriesMe
Geb
Level 62
God Stats
0W - 1L
1,635 SR
Queue Stats
23W - 13L
1,656 Elo+
Party 1
Team Averages
Level 81
1,728 SR
1,680 Elo+

VS

Team Averages
Level 58
1,607 SR
1,679 Elo+
Kali
Kali
Flourishhh
Kali
Level 106
God Stats
1W - 0L
1,347 SR
Queue Stats
365W - 249L
1,753 Elo+
Party 2
Artemis
Artemis
Olliechopper
Artemis
Level 101
God Stats
21W - 13L
1,703 SR
Queue Stats
572W - 501L
1,621 Elo+
Party 3
Mulan
Mulan
Psykk
Mulan
Level 42
God Stats
26W - 16L
1,675 SR
Queue Stats
166W - 93L
1,710 Elo+
Solo
Fafnir
Fafnir
Yellowlines
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 8L
1,674 Elo+
Party 2
Kukulkan
Kukulkan
queks6
Kukulkan
Level 25
God Stats
19W - 11L
1,810 SR
Queue Stats
272W - 217L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChromaXI
Achilles
14
5 / 4 / 2
8,745
514
13,983
19,905
20,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Higlesworth
Bacchus
13
3 / 4 / 4
8,196
482
8,564
12,126
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 0
9,126
537
7,780
14,101
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
11
0 / 7 / 0
6,718
395
1,462
8,765
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 4
7,779
458
6,509
15,795
10,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 3
12,215
719
7,122
12,190
7,630
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Olliechopper
Artemis
16
1 / 2 / 1
9,253
544
7,841
9,376
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Psykk
Mulan
16
5 / 2 / 5
9,764
574
20,688
19,278
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
15
5 / 2 / 7
10,455
615
6,332
15,540
18,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
queks6
Kukulkan
16
6 / 4 / 9
9,983
587
11,350
10,333
4,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
24
24
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChromaXI
Achilles
5
4
2
1.5
W
7
1
3
8.5
L
Bacchus
Higlesworth
Bacchus
3
4
4
1.25
L
3
3
0
1
L
Kukulkan
0
7
0
0
L
0
6
4
0.33
W
Artemis
Olliechopper
Artemis
1
2
1
0.75
W
Mulan
Psykk
Mulan
5
2
5
3.75
W
Fafnir
5
2
7
4.25
W
Kukulkan
queks6
Kukulkan
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,298
Damage
53,333
70,692
Taken
66,717
46,085
Mitigated
49,997
18,691
Healing
29,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChromaXI
Achilles
13,983
4,960
0
8,254
19,905
20,244
204
2,165
16,186
0
43,922
W
7,122
3,660
0
8,412
12,190
7,630
0
1,399
10,749
0
107,407
L
Bacchus
Higlesworth
Bacchus
8,564
1,238
0
2,702
12,126
6,948
0
1,855
10,095
53,236
0
L
7,780
3,646
0
5,990
14,101
5,174
294
2,785
10,888
48,398
8,677
L
Kukulkan
1,462
65
0
745
8,765
2,908
0
3,212
5,460
36,128
0
L
6,509
1,469
0
1,000
15,795
10,811
0
7,402
8,203
19,108
0
W
Artemis
Olliechopper
Artemis
7,841
4,166
0
2,727
9,376
3,219
320
5,624
3,682
0
69,281
W
Mulan
Psykk
Mulan
20,688
4,340
0
13,170
19,278
16,307
1,309
3,546
13,890
0
61,125
W
Fafnir
6,332
1,516
0
3,111
15,540
18,604
765
5,756
8,763
29,819
0
W
Kukulkan
queks6
Kukulkan
11,350
1,901
0
1,985
10,333
4,237
0
6,045
4,200
66,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
51,670
379
Minions Killed
546
0
Camps Cleared
0
1,558,669
Distance Traveled
1,686,009
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,745
514
75
4
0
350,894
1
W
Kali
12,215
719
175
10
0
390,212
1
L
Bacchus
8,196
482
91
5
0
331,839
4
L
Chronos
9,126
537
120
7
0
303,294
9
L
Kukulkan
6,718
395
81
5
0
255,624
0
L
Geb
7,779
458
12
1
0
317,018
4
W
Artemis
9,253
544
118
7
0
323,889
6
W
Mulan
9,764
574
102
6
0
352,660
1
W
Fafnir
10,455
615
37
2
0
308,639
3
W
Kukulkan
9,983
587
114
7
0
310,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role