Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BiggieChill
Morgan Le Fay
Level 15
God Stats
35W - 13L
1,648 SR
Queue Stats
40W - 23L
1,471 Elo+
Party 1
Chang'e
Chang'e
KiloCharlie93
Chang'e
Level 9
God Stats
15W - 14L
1,500 SR
Queue Stats
280W - 271L
1,458 Elo+
Party 3
Khepri
Khepri
strawberrychocom
Khepri
Level 19
God Stats
33W - 37L
1,519 SR
Queue Stats
110W - 132L
1,368 Elo+
Solo
Heimdallr
Heimdallr
xDrSpank69x
Heimdallr
Level 16
God Stats
25W - 25L
1,430 SR
Queue Stats
75W - 78L
1,197 Elo+
Party 1
Team Averages
Level 34
1,519 SR
1,399 Elo+

VS

Team Averages
Level 12
1,398 SR
1,260 Elo+
Gilgamesh
Gilgamesh
DrkAurora
Gilgamesh
Level 20
God Stats
4W - 7L
1,363 SR
Queue Stats
6W - 13L
1,271 Elo+
Party 2
Neith
Neith
IVII2 CLUTCH
Neith
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Cernunnos
Cernunnos
Miksss07
Cernunnos
Level 8
God Stats
1W - 3L
1,346 SR
Queue Stats
15W - 26L
1,236 Elo+
Solo
Apollo
Apollo
jerbollah
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,236 Elo+
Party 2
Anhur
Anhur
kazychickraz
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 0 / 8
9,891
618
6,844
9,626
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BiggieChill
Morgan Le Fay
16
14 / 2 / 2
10,658
666
17,692
12,074
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
17
6 / 0 / 7
10,303
644
10,404
11,837
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 12
8,195
512
2,760
6,696
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
xDrSpank69x
Heimdallr
13
13 / 1 / 3
9,677
605
11,296
4,136
2,163
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrkAurora
Gilgamesh
12
4 / 8 / 0
8,784
549
5,928
14,853
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 5 / 1
6,550
409
3,439
10,864
3,894
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Miksss07
Cernunnos
10
0 / 7 / 1
6,584
412
1,148
8,310
4,266
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
jerbollah
Apollo
9
0 / 11 / 0
5,657
354
2,293
12,966
3,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 9 / 2
6,628
414
3,784
12,054
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
40
Kills
5
5
Deaths
40
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
8
11
W
Morgan Le Fay
BiggieChill
Morgan Le Fay
14
2
2
7.5
L
Gilgamesh
DrkAurora
Gilgamesh
4
8
0
0.5
L
0
5
1
0.1
W
Chang'e
6
0
7
9.5
L
Cernunnos
Miksss07
Cernunnos
0
7
1
0.07
L
Apollo
jerbollah
Apollo
0
11
0
0
L
1
9
2
0.22
W
0
2
12
3
W
Heimdallr
xDrSpank69x
Heimdallr
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
16,592
44,369
Taken
59,047
23,715
Mitigated
20,318
13,722
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,844
2,891
0
1,421
9,626
5,590
4,171
0
9,626
0
56,060
W
Morgan Le Fay
BiggieChill
Morgan Le Fay
17,692
2,673
0
2,116
12,074
5,315
2,598
0
12,074
60,662
0
L
Gilgamesh
DrkAurora
Gilgamesh
5,928
1,351
0
149
14,853
5,459
0
5,985
8,780
0
27,004
L
3,439
1,252
0
1,870
10,864
3,894
185
6,421
4,117
0
30,140
W
Chang'e
10,404
667
2,124
7,233
11,837
4,831
2,640
0
11,837
64,847
0
L
Cernunnos
Miksss07
Cernunnos
1,148
551
0
273
8,310
4,266
535
5,393
2,873
0
18,906
L
Apollo
jerbollah
Apollo
2,293
1,340
0
632
12,966
3,571
0
6,741
6,167
0
19,093
L
3,784
2,758
0
70
12,054
3,128
0
5,754
6,254
0
13,639
W
2,760
94
0
828
6,696
5,816
366
0
6,555
7,976
0
W
Heimdallr
xDrSpank69x
Heimdallr
11,296
6,380
0
0
4,136
2,163
3,788
0
4,136
0
48,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
34,203
423
Minions Killed
190
0
Camps Cleared
0
1,462,257
Distance Traveled
1,129,170
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,891
618
101
6
0
306,224
5
W
Morgan Le Fay
10,658
666
101
6
0
289,912
0
L
Gilgamesh
8,784
549
48
3
0
306,643
0
L
Neith
6,550
409
51
3
0
248,627
2
W
Chang'e
10,303
644
132
8
0
316,400
3
L
Cernunnos
6,584
412
36
2
0
183,850
1
L
Apollo
5,657
354
39
2
0
201,956
2
L
Anhur
6,628
414
16
1
0
188,094
0
W
Khepri
8,195
512
10
1
0
267,414
0
W
Heimdallr
9,677
605
79
5
0
282,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role