Player Matchup

Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlextheCuck916
Anubis
Level 68
God Stats
40W - 27L
1,578 SR
Queue Stats
316W - 302L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
Escudero_Joe
Zhong Kui
Level 160
God Stats
14W - 10L
1,529 SR
Queue Stats
1,303W - 1,415L
1,425 Elo+
Solo
Thor
Thor
FrozenDino
Thor
Level 66
God Stats
9W - 10L
1,524 SR
Queue Stats
72W - 81L
1,348 Elo+
Party 3
Chiron
Chiron
H_hellsing
Chiron
Level 68
God Stats
18W - 14L
1,410 SR
Queue Stats
604W - 682L
1,434 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,440 Elo+

VS

Team Averages
Level 74
1,568 SR
1,490 Elo+
Danzaburou
Danzaburou
Blitz11378
Danzaburou
Level 66
God Stats
3W - 5L
1,485 SR
Queue Stats
15W - 33L
1,322 Elo+
Party 2
Fenrir
Fenrir
GetMcSlapped1138
Fenrir
Level 88
God Stats
13W - 29L
1,368 SR
Queue Stats
356W - 323L
1,472 Elo+
Solo
Hercules
Hercules
LR Modest
Hercules
Level 74
God Stats
1W - 5L
1,458 SR
Queue Stats
24W - 45L
1,321 Elo+
Party 2
Terra
Terra
Suprxme5x3
Terra
Level 65
God Stats
2W - 1L
1,767 SR
Queue Stats
13W - 3L
1,862 Elo+
Party 1
Gilgamesh
Gilgamesh
Yournotlikethat
Gilgamesh
Level 75
God Stats
2W - 1L
1,764 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 0 / 4
8,793
517
3,574
13,099
10,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 5
8,778
516
10,759
7,964
4,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Escudero_Joe
Zhong Kui
15
2 / 2 / 4
9,552
562
9,153
10,968
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 4
8,660
509
6,002
9,448
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
H_hellsing
Chiron
13
3 / 0 / 2
8,679
511
4,717
8,035
2,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blitz11378
Danzaburou
7
0 / 3 / 0
5,880
346
3,749
5,846
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 4 / 2
7,743
455
6,391
14,463
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LR Modest
Hercules
9
0 / 3 / 0
6,031
355
2,884
7,533
4,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Terra
11
0 / 3 / 2
6,482
381
4,765
10,273
5,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Yournotlikethat
Gilgamesh
12
2 / 4 / 1
7,719
454
6,692
12,689
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
4
7
W
3
2
5
2.75
L
Danzaburou
Blitz11378
Danzaburou
0
3
0
0
W
Zhong Kui
Escudero_Joe
Zhong Kui
2
2
4
2
W
3
1
4
5
L
3
4
2
1
W
Chiron
H_hellsing
Chiron
3
0
2
4
L
Hercules
LR Modest
Hercules
0
3
0
0
L
Terra
0
3
2
0.33
L
Gilgamesh
Yournotlikethat
Gilgamesh
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
24,481
49,514
Taken
50,804
28,751
Mitigated
19,728
16,007
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,574
995
45
605
13,099
10,101
283
2,143
10,740
22,206
0
W
10,759
376
0
3,661
7,964
4,877
755
1,038
6,537
54,329
0
L
Danzaburou
Blitz11378
Danzaburou
3,749
1,644
0
1,583
5,846
1,435
96
1,969
3,877
0
21,890
W
Zhong Kui
Escudero_Joe
Zhong Kui
9,153
1,452
0
4,534
10,968
8,009
328
443
10,393
54,569
0
W
6,002
1,900
0
367
9,448
3,285
1,101
448
8,952
0
48,442
L
6,391
1,833
0
4,529
14,463
4,020
0
5,818
8,645
0
44,011
W
Chiron
H_hellsing
Chiron
4,717
2,155
884
5,911
8,035
2,479
2,113
868
7,167
0
61,039
L
Hercules
LR Modest
Hercules
2,884
1,045
0
1,429
7,533
4,100
0
3,618
3,915
0
20,090
L
Terra
4,765
430
965
1,687
10,273
5,495
0
5,255
5,018
28,142
0
L
Gilgamesh
Yournotlikethat
Gilgamesh
6,692
1,981
0
2,271
12,689
4,678
716
6,826
5,863
0
26,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
33,855
400
Minions Killed
263
0
Camps Cleared
0
1,587,160
Distance Traveled
1,285,932
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,793
517
37
2
0
349,552
9
W
Anubis
8,778
516
83
5
0
325,275
4
L
Danzaburou
5,880
346
53
3
0
163,922
1
W
Zhong Kui
9,552
562
117
7
0
259,152
3
W
Thor
8,660
509
80
5
0
334,880
1
L
Fenrir
7,743
455
75
4
0
308,014
6
W
Chiron
8,679
511
83
5
0
318,301
1
L
Hercules
6,031
355
46
3
0
176,592
0
L
Terra
6,482
381
41
2
0
325,605
2
L
Gilgamesh
7,719
454
48
3
0
311,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role