Player Matchup

Gilgamesh
Gilgamesh
Monkiest
Gilgamesh
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 41L
1,355 Elo+
Party 1
Bakasura
Bakasura
NYTE RYD3R
Bakasura
Level 23
God Stats
29W - 15L
1,691 SR
Queue Stats
48W - 35L
1,420 Elo+
Party 1
Odin
Odin
xTheVoidreaverx
Odin
Level 15
God Stats
4W - 6L
1,527 SR
Queue Stats
62W - 48L
1,389 Elo+
Party 1
Team Averages
Level 32
1,573 SR
1,388 Elo+

VS

Team Averages
Level 34
1,479 SR
1,249 Elo+
Neith
Neith
Fistedboy301
Neith
Level 55
God Stats
15W - 20L
1,495 SR
Queue Stats
321W - 358L
1,401 Elo+
Party 2
Janus
Janus
Ultra_Shockwave2
Janus
Level 27
God Stats
21W - 27L
1,441 SR
Queue Stats
70W - 94L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
xxdeath2thebee
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Monkiest
Gilgamesh
17
8 / 3 / 9
11,512
767
18,690
13,797
9,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
NYTE RYD3R
Bakasura
16
6 / 3 / 9
11,738
783
7,290
11,862
5,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 8
10,585
706
7,976
14,289
5,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 3
10,706
714
11,112
14,324
4,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 5
10,105
674
11,049
10,994
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 7
9,192
613
2,961
13,487
11,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
10
10
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Gilgamesh
Monkiest
Gilgamesh
8
3
9
4.17
W
Bakasura
NYTE RYD3R
Bakasura
6
3
9
3.5
L
3
6
5
0.92
W
4
4
8
2
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
25,122
39,948
Taken
38,805
21,348
Mitigated
19,157
7,641
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,112
5,701
592
3,256
14,324
4,482
678
206
13,818
0
33,125
W
Gilgamesh
Monkiest
Gilgamesh
18,690
4,370
604
2,468
13,797
9,906
1,278
5,421
8,376
0
58,611
W
Bakasura
NYTE RYD3R
Bakasura
7,290
5,078
0
3,912
11,862
5,612
1,421
2,451
9,411
0
34,259
L
11,049
290
383
771
10,994
3,079
117
0
10,804
43,349
0
W
7,976
1,546
0
657
14,289
5,830
504
6,138
8,151
291
23,215
L
2,961
413
0
0
13,487
11,596
79
30
13,041
10,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
30,003
153
Minions Killed
136
0
Camps Cleared
0
879,262
Distance Traveled
734,142
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,706
714
45
3
0
228,948
1
W
Gilgamesh
11,512
767
62
4
0
305,384
0
W
Bakasura
11,738
783
53
4
0
294,780
1
L
Janus
10,105
674
85
6
0
301,517
1
W
Odin
10,585
706
38
3
0
279,098
0
L
Cthulhu
9,192
613
6
0
0
203,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role