Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigNastey420960
Artemis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 163L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Dave is Savage
Kukulkan
Level 17
God Stats
3W - 4L
1,246 SR
Queue Stats
12W - 11L
1,073 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jose__Gamer45
Tsukuyomi
Level 19
God Stats
15W - 28L
1,177 SR
Queue Stats
24W - 42L
1,216 Elo+
Solo
Anhur
Anhur
jxhnny98
Anhur
Level 28
God Stats
2W - 1L
1,580 SR
Queue Stats
81W - 120L
1,284 Elo+
Solo
Team Averages
Level 24
1,400 SR
1,283 Elo+

VS

Team Averages
Level 24
1,420 SR
1,318 Elo+
Neith
Neith
ChrisAlex2101
Neith
Level 22
God Stats
13W - 7L
1,575 SR
Queue Stats
52W - 49L
1,337 Elo+
Solo
Hades
Hades
FlyawayZeus5513
Hades
Level 27
God Stats
2W - 3L
1,533 SR
Queue Stats
75W - 85L
1,246 Elo+
Solo
Thanatos
Thanatos
Orphan7015
Thanatos
Level 23
God Stats
1W - 3L
1,265 SR
Queue Stats
11W - 15L
1,345 Elo+
Solo
Ra
Ra
SciiL
Ra
Level 22
God Stats
5W - 14L
1,402 SR
Queue Stats
76W - 90L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
cuumbanana
Sun Wukong
Level 26
God Stats
7W - 9L
1,323 SR
Queue Stats
30W - 34L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 2 / 2
11,451
440
5,313
10,552
3,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 5
13,826
532
12,743
18,040
6,162
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
20
4 / 2 / 3
13,159
506
9,319
11,560
5,023
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Jose__Gamer45
Tsukuyomi
19
4 / 1 / 7
12,609
485
12,649
15,102
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
jxhnny98
Anhur
19
13 / 0 / 2
13,481
519
10,598
15,910
6,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
8,881
342
2,569
4,616
1,186
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 8 / 0
12,700
488
13,839
20,021
9,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Orphan7015
Thanatos
14
0 / 7 / 1
9,605
369
3,262
26,070
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
20
0 / 6 / 1
12,915
497
11,378
16,887
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
cuumbanana
Sun Wukong
14
1 / 4 / 0
9,478
365
6,636
15,790
10,800
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
27
Kills
9
9
Deaths
28
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
2
1
W
5
4
5
1.88
L
3
3
0
1
W
Kukulkan
4
2
3
2.75
L
5
8
0
0.63
W
Tsukuyomi
Jose__Gamer45
Tsukuyomi
4
1
7
7.5
L
Thanatos
Orphan7015
Thanatos
0
7
1
0.07
L
Ra
0
6
1
0.08
L
Sun Wukong
cuumbanana
Sun Wukong
1
4
0
0.25
W
Anhur
jxhnny98
Anhur
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
37,684
71,164
Taken
83,384
27,006
Mitigated
38,900
20,184
Healing
30,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,313
3,241
0
2,311
10,552
3,825
4,952
6,499
4,053
0
62,712
W
12,743
7,497
0
6,837
18,040
6,162
5,372
8,927
9,113
0
108,341
L
2,569
741
161
804
4,616
1,186
35
2,009
2,431
0
23,654
W
Kukulkan
9,319
1,392
0
5,506
11,560
5,023
2,708
2,965
8,595
72,418
0
L
13,839
813
0
3,120
20,021
9,302
571
0
20,021
64,085
0
W
Tsukuyomi
Jose__Gamer45
Tsukuyomi
12,649
3,746
0
2,421
15,102
5,445
1,120
5,010
10,092
0
82,247
L
Thanatos
Orphan7015
Thanatos
3,262
489
0
16,638
26,070
9,392
1,036
172
25,866
0
62,995
L
Ra
11,378
110
942
5,002
16,887
8,220
768
1,305
15,542
112,806
0
L
Sun Wukong
cuumbanana
Sun Wukong
6,636
951
283
3,805
15,790
10,800
0
5,186
10,205
0
47,488
W
Anhur
jxhnny98
Anhur
10,598
4,953
0
3,109
15,910
6,551
2,968
2,059
13,851
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,526
Gold Earned
53,579
610
Minions Killed
565
0
Camps Cleared
0
2,325,402
Distance Traveled
1,813,392
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,451
440
110
4
0
457,375
7
W
Artemis
13,826
532
151
6
0
439,170
4
L
Neith
8,881
342
49
2
0
196,941
1
W
Kukulkan
13,159
506
145
6
0
412,695
5
L
Hades
12,700
488
123
5
0
435,783
0
W
Tsukuyomi
12,609
485
108
4
0
553,902
2
L
Thanatos
9,605
369
103
4
0
403,457
1
L
Ra
12,915
497
217
8
0
418,996
0
L
Sun Wukong
9,478
365
73
3
0
358,215
3
W
Anhur
13,481
519
96
4
0
462,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role