Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GEIMEO ALEX
Yemoja
Level 16
God Stats
26W - 15L
1,507 SR
Queue Stats
95W - 95L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
L_cuadros_7
Danzaburou
Level 7
God Stats
2W - 14L
1,281 SR
Queue Stats
13W - 46L
1,007 Elo+
Solo
Agni
Agni
MayerKazui
Agni
Level 13
God Stats
10W - 6L
1,351 SR
Queue Stats
60W - 57L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
hoopti7
Kukulkan
Level 6
God Stats
17W - 14L
1,194 SR
Queue Stats
17W - 16L
1,103 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,213 Elo+

VS

Team Averages
Level 7
1,352 SR
1,196 Elo+
Cupid
Cupid
AndreasM-21
Cupid
Level 10
God Stats
13W - 12L
1,419 SR
Queue Stats
21W - 37L
1,156 Elo+
Party 2
Ares
Ares
DDOP123
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,116 Elo+
Party 2
Nemesis
Nemesis
JcT_1580
Nemesis
Level 7
God Stats
8W - 13L
1,121 SR
Queue Stats
181W - 292L
1,101 Elo+
Solo
King Arthur
King Arthur
Nico-2670
King Arthur
Level 7
God Stats
12W - 18L
1,217 SR
Queue Stats
19W - 33L
1,106 Elo+
Party 2
Olorun
Olorun
YonetiMcCullock
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 3
5,509
501
1,601
5,837
1,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
9
2 / 0 / 1
5,435
494
2,217
2,652
1,493
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
L_cuadros_7
Danzaburou
9
3 / 1 / 0
5,432
494
4,128
4,563
1,258
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 2
5,270
479
3,794
4,447
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
hoopti7
Kukulkan
10
3 / 0 / 0
5,752
523
7,109
2,507
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,492
408
1,989
5,484
1,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
DDOP123
Ares
7
0 / 1 / 0
4,895
445
1,006
7,594
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
JcT_1580
Nemesis
9
1 / 0 / 0
5,122
466
1,583
4,997
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Nico-2670
King Arthur
8
1 / 3 / 0
4,936
449
1,911
5,510
3,835
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 3 / 0
4,813
438
2,306
5,974
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
3
3
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
3
2.5
L
0
3
0
0
L
Ares
DDOP123
Ares
0
1
0
0
W
Yemoja
2
0
1
2.5
L
Nemesis
JcT_1580
Nemesis
1
0
0
1
W
Danzaburou
L_cuadros_7
Danzaburou
3
1
0
3
W
1
1
2
2
L
King Arthur
Nico-2670
King Arthur
1
3
0
0.33
L
1
3
0
0.33
W
Kukulkan
hoopti7
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
8,795
20,006
Taken
29,559
6,582
Mitigated
13,704
5,847
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,601
499
0
979
5,837
1,760
130
320
5,517
0
12,400
L
1,989
786
59
226
5,484
1,860
231
2,704
2,780
0
23,387
L
Ares
DDOP123
Ares
1,006
216
0
921
7,594
4,700
66
4,916
2,612
11,744
0
W
Yemoja
2,217
0
428
990
2,652
1,493
778
1,130
1,522
17,102
0
L
Nemesis
JcT_1580
Nemesis
1,583
424
0
943
4,997
1,220
0
644
4,234
0
23,554
W
Danzaburou
L_cuadros_7
Danzaburou
4,128
1,962
0
1,287
4,563
1,258
531
0
4,563
0
20,946
W
3,794
192
0
1,784
4,447
1,255
636
1,056
3,391
25,487
0
L
King Arthur
Nico-2670
King Arthur
1,911
682
0
0
5,510
3,835
110
0
5,510
0
18,381
L
2,306
547
14
1,824
5,974
2,089
0
4,388
1,218
11,496
1,482
W
Kukulkan
hoopti7
Kukulkan
7,109
1,236
0
379
2,507
816
26
686
1,821
36,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
24,258
203
Minions Killed
172
0
Camps Cleared
0
918,406
Distance Traveled
974,271
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,509
501
25
2
0
182,238
2
L
Cupid
4,492
408
55
5
0
186,970
1
L
Ares
4,895
445
22
2
0
208,937
1
W
Yemoja
5,435
494
36
3
0
195,915
0
L
Nemesis
5,122
466
43
4
0
199,865
0
W
Danzaburou
5,432
494
31
3
0
144,480
0
W
Agni
5,270
479
51
5
0
227,508
0
L
King Arthur
4,936
449
30
3
0
212,101
1
L
Olorun
4,813
438
22
2
0
166,398
1
W
Kukulkan
5,752
523
60
5
0
168,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role