Player Matchup

Cabrakan
Cabrakan
Gold IV
Bobby_Hill0791
Cabrakan
Gold IV
Level 87
God Stats
2W - 4L
1,285 SR
Queue Stats
243W - 279L
1,341 MMR
Solo
Vulcan
Vulcan
Silver V
Gaytuh
Vulcan
Silver V
Level 65
God Stats
7W - 6L
1,651 SR
Queue Stats
202W - 232L
1,355 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Kingtxikis
Gilgamesh
Gold III
Level 156
God Stats
8W - 8L
1,623 SR
Queue Stats
354W - 379L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,520 SR
1,338 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,486 SR
1,336 MMR
Neith
Neith
Bronze III
CosbyConcotion
Neith
Bronze III
Level 45
God Stats
0W - 1L
1,451 SR
Queue Stats
5W - 8L
1,292 MMR
Solo
Mulan
Mulan
Silver I
MrMaxxwell002
Mulan
Silver I
Level 109
God Stats
2W - 4L
1,306 SR
Queue Stats
373W - 481L
1,343 MMR
Solo
Kukulkan
Kukulkan
Silver II
Musketeersss
Kukulkan
Silver II
Level 81
God Stats
20W - 14L
1,700 SR
Queue Stats
56W - 70L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
3 / 3 / 14
9,377
781
8,954
13,343
18,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Gaytuh
Vulcan
14
8 / 4 / 10
10,468
872
12,277
8,615
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Kingtxikis
Gilgamesh
13
8 / 3 / 9
9,839
820
8,580
14,417
16,071
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayDanzaburouCthulhuChaacKumbhakarna

VS

Bans
ZeusBacchusHou YiSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
9,650
804
7,779
9,747
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
4 / 8 / 2
9,120
760
5,133
15,054
14,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Musketeersss
Kukulkan
11
0 / 7 / 6
8,286
691
3,424
9,370
3,282
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
9
10
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
3
14
3.33
L
5
4
1
1.38
W
Vulcan
Gaytuh
Vulcan
8
4
10
3.25
W
Gilgamesh
Kingtxikis
Gilgamesh
8
3
9
4.17
L
4
8
2
0.63
L
Kukulkan
Musketeersss
Kukulkan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
16,336
36,375
Taken
34,171
38,571
Mitigated
21,068
4,867
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,954
779
444
1,861
13,343
18,935
0
2,495
10,848
23,852
0
L
7,779
2,463
0
1,092
9,747
3,566
0
5,700
3,675
0
35,832
W
Vulcan
Gaytuh
Vulcan
12,277
2,239
0
1,996
8,615
3,565
1,169
868
7,747
46,313
0
W
Gilgamesh
Kingtxikis
Gilgamesh
8,580
1,392
0
566
14,417
16,071
856
1,308
12,871
0
25,557
L
5,133
737
0
830
15,054
14,220
0
8,543
5,661
3,610
12,014
L
Kukulkan
Musketeersss
Kukulkan
3,424
176
0
300
9,370
3,282
0
5,424
3,604
28,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
27,056
140
Minions Killed
145
0
Camps Cleared
0
707,823
Distance Traveled
664,160
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,377
781
34
3
0
221,047
0
L
Neith
9,650
804
74
6
0
222,669
1
W
Vulcan
10,468
872
78
7
0
236,326
1
W
Gilgamesh
9,839
820
28
2
0
250,450
4
L
Mulan
9,120
760
18
2
0
209,201
0
L
Kukulkan
8,286
691
53
4
0
232,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role