Player Matchup

Aphrodite
Aphrodite
AckSls_30
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
LordYiru
Cabrakan
Level 127
God Stats
4W - 2L
1,544 SR
Queue Stats
138W - 111L
1,600 Elo+
Party 1
Persephone
Persephone
Shinomolinete
Persephone
Level 128
God Stats
4W - 2L
1,684 SR
Queue Stats
158W - 141L
1,599 Elo+
Party 1
Vamana
Vamana
runimhangry
Vamana
Level 29
God Stats
3W - 3L
1,312 SR
Queue Stats
185W - 178L
1,542 Elo+
Solo
Discordia
Discordia
vikingoindio
Discordia
Level 107
God Stats
1W - 3L
1,076 SR
Queue Stats
76W - 68L
1,474 Elo+
Party 1
Team Averages
Level 81
1,423 SR
1,543 Elo+

VS

Team Averages
Level 37
1,553 SR
1,401 Elo+
Yemoja
Yemoja
ANKQWJNAUHN
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,114 Elo+
Solo
Artio
Artio
Slaughter19
Artio
Level 28
God Stats
3W - 2L
1,763 SR
Queue Stats
378W - 404L
1,495 Elo+
Solo
Eset
Eset
Werwolf2478
Eset
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 54L
1,473 Elo+
Solo
Discordia
Discordia
YonkouChristian
Discordia
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Sol
Sol
akadomichan
Sol
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AckSls_30
Aphrodite
16
3 / 2 / 15
9,520
732
9,195
15,659
14,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
LordYiru
Cabrakan
16
2 / 2 / 16
9,949
765
10,207
19,193
30,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Shinomolinete
Persephone
18
6 / 3 / 11
10,961
843
13,498
13,486
8,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
5 / 4 / 17
10,274
790
18,341
20,955
26,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
vikingoindio
Discordia
17
7 / 3 / 10
10,443
803
21,647
9,051
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 4 / 4
9,623
740
8,128
14,220
15,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 5 / 4
8,411
647
7,295
26,369
28,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 4 / 4
9,982
768
10,459
12,564
9,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
YonkouChristian
Discordia
13
0 / 6 / 5
8,134
626
13,778
12,749
6,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 7
9,848
758
17,642
14,487
6,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
23
Kills
12
14
Deaths
23
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
4
4
1.25
W
Aphrodite
AckSls_30
Aphrodite
3
2
15
5.25
W
Cabrakan
LordYiru
Cabrakan
2
2
16
5
W
Persephone
Shinomolinete
Persephone
6
3
11
3.83
L
0
5
4
0.4
L
4
4
4
1.5
L
Discordia
YonkouChristian
Discordia
0
6
5
0.42
L
5
4
7
2.13
W
Vamana
5
4
17
3.38
W
Discordia
vikingoindio
Discordia
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,888
Damage
57,302
78,344
Taken
80,389
84,501
Mitigated
66,296
48,342
Healing
33,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,128
956
2,521
499
14,220
15,910
330
8,934
5,210
17,344
0
W
Aphrodite
AckSls_30
Aphrodite
9,195
1,046
9,860
9,196
15,659
14,959
637
14,312
1,347
20,690
0
W
Cabrakan
LordYiru
Cabrakan
10,207
717
3,013
2,830
19,193
30,371
266
13,327
5,866
14,979
0
W
Persephone
Shinomolinete
Persephone
13,498
1,925
2,390
3,849
13,486
8,139
1,973
11,259
2,224
37,748
0
L
7,295
747
3,394
9,423
26,369
28,130
336
17,731
8,264
17,055
0
L
10,459
539
4,095
3,751
12,564
9,221
712
7,826
4,718
23,379
0
L
Discordia
YonkouChristian
Discordia
13,778
353
1,209
2,511
12,749
6,095
9
10,422
2,243
21,640
0
L
17,642
3,903
1,299
5,137
14,487
6,940
2,161
8,958
5,407
31,998
0
W
Vamana
18,341
7,026
3,653
9,760
20,955
26,409
1,088
10,964
9,991
0
35,874
W
Discordia
vikingoindio
Discordia
21,647
437
2,185
1,606
9,051
4,623
1,019
7,437
1,614
32,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,147
Gold Earned
45,998
138
Minions Killed
125
0
Camps Cleared
0
1,260,578
Distance Traveled
1,148,105
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,623
740
16
1
0
214,219
0
W
Aphrodite
9,520
732
28
2
0
254,185
0
W
Cabrakan
9,949
765
9
1
0
247,098
2
W
Persephone
10,961
843
59
5
0
224,787
1
L
Artio
8,411
647
17
1
0
264,443
4
L
Eset
9,982
768
43
3
0
238,102
1
L
Discordia
8,134
626
22
2
0
210,125
0
L
Sol
9,848
758
27
2
0
221,216
0
W
Vamana
10,274
790
23
2
0
269,867
0
W
Discordia
10,443
803
19
1
0
264,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role