Player Matchup

Cthulhu
Cthulhu
Donio9999
Cthulhu
Level 29
God Stats
12W - 21L
1,364 SR
Queue Stats
70W - 87L
1,314 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItzDelay5473
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,231 SR
Queue Stats
46W - 48L
1,351 Elo+
Party 1
Apollo
Apollo
L2_BartiX
Apollo
Level 10
God Stats
3W - 6L
1,306 SR
Queue Stats
4W - 9L
1,168 Elo+
Party 1
Nemesis
Nemesis
RaffZ1126
Nemesis
Level 24
God Stats
3W - 8L
1,190 SR
Queue Stats
23W - 38L
1,262 Elo+
Party 1
Loki
Loki
oskarq27
Loki
Level 17
God Stats
5W - 3L
1,417 SR
Queue Stats
10W - 17L
1,267 Elo+
Party 1
Team Averages
Level 21
1,302 SR
1,272 Elo+

VS

Team Averages
Level 14
1,449 SR
1,393 Elo+
Amaterasu
Amaterasu
ImKrawen
Amaterasu
Level 12
God Stats
8W - 13L
1,303 SR
Queue Stats
22W - 33L
1,237 Elo+
Solo
Cernunnos
Cernunnos
JBruno_9
Cernunnos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,372 Elo+
Solo
Neith
Neith
Tieftanker
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
dry_leech2
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
inkognito_Online
Loki
Level 26
God Stats
10W - 15L
1,444 SR
Queue Stats
80W - 105L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Donio9999
Cthulhu
16
5 / 1 / 6
10,276
467
10,241
17,127
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
ItzDelay5473
Morgan Le Fay
18
6 / 3 / 4
11,771
535
12,571
11,565
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
L2_BartiX
Apollo
15
1 / 4 / 8
9,655
439
11,078
12,613
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
RaffZ1126
Nemesis
17
10 / 0 / 3
11,139
506
11,282
12,607
5,288
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
17
2 / 2 / 1
10,818
492
7,370
17,081
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImKrawen
Amaterasu
14
1 / 3 / 4
8,263
376
4,809
19,198
10,359
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
JBruno_9
Cernunnos
10
1 / 5 / 1
7,267
330
3,959
9,291
3,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
3 / 3 / 1
9,444
429
13,680
13,419
5,413
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 9 / 4
8,071
367
6,905
17,506
16,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 0
10,529
479
7,311
12,984
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
24
Kills
10
10
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Donio9999
Cthulhu
5
1
6
8
L
Amaterasu
ImKrawen
Amaterasu
1
3
4
1
W
Morgan Le Fay
ItzDelay5473
Morgan Le Fay
6
3
4
2.67
L
Cernunnos
JBruno_9
Cernunnos
1
5
1
0.3
W
Apollo
L2_BartiX
Apollo
1
4
8
1.25
W
Nemesis
RaffZ1126
Nemesis
10
0
3
11.5
L
Neith
3
3
1
1.17
L
1
9
4
0.33
L
4
4
0
1
W
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,542
Damage
36,664
70,993
Taken
72,398
31,630
Mitigated
40,286
26,695
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Donio9999
Cthulhu
10,241
1,368
354
6,935
17,127
11,927
1,296
1,965
15,162
48,648
0
L
Amaterasu
ImKrawen
Amaterasu
4,809
2,077
0
2,233
19,198
10,359
395
2,597
15,662
0
22,642
W
Morgan Le Fay
ItzDelay5473
Morgan Le Fay
12,571
1,456
0
3,028
11,565
4,242
2,564
504
11,061
68,326
0
L
Cernunnos
JBruno_9
Cernunnos
3,959
1,714
0
42
9,291
3,112
0
3,976
5,233
0
24,909
W
Apollo
L2_BartiX
Apollo
11,078
9,412
0
4,605
12,613
4,405
2,781
2,453
10,160
0
40,558
W
Nemesis
RaffZ1126
Nemesis
11,282
6,430
0
4,028
12,607
5,288
51
726
11,881
0
65,699
L
Neith
13,680
5,953
0
3,194
13,419
5,413
2,096
4,278
8,997
0
53,569
L
6,905
1,173
0
349
17,506
16,499
0
5,008
11,952
23,860
0
L
7,311
1,141
0
0
12,984
4,903
0
5,201
7,742
0
68,960
W
Loki
7,370
1,458
0
7,745
17,081
5,768
1,039
1,257
15,824
0
54,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,659
Gold Earned
43,574
480
Minions Killed
313
0
Camps Cleared
0
2,000,223
Distance Traveled
1,781,235
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,276
467
83
4
0
405,127
0
L
Amaterasu
8,263
376
37
2
0
410,790
0
W
Morgan Le Fay
11,771
535
128
6
0
404,756
0
L
Cernunnos
7,267
330
41
2
0
286,276
0
W
Apollo
9,655
439
65
3
0
368,988
0
W
Nemesis
11,139
506
102
5
0
456,626
0
L
Neith
9,444
429
87
4
0
374,960
1
L
Ymir
8,071
367
30
1
0
361,968
0
L
Loki
10,529
479
118
5
0
347,241
0
W
Loki
10,818
492
102
5
0
364,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role