Player Matchup

Achilles
Achilles
GngEagle
Achilles
Level 25
God Stats
10W - 8L
1,603 SR
Queue Stats
41W - 42L
1,421 Elo+
Party 2
Arachne
Arachne
GrImReApEr-_-531
Arachne
Level 65
God Stats
9W - 11L
1,547 SR
Queue Stats
134W - 193L
1,428 Elo+
Party 2
Scylla
Scylla
Simms126
Scylla
Level 28
God Stats
9W - 6L
1,451 SR
Queue Stats
80W - 102L
1,373 Elo+
Party 2
Cerberus
Cerberus
ZaCkyVeAngence
Cerberus
Level 65
God Stats
47W - 38L
1,565 SR
Queue Stats
128W - 182L
1,424 Elo+
Party 2
Cupid
Cupid
xXTheHungryOneXx
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 34L
1,033 Elo+
Party 2
Team Averages
Level 42
1,533 SR
1,336 Elo+

VS

Team Averages
Level 72
1,729 SR
1,630 Elo+
Odin
Odin
FusionxBackPack
Odin
Level 42
God Stats
11W - 6L
1,702 SR
Queue Stats
298W - 90L
1,737 Elo+
Party 1
Persephone
Persephone
Herpescules
Persephone
Level 29
God Stats
9W - 1L
1,975 SR
Queue Stats
291W - 69L
1,831 Elo+
Party 1
Ymir
Ymir
Tack_44
Ymir
Level 149
God Stats
3W - 3L
1,764 SR
Queue Stats
302W - 155L
1,726 Elo+
Party 1
Neith
Neith
XxEvolutionxXfd
Neith
Level 109
God Stats
4W - 2L
1,725 SR
Queue Stats
237W - 232L
1,426 Elo+
Party 3
Thanatos
Thanatos
xX_ViRexSwoP_Xx
Thanatos
Level 29
God Stats
83W - 77L
1,479 SR
Queue Stats
141W - 145L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GngEagle
Achilles
10
0 / 2 / 0
5,123
512
3,394
6,223
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 0
5,365
537
2,447
6,141
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Simms126
Scylla
9
0 / 4 / 1
4,696
470
345
4,858
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
7
0 / 3 / 0
4,864
486
962
9,754
3,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,483
448
399
4,941
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,830
683
3,378
4,516
2,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Herpescules
Persephone
13
4 / 0 / 2
7,639
764
3,457
3,242
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
Tack_44
Ymir
8
2 / 2 / 7
6,124
612
4,582
6,086
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 1
7,184
718
9,538
3,416
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
10
1 / 0 / 0
5,490
549
795
5,560
1,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Achilles
GngEagle
Achilles
0
2
0
0
L
2
1
0
2
W
Persephone
Herpescules
Persephone
4
0
2
5
L
Scylla
Simms126
Scylla
0
4
1
0.13
W
Ymir
Tack_44
Ymir
2
2
7
2.75
W
5
0
1
5.5
L
Cerberus
0
3
0
0
L
0
4
0
0
W
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,547
Damage
21,750
31,917
Taken
22,820
11,327
Mitigated
8,173
6,087
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,378
806
0
1,234
4,516
2,386
0
0
4,516
3,401
32,251
L
Achilles
GngEagle
Achilles
3,394
1,379
0
1,183
6,223
3,553
0
726
5,497
0
24,310
L
2,447
1,821
0
2,444
6,141
2,053
0
1,884
4,257
0
25,097
W
Persephone
Herpescules
Persephone
3,457
0
0
1,673
3,242
971
0
345
2,897
46,082
0
L
Scylla
Simms126
Scylla
345
111
0
500
4,858
1,355
0
3,344
1,514
19,785
0
W
Ymir
Tack_44
Ymir
4,582
1,533
0
2,048
6,086
2,320
0
227
5,859
24,311
0
W
9,538
4,127
0
1,620
3,416
989
991
799
2,617
0
44,967
L
Cerberus
962
61
0
1,149
9,754
3,254
0
1,856
7,898
12,532
0
L
399
399
134
677
4,941
1,112
0
984
3,957
0
12,704
W
Thanatos
795
38
111
4,359
5,560
1,507
0
0
5,560
0
30,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
33,267
185
Minions Killed
383
0
Camps Cleared
0
988,561
Distance Traveled
973,840
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,830
683
94
9
0
198,020
4
L
Achilles
5,123
512
58
6
0
215,811
3
L
Arachne
5,365
537
48
5
0
236,261
3
W
Persephone
7,639
764
93
9
0
220,776
5
L
Scylla
4,696
470
30
3
0
184,923
2
W
Ymir
6,124
612
53
5
0
179,654
2
W
Neith
7,184
718
83
8
0
175,895
1
L
Cerberus
4,864
486
19
2
0
179,037
7
L
Cupid
4,483
448
30
3
0
172,529
2
W
Thanatos
5,490
549
60
6
0
199,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role