Player Matchup

Kukulkan
Kukulkan
Silver I
ClanceArmstrong
Kukulkan
Silver I
Level 89
God Stats
5W - 8L
1,368 SR
Queue Stats
25W - 34L
1,034 MMR
Party 1
Artio
Artio
Silver IV
CyrilFiggis_007
Artio
Silver IV
Level 99
God Stats
2W - 5L
1,344 SR
Queue Stats
35W - 51L
801 MMR
Party 1
Neith
Neith
Silver III
heLLZxMaKeR
Neith
Silver III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,033 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,404 SR
956 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,474 SR
1,043 MMR
Cabrakan
Cabrakan
Silver II
BoLo-456-Fss-mp
Cabrakan
Silver II
Level 158
God Stats
8W - 5L
1,564 SR
Queue Stats
47W - 64L
1,102 MMR
Solo
Izanami
Izanami
Bronze I
Justin2847
Izanami
Bronze I
Level 57
God Stats
4W - 7L
1,643 SR
Queue Stats
161W - 232L
954 MMR
Solo
Thoth
Thoth
Silver IV
lyonkira
Thoth
Silver IV
Level 145
God Stats
1W - 1L
1,216 SR
Queue Stats
14W - 22L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 7 / 5
12,425
592
10,968
14,638
3,697
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 3
12,307
586
7,853
23,776
28,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 6 / 3
13,014
620
11,182
20,429
5,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ZeusAnubisAphroditeGilgameshKumbhakarna

VS

Bans
ChaacMedusaBacchusCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
3 / 2 / 12
14,266
679
9,354
21,231
38,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Justin2847
Izanami
18
4 / 5 / 5
13,269
632
11,188
15,508
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
lyonkira
Thoth
19
10 / 1 / 6
14,591
695
28,230
10,469
3,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
17
17
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
2
12
4.5
L
Kukulkan
1
7
5
0.5
L
3
4
3
1.13
W
Izanami
Justin2847
Izanami
4
5
5
1.3
L
3
6
3
0.75
W
Thoth
lyonkira
Thoth
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
48,772
58,843
Taken
47,208
37,498
Mitigated
48,301
11,969
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,354
1,246
0
1,471
21,231
38,791
132
7,080
14,151
33,728
0
L
Kukulkan
10,968
478
350
828
14,638
3,697
0
11,780
2,858
63,568
0
L
7,853
798
1,417
6,242
23,776
28,200
0
11,044
12,732
29,781
0
W
Izanami
Justin2847
Izanami
11,188
6,996
0
2,811
15,508
6,197
298
6,746
8,762
0
67,132
L
11,182
5,121
0
3,132
20,429
5,601
0
14,760
5,669
0
48,734
W
Thoth
lyonkira
Thoth
28,230
1,086
0
3,682
10,469
3,313
1,146
4,995
5,474
86,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
42,126
196
Minions Killed
239
0
Camps Cleared
0
994,298
Distance Traveled
1,072,771
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,266
679
42
2
0
334,694
9
L
Kukulkan
12,425
592
101
5
0
323,984
0
L
Artio
12,307
586
33
2
0
339,493
5
W
Izanami
13,269
632
88
4
0
376,060
3
L
Neith
13,014
620
62
3
0
330,821
3
W
Thoth
14,591
695
109
5
0
362,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role