Player Matchup

Cthulhu
Cthulhu
Skeletonjam
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,133 Elo+
Solo
Pele
Pele
Thorris2
Pele
Level 25
God Stats
20W - 23L
1,468 SR
Queue Stats
98W - 100L
1,325 Elo+
Solo
Poseidon
Poseidon
iCaptainGeo
Poseidon
Level 34
God Stats
5W - 9L
1,312 SR
Queue Stats
112W - 129L
1,389 Elo+
Party 2
Neith
Neith
killinemsoftly1
Neith
Level 27
God Stats
41W - 51L
1,385 SR
Queue Stats
128W - 152L
1,350 Elo+
Party 2
Hercules
Hercules
madmarshall22
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,416 Elo+
Party 2
Team Averages
Level 23
1,433 SR
1,322 Elo+

VS

Team Averages
Level 35
1,433 SR
1,408 Elo+
Ra
Ra
CreamDream41
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Mercury
Mercury
JTWild
Mercury
Level 120
God Stats
91W - 64L
1,596 SR
Queue Stats
629W - 602L
1,561 Elo+
Party 1
Loki
Loki
SharkSantos16
Loki
Level 19
God Stats
1W - 3L
1,163 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Cthulhu
Cthulhu
dOrrkANDsons
Cthulhu
Level 4
God Stats
8W - 3L
1,542 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
kimbosliced69
Jing Wei
Level 27
God Stats
2W - 3L
1,364 SR
Queue Stats
43W - 48L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Skeletonjam
Cthulhu
2
0 / 2 / 1
3,277
546
239
1,641
427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
3
0 / 1 / 0
3,063
511
90
1,290
235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
iCaptainGeo
Poseidon
6
4 / 5 / 0
4,043
674
1,904
4,113
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 0
3,840
640
1,378
2,771
678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
madmarshall22
Hercules
5
0 / 3 / 2
3,554
592
474
3,597
991
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
3,734
622
655
3,208
779
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JTWild
Mercury
9
9 / 1 / 0
5,576
929
3,236
3,865
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
2 / 1 / 1
4,200
700
2,344
2,846
743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
dOrrkANDsons
Cthulhu
4
0 / 2 / 1
3,418
570
520
3,192
1,037
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
kimbosliced69
Jing Wei
7
1 / 0 / 2
4,421
737
1,829
1,916
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
12
12
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
Mercury
JTWild
Mercury
9
1
0
9
W
2
1
1
2.5
L
Cthulhu
Skeletonjam
Cthulhu
0
2
1
0.25
L
Pele
0
1
0
0
W
Cthulhu
dOrrkANDsons
Cthulhu
0
2
1
0.25
L
Poseidon
iCaptainGeo
Poseidon
4
5
0
0.8
L
1
1
0
1
W
Jing Wei
kimbosliced69
Jing Wei
1
0
2
2
L
Hercules
madmarshall22
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,085
Damage
8,584
13,412
Taken
15,027
3,223
Mitigated
4,169
2,818
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
655
162
0
0
3,208
779
87
1,203
2,005
9,981
0
W
Mercury
JTWild
Mercury
3,236
1,033
0
319
3,865
1,173
0
230
3,635
0
27,602
W
2,344
656
0
739
2,846
743
974
17
2,829
0
12,041
L
Cthulhu
Skeletonjam
Cthulhu
239
96
0
0
1,641
427
0
207
1,434
1,491
0
L
Pele
90
0
0
494
1,290
235
0
0
1,290
0
2,803
W
Cthulhu
dOrrkANDsons
Cthulhu
520
175
0
251
3,192
1,037
234
622
2,570
5,697
0
L
Poseidon
iCaptainGeo
Poseidon
1,904
363
0
355
4,113
892
0
807
3,306
12,839
0
L
1,378
720
0
943
2,771
678
0
0
2,771
0
12,888
W
Jing Wei
kimbosliced69
Jing Wei
1,829
1,829
0
0
1,916
437
81
71
1,845
0
14,284
L
Hercules
madmarshall22
Hercules
474
354
0
1,026
3,597
991
0
161
3,436
0
3,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,777
Gold Earned
21,349
63
Minions Killed
143
0
Camps Cleared
0
403,804
Distance Traveled
651,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,734
622
20
3
0
113,058
0
W
Mercury
5,576
929
60
10
0
160,838
0
W
Loki
4,200
700
21
4
0
120,925
0
L
Cthulhu
3,277
546
4
1
0
47,567
0
L
Pele
3,063
511
10
2
0
23,418
0
W
Cthulhu
3,418
570
8
1
0
130,565
0
L
Poseidon
4,043
674
19
3
0
125,173
0
L
Neith
3,840
640
28
5
0
122,133
1
W
Jing Wei
4,421
737
34
6
0
125,620
0
L
Hercules
3,554
592
2
0
0
85,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role