Player Matchup

Izanami
Izanami
Hasheee
Izanami
Level 17
God Stats
1W - 2L
1,726 SR
Queue Stats
4W - 5L
1,195 Elo+
Party 1
Erlang Shen
Erlang Shen
Hyún
Erlang Shen
Level 18
God Stats
2W - 5L
1,223 SR
Queue Stats
386W - 372L
1,503 Elo+
Solo
Hun Batz
Hun Batz
SnortnGlue
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
Themistocles0207
Xing Tian
Level 29
God Stats
2W - 2L
1,438 SR
Queue Stats
24W - 36L
1,408 Elo+
Solo
Discordia
Discordia
bluntkilla91
Discordia
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
16W - 20L
1,498 Elo+
Party 1
Team Averages
Level 24
1,524 SR
1,423 Elo+

VS

Team Averages
Level 69
1,514 SR
1,513 Elo+
Chaac
Chaac
RFLI
Chaac
Level 69
God Stats
2W - 1L
1,615 SR
Queue Stats
92W - 71L
1,631 Elo+
Party 2
Yemoja
Yemoja
Takatie
Yemoja
Level 24
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 2
Agni
Agni
TobyMaz
Agni
Level 18
God Stats
5W - 5L
1,580 SR
Queue Stats
91W - 80L
1,448 Elo+
Solo
Artemis
Artemis
Tuncha
Artemis
Level 111
God Stats
2W - 1L
1,498 SR
Queue Stats
37W - 53L
1,338 Elo+
Party 3
Kukulkan
Kukulkan
zark2
Kukulkan
Level 125
God Stats
7W - 3L
1,295 SR
Queue Stats
44W - 49L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hasheee
Izanami
14
2 / 8 / 2
8,452
650
8,573
15,917
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Hyún
Erlang Shen
16
3 / 6 / 4
9,217
709
8,298
16,450
13,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
SnortnGlue
Hun Batz
12
0 / 9 / 3
7,339
565
4,883
12,872
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
12
0 / 5 / 3
7,620
586
4,830
19,931
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
bluntkilla91
Discordia
15
4 / 5 / 2
9,620
740
16,259
10,242
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RFLI
Chaac
17
5 / 1 / 19
10,801
831
14,152
24,249
31,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Takatie
Yemoja
16
3 / 3 / 21
10,178
783
6,719
12,922
11,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
TobyMaz
Agni
17
10 / 1 / 19
12,059
928
18,997
9,680
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Tuncha
Artemis
15
2 / 4 / 10
9,559
735
8,655
9,118
3,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
zark2
Kukulkan
19
13 / 0 / 15
12,758
981
15,349
5,901
2,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
9
Kills
33
33
Deaths
9
14
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hasheee
Izanami
2
8
2
0.38
L
Erlang Shen
Hyún
Erlang Shen
3
6
4
0.83
W
Chaac
RFLI
Chaac
5
1
19
14.5
L
Hun Batz
SnortnGlue
Hun Batz
0
9
3
0.17
W
Yemoja
Takatie
Yemoja
3
3
21
4.5
L
Xing Tian
0
5
3
0.3
W
Agni
TobyMaz
Agni
10
1
19
19.5
W
Artemis
Tuncha
Artemis
2
4
10
1.75
L
Discordia
bluntkilla91
Discordia
4
5
2
1
W
Kukulkan
zark2
Kukulkan
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
63,872
75,412
Taken
61,870
46,774
Mitigated
53,034
9,709
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hasheee
Izanami
8,573
5,266
0
2,102
15,917
5,706
0
8,158
7,430
0
26,539
L
Erlang Shen
Hyún
Erlang Shen
8,298
2,475
0
4,761
16,450
13,268
0
7,426
8,877
0
36,086
W
Chaac
RFLI
Chaac
14,152
2,838
0
9,806
24,249
31,154
1,634
5,485
18,764
0
41,675
L
Hun Batz
SnortnGlue
Hun Batz
4,883
821
0
36
12,872
4,307
0
8,812
3,918
0
14,515
W
Yemoja
Takatie
Yemoja
6,719
952
5,214
1,322
12,922
11,412
1,465
5,059
7,863
15,793
0
L
Xing Tian
4,830
314
383
2,427
19,931
19,693
0
12,393
7,254
14,470
0
W
Agni
TobyMaz
Agni
18,997
1,987
0
2,704
9,680
4,110
1,819
2,937
6,743
33,570
0
W
Artemis
Tuncha
Artemis
8,655
3,392
828
829
9,118
3,482
1,293
4,894
4,224
0
34,115
L
Discordia
bluntkilla91
Discordia
16,259
671
0
0
10,242
3,800
0
4,502
5,500
35,989
0
W
Kukulkan
zark2
Kukulkan
15,349
1,927
0
250
5,901
2,876
1,155
2,999
2,902
50,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
55,355
201
Minions Killed
271
8
Camps Cleared
6
1,066,697
Distance Traveled
1,232,500
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,452
650
63
5
2
207,772
0
L
Erlang Shen
9,217
709
49
4
4
218,355
2
W
Chaac
10,801
831
65
5
1
272,679
1
L
Hun Batz
7,339
565
26
2
1
199,649
2
W
Yemoja
10,178
783
18
1
0
222,172
0
L
Xing Tian
7,620
586
11
1
0
216,170
0
W
Agni
12,059
928
38
3
1
262,039
3
W
Artemis
9,559
735
54
4
2
207,680
0
L
Discordia
9,620
740
52
4
1
224,751
1
W
Kukulkan
12,758
981
96
7
2
267,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role