Player Matchup

Pele
Pele
Crimson_Korbra
Pele
Level 23
God Stats
2W - 1L
1,560 SR
Queue Stats
100W - 83L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Goodyearblimp02
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,584 Elo+
Solo
Bellona
Bellona
LordTroubleYT
Bellona
Level 26
God Stats
27W - 27L
1,502 SR
Queue Stats
143W - 153L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
M0thManYT
Ah Muzen Cab
Level 28
God Stats
89W - 81L
1,488 SR
Queue Stats
388W - 385L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeDerpylion
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,753 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,600 Elo+

VS

Team Averages
Level 35
1,602 SR
1,618 Elo+
Neith
Neith
ChaacNorrisOP
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,568 Elo+
Solo
Bellona
Bellona
Chtimi47
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,615 Elo+
Solo
Sol
Sol
JusToReal9368
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 92L
1,563 Elo+
Party 2
Freya
Freya
Loc LongStroke
Freya
Level 139
God Stats
3W - 1L
1,733 SR
Queue Stats
113W - 73L
1,700 Elo+
Party 2
Ne Zha
Ne Zha
XxMWorthy_SavxX
Ne Zha
Level 7
God Stats
1W - 2L
1,779 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 4
12,622
485
13,208
20,506
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Goodyearblimp02
Morgan Le Fay
4
0 / 2 / 0
7,101
273
720
1,238
280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
9 / 5 / 3
14,426
555
18,574
22,297
16,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
M0thManYT
Ah Muzen Cab
20
3 / 4 / 3
13,535
521
14,199
14,226
5,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ZeDerpylion
Baron Samedi
20
3 / 3 / 5
12,971
499
13,719
23,974
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
9,932
382
4,905
6,398
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Chtimi47
Bellona
17
1 / 5 / 4
11,024
424
5,713
20,619
14,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 2 / 3
12,291
473
12,136
17,683
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 5
14,593
561
30,697
27,263
12,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 10 / 2
10,396
400
1,625
15,476
7,588
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
21
Kills
18
18
Deaths
21
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Bellona
Chtimi47
Bellona
1
5
4
0.6
W
6
4
4
2
W
Morgan Le Fay
Goodyearblimp02
Morgan Le Fay
0
2
0
0
L
5
2
3
3.25
L
10
3
5
4.17
W
Bellona
9
5
3
2.1
W
Ah Muzen Cab
M0thManYT
Ah Muzen Cab
3
4
3
1.13
L
0
10
2
0.1
W
Baron Samedi
ZeDerpylion
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,420
Damage
55,076
82,241
Taken
87,439
55,326
Mitigated
42,191
23,705
Healing
33,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,905
1,592
0
1,223
6,398
2,125
503
3,265
3,133
0
35,815
L
Bellona
Chtimi47
Bellona
5,713
2,070
0
6,071
20,619
14,349
1,831
1,905
18,714
0
51,685
W
13,208
4,623
0
6,233
20,506
9,883
164
7,838
12,668
0
82,173
W
Morgan Le Fay
Goodyearblimp02
Morgan Le Fay
720
78
0
20
1,238
280
0
309
929
3,755
0
L
12,136
3,767
0
6,902
17,683
5,775
4,080
2,118
15,565
90,846
0
L
30,697
9,312
0
17,845
27,263
12,354
910
6,313
20,950
123,143
0
W
Bellona
18,574
8,608
0
3,831
22,297
16,590
1,646
12,386
9,911
0
113,174
W
Ah Muzen Cab
M0thManYT
Ah Muzen Cab
14,199
5,932
0
5,452
14,226
5,573
4,365
7,857
6,369
0
85,043
L
1,625
747
0
1,172
15,476
7,588
1,000
914
14,562
30
35,202
W
Baron Samedi
ZeDerpylion
Baron Samedi
13,719
1,107
1,006
7,163
23,974
23,000
21
14,443
9,531
73,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,655
Gold Earned
58,236
586
Minions Killed
553
0
Camps Cleared
0
1,866,899
Distance Traveled
1,896,663
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,932
382
71
3
0
211,456
1
L
Bellona
11,024
424
92
4
0
441,085
0
W
Pele
12,622
485
134
5
0
482,439
2
W
Morgan Le Fay
7,101
273
13
1
0
35,979
0
L
Sol
12,291
473
150
6
0
417,085
4
L
Freya
14,593
561
156
6
0
476,124
2
W
Bellona
14,426
555
169
7
0
443,560
1
W
Ah Muzen Cab
13,535
521
163
6
0
490,278
1
L
Ne Zha
10,396
400
84
3
0
350,913
1
W
Baron Samedi
12,971
499
107
4
0
414,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role