Player Matchup

Baba Yaga
Baba Yaga
GamingAdmiral
Baba Yaga
Level 101
God Stats
4W - 4L
1,474 SR
Queue Stats
74W - 76L
1,551 Elo+
Party 2
Skadi
Skadi
Jaymah
Skadi
Level 149
God Stats
5W - 4L
1,665 SR
Queue Stats
388W - 362L
1,589 Elo+
Party 1
Da Ji
Da Ji
SpuggyBubby
Da Ji
Level 127
God Stats
4W - 0L
1,764 SR
Queue Stats
240W - 235L
1,538 Elo+
Party 1
Odin
Odin
THEWHITEWOLFx
Odin
Level 109
God Stats
2W - 1L
1,748 SR
Queue Stats
294W - 269L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
TriangleWTophat
Sylvanus
Level 147
God Stats
3W - 1L
1,904 SR
Queue Stats
233W - 238L
1,605 Elo+
Party 2
Team Averages
Level 127
1,711 SR
1,574 Elo+

VS

Team Averages
Level 124
1,504 SR
1,547 Elo+
Bastet
Bastet
ChoupiTendre
Bastet
Level 128
God Stats
4W - 7L
1,568 SR
Queue Stats
352W - 330L
1,537 Elo+
Solo
Geb
Geb
EckoSan
Geb
Level 160
God Stats
3W - 4L
1,427 SR
Queue Stats
668W - 678L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Inphinity05
Danzaburou
Level 102
God Stats
4W - 6L
1,755 SR
Queue Stats
108W - 113L
1,513 Elo+
Solo
Eset
Eset
IsBjörnsMicke
Eset
Level 120
God Stats
0W - 3L
1,312 SR
Queue Stats
248W - 244L
1,521 Elo+
Solo
Chang'e
Chang'e
MooPoo
Chang'e
Level 108
God Stats
2W - 4L
1,456 SR
Queue Stats
244W - 238L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GamingAdmiral
Baba Yaga
20
5 / 1 / 7
13,463
673
13,529
8,672
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Jaymah
Skadi
20
15 / 0 / 6
15,177
759
19,446
14,437
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 2 / 6
12,164
608
7,906
15,030
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 17
13,057
653
7,906
14,092
19,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
18
2 / 6 / 6
11,959
598
7,818
17,164
17,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 8 / 1
9,998
500
12,216
16,489
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
13
0 / 5 / 1
9,075
454
3,630
19,714
16,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Inphinity05
Danzaburou
15
0 / 8 / 0
9,329
466
4,143
12,411
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 0
8,541
427
4,748
10,701
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
MooPoo
Chang'e
16
3 / 3 / 4
10,418
521
12,041
14,442
7,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
31
Kills
9
9
Deaths
31
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
8
1
0.81
L
Geb
0
5
1
0.1
W
Baba Yaga
GamingAdmiral
Baba Yaga
5
1
7
8.5
L
Danzaburou
Inphinity05
Danzaburou
0
8
0
0
L
0
7
0
0
W
Skadi
Jaymah
Skadi
15
0
6
18
L
Chang'e
MooPoo
Chang'e
3
3
4
1.67
W
5
2
6
4
W
4
0
17
12.5
W
Sylvanus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,605
Damage
36,778
69,395
Taken
73,757
54,991
Mitigated
37,325
29,842
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
12,216
3,382
0
920
16,489
6,408
0
4,576
11,324
0
57,554
L
Geb
3,630
505
491
2,155
19,714
16,097
175
4,776
14,755
34,110
0
W
Baba Yaga
GamingAdmiral
Baba Yaga
13,529
869
0
3,794
8,672
3,937
1,902
2,519
6,153
93,879
0
L
Danzaburou
Inphinity05
Danzaburou
4,143
2,645
0
2,092
12,411
3,778
1,224
395
12,016
0
62,757
L
4,748
398
263
1,364
10,701
3,889
0
4,594
5,626
59,360
0
W
Skadi
Jaymah
Skadi
19,446
10,786
0
9,314
14,437
6,591
5,952
3,088
11,349
0
166,880
L
Chang'e
MooPoo
Chang'e
12,041
1,059
420
7,347
14,442
7,153
493
5,063
9,343
66,030
0
W
7,906
2,111
0
5,809
15,030
7,372
0
3,343
11,687
0
84,628
W
7,906
1,509
0
2,532
14,092
19,892
128
4,511
9,581
0
36,776
W
Sylvanus
7,818
2,723
1,935
6,458
17,164
17,199
470
7,827
9,337
53,498
13,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,820
Gold Earned
47,361
720
Minions Killed
531
0
Camps Cleared
0
1,922,807
Distance Traveled
1,807,327
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,998
500
90
5
0
390,200
2
L
Geb
9,075
454
51
3
0
354,165
4
W
Baba Yaga
13,463
673
184
9
0
377,595
4
L
Danzaburou
9,329
466
132
7
0
336,665
5
L
Eset
8,541
427
108
5
0
362,278
3
W
Skadi
15,177
759
211
11
0
403,670
4
L
Chang'e
10,418
521
150
8
0
364,019
5
W
Da Ji
12,164
608
137
7
0
388,903
4
W
Odin
13,057
653
59
3
0
409,604
6
W
Sylvanus
11,959
598
129
6
0
343,035
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role