Player Matchup

Artemis
Artemis
CIoudyn
Artemis
Level 18
God Stats
20W - 6L
1,629 SR
Queue Stats
22W - 6L
1,538 Elo+
Party 3
Thoth
Thoth
DelolKing
Thoth
Level 17
God Stats
3W - 5L
1,404 SR
Queue Stats
5W - 8L
1,190 Elo+
Solo
Fenrir
Fenrir
WolfMasterMX
Fenrir
Level 28
God Stats
12W - 11L
1,588 SR
Queue Stats
43W - 50L
1,276 Elo+
Solo
Gilgamesh
Gilgamesh
dncli
Gilgamesh
Level 15
God Stats
11W - 5L
1,486 SR
Queue Stats
14W - 7L
1,368 Elo+
Party 3
Kukulkan
Kukulkan
xXxhawkxXx07
Kukulkan
Level 8
God Stats
2W - 3L
1,510 SR
Queue Stats
4W - 9L
1,255 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,325 Elo+

VS

Team Averages
Level 23
1,336 SR
1,309 Elo+
Thor
Thor
Gingy_Biscuit
Thor
Level 28
God Stats
23W - 29L
1,335 SR
Queue Stats
25W - 34L
1,168 Elo+
Party 2
Bellona
Bellona
X1Aquiles1X
Bellona
Level 40
God Stats
8W - 11L
1,179 SR
Queue Stats
335W - 356L
1,412 Elo+
Party 1
Ares
Ares
XxSmokeDeadxX
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
King Arthur
King Arthur
bacon barry
King Arthur
Level 28
God Stats
10W - 13L
1,339 SR
Queue Stats
29W - 33L
1,236 Elo+
Party 2
Baron Samedi
Baron Samedi
marcos mafiosa
Baron Samedi
Level 14
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 13L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CIoudyn
Artemis
20
10 / 5 / 7
14,808
570
28,630
21,302
9,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
DelolKing
Thoth
16
10 / 5 / 4
12,026
463
18,109
14,048
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
4 / 2 / 6
13,060
502
8,015
17,353
12,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
dncli
Gilgamesh
20
10 / 1 / 6
14,443
556
13,712
13,993
10,571
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
xXxhawkxXx07
Kukulkan
3
0 / 1 / 1
7,456
287
72
608
91
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 14 / 1
10,027
386
5,950
21,763
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
X1Aquiles1X
Bellona
19
5 / 6 / 3
12,216
470
17,794
23,089
24,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 5
10,793
415
4,241
15,055
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
bacon barry
King Arthur
16
4 / 7 / 4
11,052
425
9,532
26,226
25,869
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
marcos mafiosa
Baron Samedi
19
3 / 4 / 2
11,767
453
8,902
10,868
4,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
34
Kills
14
14
Deaths
36
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
CIoudyn
Artemis
10
5
7
2.7
W
Thoth
DelolKing
Thoth
10
5
4
2.4
L
2
14
1
0.18
W
Fenrir
4
2
6
3.5
L
Bellona
X1Aquiles1X
Bellona
5
6
3
1.08
L
0
5
5
0.5
L
King Arthur
bacon barry
King Arthur
4
7
4
0.86
W
Gilgamesh
dncli
Gilgamesh
10
1
6
13
L
Baron Samedi
marcos mafiosa
Baron Samedi
3
4
2
1
W
Kukulkan
xXxhawkxXx07
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,538
Damage
46,419
67,304
Taken
97,001
36,765
Mitigated
71,766
19,036
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CIoudyn
Artemis
28,630
22,277
0
11,596
21,302
9,502
6,070
7,159
14,143
0
109,454
W
Thoth
DelolKing
Thoth
18,109
2,613
0
1,888
14,048
4,295
1,387
201
13,847
54,312
0
L
5,950
1,066
0
3,288
21,763
7,631
357
7,425
14,338
0
36,740
W
Fenrir
8,015
1,119
0
4,649
17,353
12,306
1,988
3,897
13,456
0
100,236
L
Bellona
X1Aquiles1X
Bellona
17,794
5,716
619
4,900
23,089
24,580
0
2,638
20,451
0
90,940
L
4,241
757
0
2,514
15,055
8,879
0
374
14,681
15,185
0
L
King Arthur
bacon barry
King Arthur
9,532
791
0
4,461
26,226
25,869
364
8,592
17,634
0
80,094
W
Gilgamesh
dncli
Gilgamesh
13,712
4,548
0
903
13,993
10,571
2,412
1,886
12,107
0
72,581
L
Baron Samedi
marcos mafiosa
Baron Samedi
8,902
286
567
381
10,868
4,807
150
0
10,868
58,780
0
W
Kukulkan
xXxhawkxXx07
Kukulkan
72
72
0
0
608
91
0
0
608
72
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,793
Gold Earned
55,855
516
Minions Killed
401
0
Camps Cleared
0
1,799,004
Distance Traveled
1,920,595
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,808
570
169
7
0
397,962
0
W
Thoth
12,026
463
80
3
0
406,108
0
L
Thor
10,027
386
58
2
0
397,192
0
W
Fenrir
13,060
502
157
6
0
460,053
1
L
Bellona
12,216
470
115
4
0
427,270
0
L
Ares
10,793
415
24
1
0
298,835
0
L
King Arthur
11,052
425
93
4
0
414,000
0
W
Gilgamesh
14,443
556
110
4
0
519,991
2
L
Baron Samedi
11,767
453
111
4
0
383,298
7
W
Kukulkan
7,456
287
0
0
0
14,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role