Player Matchup

Ravana
Ravana
CharlesLazurus
Ravana
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 80L
1,469 Elo+
Solo
Heimdallr
Heimdallr
FingerJewButts
Heimdallr
Level 17
God Stats
15W - 5L
1,721 SR
Queue Stats
55W - 30L
1,646 Elo+
Solo
Hercules
Hercules
IRhaastI
Hercules
Level 27
God Stats
6W - 3L
1,509 SR
Queue Stats
63W - 53L
1,435 Elo+
Solo
Sol
Sol
that_one_player1
Sol
Level 27
God Stats
22W - 26L
1,448 SR
Queue Stats
55W - 64L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
younggdiego
Baron Samedi
Level 26
God Stats
18W - 18L
1,753 SR
Queue Stats
34W - 34L
1,692 Elo+
Party 1
Team Averages
Level 22
1,586 SR
1,575 Elo+

VS

Team Averages
Level 27
1,561 SR
1,473 Elo+
Arachne
Arachne
Axiotimos
Arachne
Level 28
God Stats
11W - 6L
1,237 SR
Queue Stats
169W - 178L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
Level 27
God Stats
25W - 44L
1,466 SR
Queue Stats
205W - 210L
1,504 Elo+
Solo
Achilles
Achilles
NastyStickyUhh
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,409 Elo+
Solo
Janus
Janus
cuburi
Janus
Level 27
God Stats
5W - 4L
1,964 SR
Queue Stats
33W - 27L
1,493 Elo+
Solo
Ymir
Ymir
ssuunnyD
Ymir
Level 28
God Stats
8W - 4L
1,638 SR
Queue Stats
123W - 114L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
10,871
572
14,547
12,448
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
FingerJewButts
Heimdallr
15
5 / 3 / 5
9,740
513
7,121
10,715
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
IRhaastI
Hercules
14
1 / 2 / 6
8,752
461
7,754
10,225
10,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 0 / 11
10,459
550
8,124
9,469
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
younggdiego
Baron Samedi
13
3 / 4 / 1
8,574
451
3,805
8,433
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Axiotimos
Arachne
16
7 / 2 / 0
9,940
523
14,821
19,427
6,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
12
2 / 5 / 2
7,599
400
4,327
10,391
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
2 / 5 / 1
7,415
390
5,293
15,919
10,505
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
cuburi
Janus
10
0 / 5 / 2
6,955
366
5,997
6,210
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
0 / 2 / 3
8,632
454
979
8,734
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
11
11
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Axiotimos
Arachne
7
2
0
3.5
W
9
2
6
6
L
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
2
5
2
0.6
W
Heimdallr
FingerJewButts
Heimdallr
5
3
5
2.5
W
Hercules
IRhaastI
Hercules
1
2
6
2
L
Achilles
2
5
1
0.5
L
Janus
cuburi
Janus
0
5
2
0.2
L
Ymir
0
2
3
0.75
W
1
0
11
6.5
W
Baron Samedi
younggdiego
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,351
Damage
31,417
51,290
Taken
60,681
31,637
Mitigated
28,179
20,827
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Axiotimos
Arachne
14,821
10,582
0
6,207
19,427
6,968
0
4,308
15,119
0
67,083
W
14,547
5,158
0
6,042
12,448
6,873
920
1,113
11,282
0
89,495
L
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
4,327
2,009
0
2,898
10,391
2,837
0
1,676
8,712
0
39,997
W
Heimdallr
FingerJewButts
Heimdallr
7,121
2,120
0
3,797
10,715
4,287
2,017
1,406
9,265
0
50,918
W
Hercules
IRhaastI
Hercules
7,754
1,187
0
3,310
10,225
10,786
797
1,897
8,166
5,106
27,451
L
Achilles
5,293
2,052
0
2,982
15,919
10,505
0
4,677
11,242
0
28,303
L
Janus
cuburi
Janus
5,997
582
0
678
6,210
1,504
0
1,214
4,996
28,632
0
L
Ymir
979
336
0
0
8,734
6,365
0
1,031
7,703
28,117
0
W
8,124
2,746
0
6,037
9,469
3,157
3,433
1,767
7,498
67,926
0
W
Baron Samedi
younggdiego
Baron Samedi
3,805
377
313
1,328
8,433
6,534
404
460
7,946
34,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
40,541
489
Minions Killed
322
0
Camps Cleared
0
1,757,023
Distance Traveled
1,563,306
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,940
523
121
6
0
385,459
2
W
Ravana
10,871
572
122
6
0
391,979
2
L
Ah Muzen Cab
7,599
400
69
4
0
360,907
1
W
Heimdallr
9,740
513
97
5
0
331,231
2
W
Hercules
8,752
461
68
4
0
367,576
3
L
Achilles
7,415
390
48
3
0
300,617
1
L
Janus
6,955
366
58
3
0
220,252
4
L
Ymir
8,632
454
26
1
0
296,071
4
W
Sol
10,459
550
132
7
0
349,245
0
W
Baron Samedi
8,574
451
70
4
0
316,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role