Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Amaranth_93
Fenrir
Level 100
God Stats
0W - 1L
1,271 SR
Queue Stats
21W - 34L
1,363 Elo+
Solo
Kukulkan
Kukulkan
CaptainChaos1911
Kukulkan
Level 45
God Stats
16W - 8L
1,707 SR
Queue Stats
69W - 40L
1,602 Elo+
Party 1
Sol
Sol
DevTeck
Sol
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 89L
1,371 Elo+
Solo
Yemoja
Yemoja
DumbOrcJuice
Yemoja
Level 157
God Stats
55W - 61L
1,557 SR
Queue Stats
177W - 184L
1,409 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,449 Elo+

VS

Team Averages
Level 69
1,484 SR
1,387 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KiD1SoloDolo1
Danzaburou
Level 47
God Stats
3W - 0L
1,463 SR
Queue Stats
60W - 60L
1,447 Elo+
Solo
Arachne
Arachne
OmegaDeath6
Arachne
Level 29
God Stats
1W - 3L
1,359 SR
Queue Stats
5W - 10L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Sun Drago
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Cu Chulainn
Cu Chulainn
wannaturd
Cu Chulainn
Level 134
God Stats
26W - 25L
1,598 SR
Queue Stats
172W - 209L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 3
6,391
710
7,293
6,119
4,808
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
1 / 6 / 3
5,840
649
6,120
9,154
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 1
6,017
669
3,520
6,101
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
7
0 / 0 / 0
4,746
527
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
12
1 / 1 / 3
6,126
681
4,369
3,315
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 2
6,817
757
2,061
3,949
1,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KiD1SoloDolo1
Danzaburou
12
2 / 1 / 2
7,105
789
3,008
4,848
1,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
OmegaDeath6
Arachne
14
4 / 0 / 3
7,855
873
5,696
5,644
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Sun Drago
Kukulkan
12
1 / 2 / 6
6,741
749
5,155
5,690
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
wannaturd
Cu Chulainn
13
2 / 2 / 7
7,930
881
4,881
10,651
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Chang'e
 
Chang'e
2
0
2
3
L
Fenrir
1
6
3
0.42
L
1
2
1
0.75
L
Sol
0
0
0
0
L
Yemoja
1
1
3
2.5
W
Danzaburou
KiD1SoloDolo1
Danzaburou
2
1
2
3
W
Arachne
OmegaDeath6
Arachne
4
0
3
5.5
W
Kukulkan
Sun Drago
Kukulkan
1
2
6
2
W
Cu Chulainn
wannaturd
Cu Chulainn
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
20,801
24,689
Taken
30,782
13,890
Mitigated
12,082
3,589
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,293
226
176
615
6,119
4,808
0
1,858
4,261
22,756
0
W
Chang'e
 
Chang'e
2,061
313
1,339
1,981
3,949
1,300
1,500
2,093
1,856
16,912
0
L
Fenrir
6,120
966
0
620
9,154
4,090
0
3,974
5,180
0
11,800
L
3,520
491
0
0
6,101
2,224
0
938
5,163
19,202
0
L
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
4,369
472
1,996
182
3,315
2,768
0
683
2,632
16,648
0
W
Danzaburou
KiD1SoloDolo1
Danzaburou
3,008
1,413
0
287
4,848
1,705
184
2,453
2,395
0
16,208
W
Arachne
OmegaDeath6
Arachne
5,696
3,348
0
1,593
5,644
2,071
355
3,109
2,535
0
21,202
W
Kukulkan
Sun Drago
Kukulkan
5,155
663
633
552
5,690
1,988
52
2,111
3,579
18,673
0
W
Cu Chulainn
wannaturd
Cu Chulainn
4,881
922
0
2,449
10,651
5,018
30
6,140
4,511
1,453
12,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
36,448
158
Minions Killed
188
2
Camps Cleared
10
607,453
Distance Traveled
839,881
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,391
710
49
5
0
143,450
0
W
Chang'e
6,817
757
44
5
2
158,297
0
L
Fenrir
5,840
649
20
2
2
163,185
2
L
Kukulkan
6,017
669
57
6
0
161,027
1
L
Sol
4,746
527
0
0
0
0
0
L
Yemoja
6,126
681
32
4
0
139,791
3
W
Danzaburou
7,105
789
35
4
2
155,060
0
W
Arachne
7,855
873
54
6
5
195,354
0
W
Kukulkan
6,741
749
31
3
1
169,258
0
W
Cu Chulainn
7,930
881
24
3
0
161,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role