Player Matchup

King Arthur
King Arthur
COMUNIX1
King Arthur
Level 55
God Stats
1W - 3L
1,576 SR
Queue Stats
257W - 248L
1,447 Elo+
Solo
Scylla
Scylla
Mixed By Bobo
Scylla
Level 109
God Stats
3W - 3L
1,477 SR
Queue Stats
158W - 178L
1,373 Elo+
Solo
Jing Wei
Jing Wei
SENTINEL227
Jing Wei
Level 121
God Stats
0W - 1L
1,281 SR
Queue Stats
22W - 27L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
SMOKEYKUSHH13
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
TheKingDavid-lll
Ah Puch
Level 130
God Stats
6W - 4L
1,538 SR
Queue Stats
201W - 217L
1,442 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,416 Elo+

VS

Team Averages
Level 125
1,472 SR
1,433 Elo+
Bastet
Bastet
Diswun
Bastet
Level 98
God Stats
16W - 15L
1,541 SR
Queue Stats
519W - 538L
1,449 Elo+
Solo
Medusa
Medusa
FaintCalf762765
Medusa
Level 142
God Stats
7W - 4L
1,479 SR
Queue Stats
494W - 516L
1,421 Elo+
Solo
Ganesha
Ganesha
M-J-1623
Ganesha
Level 118
God Stats
1W - 1L
1,302 SR
Queue Stats
125W - 120L
1,462 Elo+
Solo
Thoth
Thoth
MaJeTTo
Thoth
Level 126
God Stats
12W - 9L
1,538 SR
Queue Stats
494W - 525L
1,409 Elo+
Solo
Artio
Artio
Venom325
Artio
Level 141
God Stats
4W - 3L
1,498 SR
Queue Stats
311W - 345L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COMUNIX1
King Arthur
16
1 / 10 / 10
10,356
647
7,681
24,404
24,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 5 / 9
12,949
809
13,693
13,948
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SENTINEL227
Jing Wei
17
5 / 9 / 7
11,692
731
11,304
14,639
5,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
SMOKEYKUSHH13
Sun Wukong
16
2 / 8 / 4
10,346
647
11,196
18,849
22,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 10
12,824
802
28,603
16,224
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Diswun
Bastet
19
10 / 1 / 16
12,225
764
15,526
10,055
5,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 5 / 17
13,354
835
25,406
17,202
9,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ganesha
M-J-1623
Ganesha
20
3 / 3 / 26
11,879
742
12,723
28,068
43,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thoth
MaJeTTo
Thoth
20
10 / 3 / 16
12,818
801
18,307
13,437
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Venom325
Artio
16
2 / 7 / 19
11,234
702
5,006
23,029
29,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
19
Kills
36
36
Deaths
19
40
Assists
94
Player
Kills
Deaths
Assists
KDA
L
King Arthur
COMUNIX1
King Arthur
1
10
10
0.6
W
Bastet
Diswun
Bastet
10
1
16
18
W
11
5
17
3.9
W
Ganesha
M-J-1623
Ganesha
3
3
26
5.33
W
Thoth
MaJeTTo
Thoth
10
3
16
6
L
6
5
9
2.1
L
Jing Wei
SENTINEL227
Jing Wei
5
9
7
0.94
L
Sun Wukong
SMOKEYKUSHH13
Sun Wukong
2
8
4
0.5
L
5
4
10
2.5
W
Artio
Venom325
Artio
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,477
Damage
76,968
88,064
Taken
91,791
62,170
Mitigated
95,657
22,909
Healing
42,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
COMUNIX1
King Arthur
7,681
988
786
1,909
24,404
24,083
228
9,333
15,071
0
12,568
W
Bastet
Diswun
Bastet
15,526
2,440
4,566
2,696
10,055
5,303
557
4,428
5,541
0
24,691
W
25,406
12,973
2,931
3,876
17,202
9,810
3,925
8,349
8,659
0
49,964
W
Ganesha
M-J-1623
Ganesha
12,723
792
1,984
8,522
28,068
43,372
718
13,170
14,335
24,392
0
W
Thoth
MaJeTTo
Thoth
18,307
539
3,336
3,304
13,437
7,178
1,933
7,422
5,828
53,395
0
L
13,693
830
1,010
4,780
13,948
4,699
2,378
7,350
6,598
38,792
0
L
Jing Wei
SENTINEL227
Jing Wei
11,304
7,446
193
699
14,639
5,247
2,171
5,655
8,984
0
16,070
L
Sun Wukong
SMOKEYKUSHH13
Sun Wukong
11,196
2,515
294
3,093
18,849
22,067
226
7,040
11,809
0
22,796
L
28,603
684
2,687
7,458
16,224
6,074
509
6,658
9,566
54,922
0
W
Artio
Venom325
Artio
5,006
723
5,232
5,767
23,029
29,994
424
8,927
13,653
11,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,167
Gold Earned
61,510
166
Minions Killed
177
0
Camps Cleared
0
1,274,815
Distance Traveled
1,576,640
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,356
647
12
1
0
260,778
1
W
Bastet
12,225
764
20
1
0
378,924
0
W
Medusa
13,354
835
69
4
0
285,222
1
W
Ganesha
11,879
742
6
0
0
318,212
0
W
Thoth
12,818
801
70
4
0
269,747
0
L
Scylla
12,949
809
56
4
0
247,150
0
L
Jing Wei
11,692
731
17
1
0
230,200
0
L
Sun Wukong
10,346
647
25
2
0
286,098
2
L
Ah Puch
12,824
802
56
4
0
250,589
2
W
Artio
11,234
702
12
1
0
324,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role