Player Matchup

Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Tilcibaby
Yemoja
Level 10
God Stats
1W - 2L
1,102 SR
Queue Stats
4W - 4L
1,636 Elo+
Solo
Neith
Neith
Zalzoumia
Neith
Level 8
God Stats
32W - 50L
1,496 SR
Queue Stats
264W - 307L
1,611 Elo+
Solo
Pele
Pele
bakers7boy
Pele
Level 23
God Stats
3W - 3L
1,441 SR
Queue Stats
131W - 117L
1,549 Elo+
Solo
Scylla
Scylla
ransunday8
Scylla
Level 16
God Stats
6W - 2L
1,814 SR
Queue Stats
46W - 23L
1,797 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,619 Elo+

VS

Team Averages
Level 19
1,585 SR
1,673 Elo+
Tyr
Tyr
Skildir
Tyr
Level 27
God Stats
0W - 1L
1,580 SR
Queue Stats
76W - 69L
1,770 Elo+
Party 1
Poseidon
Poseidon
TWITCHdirtybadTV
Poseidon
Level 11
God Stats
3W - 4L
1,316 SR
Queue Stats
21W - 26L
1,462 Elo+
Party 2
Anhur
Anhur
anmtN
Anhur
Level 22
God Stats
12W - 9L
1,786 SR
Queue Stats
65W - 48L
1,740 Elo+
Party 1
Jormungandr
Jormungandr
hugoo99
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,689 Elo+
Solo
Bakasura
Bakasura
wZeta
Bakasura
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
17W - 17L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
6 / 1 / 5
15,890
691
15,634
15,536
12,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Tilcibaby
Yemoja
16
0 / 1 / 13
12,010
522
6,958
14,388
10,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Zalzoumia
Neith
19
5 / 4 / 5
12,852
559
16,160
16,916
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 0 / 11
12,721
553
19,583
20,536
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ransunday8
Scylla
20
21 / 0 / 7
15,388
669
36,266
16,900
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 4 / 0
8,771
381
7,412
21,543
14,725
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 17 / 0
7,542
328
5,835
18,650
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
anmtN
Anhur
12
2 / 9 / 0
8,239
358
5,627
17,933
6,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
hugoo99
Jormungandr
16
2 / 2 / 2
11,557
502
18,939
36,949
36,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
wZeta
Bakasura
12
0 / 7 / 1
8,183
356
5,233
17,169
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
39
Kills
6
6
Deaths
39
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
5
8.5
L
Tyr
2
4
0
0.5
L
0
17
0
0
W
Yemoja
Tilcibaby
Yemoja
0
1
13
6.5
W
Neith
Zalzoumia
Neith
5
4
5
1.88
L
Anhur
anmtN
Anhur
2
9
0
0.22
W
7
0
11
12.5
L
Jormungandr
hugoo99
Jormungandr
2
2
2
1.5
W
Scylla
ransunday8
Scylla
21
0
7
24.5
L
Bakasura
wZeta
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,601
Damage
43,046
84,276
Taken
112,244
44,914
Mitigated
70,418
41,113
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,634
5,789
0
8,289
15,536
12,912
0
908
12,674
956
114,048
L
Tyr
7,412
1,026
0
4,040
21,543
14,725
0
10,019
11,441
0
38,509
L
5,835
1,053
0
9
18,650
5,719
152
9,391
9,007
33,164
0
W
Yemoja
Tilcibaby
Yemoja
6,958
1,600
3,374
5,595
14,388
10,553
1,542
5,540
8,688
28,507
0
W
Neith
Zalzoumia
Neith
16,160
9,238
0
6,918
16,916
6,366
4,036
7,660
9,186
0
83,647
L
Anhur
anmtN
Anhur
5,627
3,100
0
1,683
17,933
6,345
0
6,619
11,220
0
36,974
W
19,583
5,534
0
5,676
20,536
7,794
1,139
4,396
15,845
0
118,681
L
Jormungandr
hugoo99
Jormungandr
18,939
3,892
0
6,940
36,949
36,165
247
13,401
23,274
72,118
0
W
Scylla
ransunday8
Scylla
36,266
2,514
255
11,006
16,900
7,289
3,947
7,926
8,799
163,399
0
L
Bakasura
wZeta
Bakasura
5,233
3,250
0
3,445
17,169
7,464
0
3,664
13,467
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,861
Gold Earned
44,292
772
Minions Killed
393
0
Camps Cleared
0
2,248,767
Distance Traveled
1,820,255
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,890
691
224
10
0
446,833
0
L
Tyr
8,771
381
75
3
0
379,744
2
L
Poseidon
7,542
328
46
2
0
314,402
5
W
Yemoja
12,010
522
42
2
0
415,828
7
W
Neith
12,852
559
115
5
0
413,069
4
L
Anhur
8,239
358
86
4
0
300,015
1
W
Pele
12,721
553
147
6
0
504,606
5
L
Jormungandr
11,557
502
89
4
0
366,829
0
W
Scylla
15,388
669
244
11
0
468,431
10
L
Bakasura
8,183
356
97
4
0
459,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role