Player Matchup

Loki
Loki
Diamond II
 
Loki
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
IamDanni
Vulcan
Diamond II
Level 159
God Stats
19W - 14L
1,751 SR
Queue Stats
288W - 263L
2,336 MMR
Solo
Artemis
Artemis
Masters
Itаchі
Artemis
Masters
Level 160
God Stats
9W - 8L
1,736 SR
Queue Stats
740W - 710L
2,384 MMR
Solo
Osiris
Osiris
Diamond I
compostbin
Osiris
Diamond I
Level 73
God Stats
22W - 5L
1,845 SR
Queue Stats
118W - 73L
2,307 MMR
Solo
Sobek
Sobek
Diamond II
iGKYx
Sobek
Diamond II
Level 160
God Stats
1W - 0L
1,644 SR
Queue Stats
82W - 50L
2,346 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,695 SR
2,175 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,594 SR
2,189 MMR
Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond III
Bikfoot
Fenrir
Diamond III
Level 150
God Stats
41W - 34L
1,669 SR
Queue Stats
194W - 187L
2,202 MMR
Solo
Horus
Horus
Diamond II
Kaxay
Horus
Diamond II
Level 159
God Stats
18W - 21L
1,564 SR
Queue Stats
518W - 478L
2,368 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Sêrgy
Sun Wukong
Masters
Level 116
God Stats
12W - 15L
1,621 SR
Queue Stats
187W - 173L
2,417 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
sergaymer
Xbalanque
Diamond II
Level 129
God Stats
2W - 3L
1,616 SR
Queue Stats
15W - 9L
2,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 5
6,025
603
3,805
7,282
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
IamDanni
Vulcan
12
5 / 0 / 2
6,829
683
5,697
2,574
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Itаchі
Artemis
11
4 / 3 / 2
6,771
677
5,935
6,299
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
compostbin
Osiris
12
5 / 0 / 0
7,683
768
7,682
8,508
6,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
iGKYx
Sobek
9
1 / 1 / 6
5,918
592
3,279
7,166
3,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Morgan Le FayTiamatRaijinAthenaSet

VS

Bans
GilgameshGaneshaSolGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,623
562
2,726
4,101
1,643
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Bikfoot
Fenrir
10
4 / 4 / 1
5,960
596
3,259
8,740
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Kaxay
Horus
9
1 / 4 / 4
5,538
554
4,465
8,316
2,764
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sêrgy
Sun Wukong
9
0 / 4 / 0
5,117
512
2,994
8,149
3,675
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
sergaymer
Xbalanque
9
3 / 2 / 1
5,655
566
3,770
6,361
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
4
5
0.88
L
Merlin
 
Merlin
0
2
0
0
L
Fenrir
Bikfoot
Fenrir
4
4
1
1.13
W
Vulcan
IamDanni
Vulcan
5
0
2
6
W
Artemis
Itаchі
Artemis
4
3
2
1.67
L
Horus
Kaxay
Horus
1
4
4
0.75
L
Sun Wukong
Sêrgy
Sun Wukong
0
4
0
0
W
Osiris
compostbin
Osiris
5
0
0
5
W
Sobek
iGKYx
Sobek
1
1
6
4
L
Xbalanque
sergaymer
Xbalanque
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
17,214
31,829
Taken
35,667
14,707
Mitigated
12,688
9,960
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,805
1,341
0
697
7,282
1,855
0
107
7,175
0
35,608
L
Merlin
 
Merlin
2,726
59
0
1,080
4,101
1,643
0
2,066
1,993
38,949
0
L
Fenrir
Bikfoot
Fenrir
3,259
659
0
2,215
8,740
2,945
0
2,660
5,966
0
23,889
W
Vulcan
IamDanni
Vulcan
5,697
988
0
1,887
2,574
718
0
502
2,072
47,620
0
W
Artemis
Itаchі
Artemis
5,935
2,091
0
2,131
6,299
1,550
0
741
5,558
0
37,864
L
Horus
Kaxay
Horus
4,465
2,276
355
1,344
8,316
2,764
0
2,887
5,367
0
12,197
L
Sun Wukong
Sêrgy
Sun Wukong
2,994
446
0
2,894
8,149
3,675
0
514
7,635
0
29,215
W
Osiris
compostbin
Osiris
7,682
2,530
0
3,007
8,508
6,612
9
0
8,508
4,810
39,340
W
Sobek
iGKYx
Sobek
3,279
584
0
2,238
7,166
3,972
0
1,376
5,790
11,824
0
L
Xbalanque
sergaymer
Xbalanque
3,770
1,676
0
1,698
6,361
1,661
0
1,333
5,014
0
30,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
27,893
371
Minions Killed
292
0
Camps Cleared
0
1,044,852
Distance Traveled
1,021,252
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,025
603
76
8
0
220,979
2
L
Merlin
5,623
562
92
9
0
195,607
4
L
Fenrir
5,960
596
53
5
0
230,358
4
W
Vulcan
6,829
683
103
10
0
225,218
3
W
Artemis
6,771
677
84
8
0
190,348
3
L
Horus
5,538
554
7
1
0
191,298
1
L
Sun Wukong
5,117
512
68
7
0
211,394
3
W
Osiris
7,683
768
91
9
0
210,076
3
W
Sobek
5,918
592
17
2
0
198,231
4
L
Xbalanque
5,655
566
72
7
0
192,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role