Player Matchup

Morgan Le Fay
Morgan Le Fay
Lauan18
Morgan Le Fay
Level 24
God Stats
12W - 9L
1,503 SR
Queue Stats
79W - 69L
1,479 Elo+
Solo
Awilix
Awilix
TiaBeltrao
Awilix
Level 3
God Stats
6W - 2L
1,676 SR
Queue Stats
44W - 20L
1,691 Elo+
Party 1
Gilgamesh
Gilgamesh
brucewayne_migue
Gilgamesh
Level 25
God Stats
6W - 11L
1,242 SR
Queue Stats
306W - 340L
1,478 Elo+
Solo
Heimdallr
Heimdallr
iPearlBoy
Heimdallr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,631 Elo+
Party 1
Hera
Hera
iRoseQuartz
Hera
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 33L
1,631 Elo+
Party 1
Team Averages
Level 38
1,484 SR
1,582 Elo+

VS

Team Averages
Level 14
1,470 SR
1,454 Elo+
Izanami
Izanami
Matels
Izanami
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 12L
1,421 Elo+
Solo
Jormungandr
Jormungandr
Noobesta
Jormungandr
Level 26
God Stats
14W - 14L
1,528 SR
Queue Stats
78W - 83L
1,445 Elo+
Party 2
Scylla
Scylla
PitanguinhaDoce
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 317L
1,414 Elo+
Party 2
Yemoja
Yemoja
X_GANJA_420
Yemoja
Level 4
God Stats
35W - 50L
1,539 SR
Queue Stats
42W - 64L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
joaopaulo114731
Baba Yaga
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lauan18
Morgan Le Fay
19
6 / 3 / 18
13,066
1,005
21,633
14,513
7,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
TiaBeltrao
Awilix
20
17 / 3 / 16
14,358
1,104
20,348
15,694
7,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
20
4 / 2 / 23
12,828
987
13,922
15,164
8,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
iPearlBoy
Heimdallr
20
6 / 3 / 20
12,485
960
19,627
12,424
6,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 2 / 21
14,606
1,124
28,124
12,255
5,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Matels
Izanami
19
6 / 5 / 4
13,423
1,033
26,562
18,190
7,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Noobesta
Jormungandr
18
1 / 7 / 8
12,075
929
19,463
28,808
23,631
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 7 / 6
13,282
1,022
13,084
16,617
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
18
0 / 14 / 5
10,746
827
1,641
27,771
27,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
joaopaulo114731
Baba Yaga
19
1 / 9 / 9
12,032
926
5,056
19,956
12,726
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
45
42
Kills
13
13
Deaths
42
98
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Lauan18
Morgan Le Fay
6
3
18
5
L
Izanami
Matels
Izanami
6
5
4
1.6
L
Jormungandr
Noobesta
Jormungandr
1
7
8
0.71
L
5
7
6
1.14
W
Awilix
TiaBeltrao
Awilix
17
3
16
8.33
L
Yemoja
0
14
5
0.18
W
Gilgamesh
4
2
23
7.75
W
Heimdallr
iPearlBoy
Heimdallr
6
3
20
5.33
W
9
2
21
9.75
L
Baba Yaga
joaopaulo114731
Baba Yaga
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,654
Damage
65,806
70,050
Taken
111,342
34,319
Mitigated
77,807
12,665
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Lauan18
Morgan Le Fay
21,633
1,816
0
1,100
14,513
7,203
0
8,190
5,995
52,015
0
L
Izanami
Matels
Izanami
26,562
16,763
0
1,208
18,190
7,368
0
7,637
10,550
0
69,417
L
Jormungandr
Noobesta
Jormungandr
19,463
1,028
0
1,577
28,808
23,631
0
16,537
12,271
51,427
0
L
13,084
1,486
0
0
16,617
6,416
0
9,693
6,924
29,682
0
W
Awilix
TiaBeltrao
Awilix
20,348
13,659
0
1,675
15,694
7,168
0
6,986
8,473
0
26,038
L
Yemoja
1,641
1,240
270
147
27,771
27,666
0
8,471
19,300
8,188
0
W
Gilgamesh
13,922
3,080
0
2,961
15,164
8,648
0
8,934
6,099
195
26,996
W
Heimdallr
iPearlBoy
Heimdallr
19,627
10,642
0
2,424
12,424
6,107
0
6,936
5,488
0
37,883
W
28,124
11,804
922
3,583
12,255
5,193
0
7,359
4,751
60,206
0
L
Baba Yaga
joaopaulo114731
Baba Yaga
5,056
591
0
3,293
19,956
12,726
0
7,614
12,342
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,343
Gold Earned
61,558
220
Minions Killed
230
5
Camps Cleared
7
1,145,446
Distance Traveled
1,098,751
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,066
1,005
62
5
1
233,101
3
L
Izanami
13,423
1,033
94
7
2
237,430
0
L
Jormungandr
12,075
929
51
4
1
231,585
0
L
Scylla
13,282
1,022
35
3
2
265,080
1
W
Awilix
14,358
1,104
14
1
2
270,353
0
L
Yemoja
10,746
827
8
1
0
165,538
4
W
Gilgamesh
12,828
987
18
1
0
197,678
0
W
Heimdallr
12,485
960
42
3
1
223,191
0
W
Hera
14,606
1,124
84
6
1
221,123
1
L
Baba Yaga
12,032
926
42
3
2
199,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role