Player Matchup

Danzaburou
Danzaburou
BE BURN FC
Danzaburou
Level 144
God Stats
60W - 47L
1,614 SR
Queue Stats
920W - 1,033L
1,476 Elo+
Solo
Scylla
Scylla
Potatobaconsoup
Scylla
Level 126
God Stats
20W - 26L
1,548 SR
Queue Stats
405W - 449L
1,422 Elo+
Solo
Athena
Athena
xxGHOSTlyR3Aper
Athena
Level 115
God Stats
1W - 0L
1,699 SR
Queue Stats
53W - 56L
1,445 Elo+
Solo
Team Averages
Level 128
1,620 SR
1,448 Elo+

VS

Team Averages
Level 80
1,338 SR
1,346 Elo+
Gilgamesh
Gilgamesh
Batidodemamey13
Gilgamesh
Level 126
God Stats
3W - 6L
1,216 SR
Queue Stats
145W - 165L
1,454 Elo+
Party 1
Scylla
Scylla
Jay_Spray007
Scylla
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
75W - 130L
1,333 Elo+
Party 1
Cabrakan
Cabrakan
Jizm475
Cabrakan
Level 46
God Stats
7W - 15L
1,298 SR
Queue Stats
47W - 61L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BE BURN FC
Danzaburou
13
12 / 1 / 5
9,865
987
13,490
8,518
2,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 12
8,163
816
9,002
4,824
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
2 / 1 / 12
7,466
747
4,478
9,762
6,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Batidodemamey13
Gilgamesh
10
2 / 5 / 1
7,330
733
6,871
12,434
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Scylla
10
1 / 5 / 1
6,977
698
7,162
7,116
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Jizm475
Cabrakan
8
0 / 8 / 1
6,061
606
2,505
11,923
10,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
3
3
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BE BURN FC
Danzaburou
12
1
5
14.5
L
Gilgamesh
Batidodemamey13
Gilgamesh
2
5
1
0.5
L
Scylla
1
5
1
0.3
L
Cabrakan
Jizm475
Cabrakan
0
8
1
0.06
W
4
1
12
10
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
16,538
23,104
Taken
31,473
11,378
Mitigated
16,843
4,735
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BE BURN FC
Danzaburou
13,490
6,415
0
922
8,518
2,968
835
4,663
3,681
0
41,541
L
Gilgamesh
Batidodemamey13
Gilgamesh
6,871
1,586
0
2,132
12,434
5,253
0
4,894
7,343
0
18,766
L
Scylla
7,162
312
0
0
7,116
1,533
0
2,690
4,242
24,154
0
L
Cabrakan
Jizm475
Cabrakan
2,505
400
0
60
11,923
10,057
0
5,241
6,408
11,931
0
W
9,002
944
0
517
4,824
1,452
448
1,846
2,820
28,766
0
W
4,478
1,453
667
2,629
9,762
6,958
129
2,638
6,936
8,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
20,368
127
Minions Killed
99
0
Camps Cleared
0
570,600
Distance Traveled
517,708
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,865
987
63
6
0
193,161
2
L
Gilgamesh
7,330
733
24
2
0
186,936
2
L
Scylla
6,977
698
52
5
0
175,148
1
L
Cabrakan
6,061
606
23
2
0
155,624
2
W
Scylla
8,163
816
51
5
0
190,833
3
W
Athena
7,466
747
13
1
0
186,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role