Player Matchup

Merlin
Merlin
IVam1
Merlin
Level 9
God Stats
1W - 0L
1,653 SR
Queue Stats
8W - 3L
1,725 Elo+
Party 1
Izanami
Izanami
Mfernny
Izanami
Level 28
God Stats
4W - 3L
1,393 SR
Queue Stats
272W - 294L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmmiterianO
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,616 SR
Queue Stats
28W - 22L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
atomzera
Tsukuyomi
Level 8
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 1L
1,872 Elo+
Party 1
Khepri
Khepri
misterhotdog
Khepri
Level 14
God Stats
4W - 0L
1,902 SR
Queue Stats
12W - 4L
1,872 Elo+
Party 1
Team Averages
Level 17
1,660 SR
1,691 Elo+

VS

Team Averages
Level 22
1,531 SR
1,530 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kiritokunmit
Neith
Level 9
God Stats
1W - 1L
1,360 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Ra
Ra
TheKidSanto
Ra
Level 18
God Stats
4W - 2L
1,620 SR
Queue Stats
36W - 25L
1,614 Elo+
Solo
Kali
Kali
Xureiaa
Kali
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
104W - 79L
1,551 Elo+
Solo
Cthulhu
Cthulhu
xrattobarx
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 92L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IVam1
Merlin
18
5 / 6 / 7
12,429
540
11,595
14,945
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mfernny
Izanami
20
5 / 2 / 4
14,575
634
16,872
15,067
6,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SmmiterianO
Ah Muzen Cab
20
11 / 3 / 7
14,249
620
16,884
17,946
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
atomzera
Tsukuyomi
20
10 / 8 / 7
14,300
622
12,641
20,541
10,415
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
17
1 / 1 / 21
12,784
556
8,385
13,747
14,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
2 / 5 / 6
12,841
558
15,357
28,233
33,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 6 / 1
7,325
318
1,510
5,353
826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 5 / 6
13,133
571
15,042
18,299
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Xureiaa
Kali
20
12 / 7 / 1
14,473
629
23,448
24,093
15,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
xrattobarx
Cthulhu
6
0 / 9 / 0
6,867
299
2,565
9,300
5,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
32
Kills
20
20
Deaths
32
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
6
1
W
Merlin
IVam1
Merlin
5
6
7
1.42
L
0
6
1
0.08
W
Izanami
Mfernny
Izanami
5
2
4
3.5
W
Ah Muzen Cab
SmmiterianO
Ah Muzen Cab
11
3
7
4.83
L
6
5
6
1.8
L
Kali
Xureiaa
Kali
12
7
1
1.79
W
Tsukuyomi
atomzera
Tsukuyomi
10
8
7
1.69
W
Khepri
1
1
21
11.5
L
Cthulhu
xrattobarx
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
57,922
82,246
Taken
85,278
44,305
Mitigated
62,740
19,910
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,357
3,796
0
8,332
28,233
33,697
0
5,563
22,144
4,456
75,512
W
Merlin
IVam1
Merlin
11,595
1,747
384
2,708
14,945
5,281
1,639
4,532
10,413
68,307
0
L
1,510
888
0
302
5,353
826
0
916
4,437
0
7,570
W
Izanami
Mfernny
Izanami
16,872
11,907
0
5,967
15,067
6,718
1,909
1,056
14,011
0
108,456
W
Ah Muzen Cab
SmmiterianO
Ah Muzen Cab
16,884
5,796
0
3,544
17,946
7,559
4,915
6,292
11,654
0
112,136
L
15,042
1,390
385
6,485
18,299
7,035
1,706
6,558
11,650
95,978
0
L
Kali
Xureiaa
Kali
23,448
9,990
0
8,200
24,093
15,978
0
4,192
19,879
0
127,130
W
Tsukuyomi
atomzera
Tsukuyomi
12,641
4,559
0
4,745
20,541
10,415
0
2,736
17,805
0
88,682
W
Khepri
8,385
1,213
0
2,562
13,747
14,332
803
4,123
9,624
19,017
0
L
Cthulhu
xrattobarx
Cthulhu
2,565
354
0
97
9,300
5,204
114
2,208
7,028
11,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,337
Gold Earned
54,639
626
Minions Killed
569
0
Camps Cleared
0
2,161,615
Distance Traveled
1,590,593
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,841
558
159
7
0
435,746
9
W
Merlin
12,429
540
83
4
0
382,497
2
L
Neith
7,325
318
27
1
0
139,546
0
W
Izanami
14,575
634
215
9
0
441,331
4
W
Ah Muzen Cab
14,249
620
163
7
0
423,950
13
L
Ra
13,133
571
195
8
0
401,027
4
L
Kali
14,473
629
174
8
0
420,874
1
W
Tsukuyomi
14,300
622
144
6
0
411,343
1
W
Khepri
12,784
556
21
1
0
502,494
6
L
Cthulhu
6,867
299
14
1
0
193,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role