Player Matchup

Cthulhu
Cthulhu
Fabr1Kdor
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,571 Elo+
Party 2
Hades
Hades
UpwindCoin041
Hades
Level 36
God Stats
7W - 4L
1,862 SR
Queue Stats
79W - 86L
1,540 Elo+
Solo
Apollo
Apollo
YisusPisus
Apollo
Level 37
God Stats
8W - 10L
1,443 SR
Queue Stats
115W - 128L
1,431 Elo+
Solo
Anubis
Anubis
bysenalo0o_Py
Anubis
Level 147
God Stats
1W - 4L
1,379 SR
Queue Stats
368W - 221L
1,692 Elo+
Party 2
Susano
Susano
maconhudo1
Susano
Level 45
God Stats
4W - 6L
1,558 SR
Queue Stats
115W - 130L
1,468 Elo+
Solo
Team Averages
Level 56
1,549 SR
1,540 Elo+

VS

Team Averages
Level 55
1,502 SR
1,569 Elo+
Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AgusRam05
Merlin
Level 108
God Stats
8W - 5L
1,859 SR
Queue Stats
368W - 128L
1,762 Elo+
Party 3
Athena
Athena
HavelDaedrico
Athena
Level 44
God Stats
14W - 3L
1,563 SR
Queue Stats
402W - 164L
1,743 Elo+
Party 3
Gilgamesh
Gilgamesh
NiibiruX
Gilgamesh
Level 45
God Stats
2W - 4L
1,086 SR
Queue Stats
78W - 101L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fabr1Kdor
Cthulhu
10
1 / 3 / 1
6,894
530
5,047
11,888
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 6 / 1
7,262
559
5,960
10,669
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
YisusPisus
Apollo
10
0 / 7 / 0
5,861
451
2,896
7,997
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 1
6,812
524
3,670
5,509
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
maconhudo1
Susano
10
0 / 5 / 2
5,891
453
1,270
9,618
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
8 / 2 / 3
8,505
654
7,347
8,058
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
12
1 / 2 / 5
7,078
544
2,352
9,018
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
AgusRam05
Merlin
15
9 / 0 / 2
8,620
663
12,416
4,423
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 10
7,616
586
4,781
7,692
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
NiibiruX
Gilgamesh
12
3 / 2 / 3
7,347
565
3,677
6,223
3,361
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
23
23
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
2
3
4.75
W
Loki
 
Loki
1
2
5
1.75
W
Merlin
AgusRam05
Merlin
9
0
2
10
L
Cthulhu
Fabr1Kdor
Cthulhu
1
3
1
0.5
W
2
0
10
7
W
Gilgamesh
NiibiruX
Gilgamesh
3
2
3
2.25
L
3
6
1
0.58
L
Apollo
YisusPisus
Apollo
0
7
0
0
L
2
2
1
1.25
L
Susano
maconhudo1
Susano
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
30,573
45,681
Taken
35,414
16,376
Mitigated
15,926
10,266
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,347
2,612
0
2,541
8,058
2,520
1,884
1,821
6,237
0
46,913
W
Loki
 
Loki
2,352
682
0
4,405
9,018
2,758
498
2,817
6,201
0
41,428
W
Merlin
AgusRam05
Merlin
12,416
1,392
0
1,071
4,423
1,861
0
3,335
1,088
58,036
0
L
Cthulhu
Fabr1Kdor
Cthulhu
5,047
666
28
2,377
11,888
5,383
0
5,858
6,030
30,223
0
W
4,781
1,224
0
2,270
7,692
5,426
0
4,043
3,649
16,308
0
W
Gilgamesh
NiibiruX
Gilgamesh
3,677
1,061
0
739
6,223
3,361
364
2,661
3,562
0
30,759
L
5,960
932
101
3,101
10,669
4,100
32
3,280
7,389
43,302
0
L
Apollo
YisusPisus
Apollo
2,896
1,541
0
370
7,997
1,893
0
851
7,146
0
26,760
L
3,670
119
0
1,453
5,509
2,392
0
3,340
2,169
37,029
0
L
Susano
maconhudo1
Susano
1,270
363
0
2,836
9,618
2,608
0
3,868
5,750
0
25,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
39,166
327
Minions Killed
390
0
Camps Cleared
0
1,188,554
Distance Traveled
1,298,846
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,505
654
99
8
0
239,284
4
W
Loki
7,078
544
81
6
0
279,467
0
W
Merlin
8,620
663
112
9
0
272,083
0
L
Cthulhu
6,894
530
42
3
0
248,997
2
W
Athena
7,616
586
22
2
0
269,499
1
W
Gilgamesh
7,347
565
76
6
0
238,513
1
L
Hades
7,262
559
97
7
0
208,513
1
L
Apollo
5,861
451
53
4
0
224,644
5
L
Anubis
6,812
524
85
7
0
238,359
5
L
Susano
5,891
453
50
4
0
268,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role