Player Matchup

Hun Batz
Hun Batz
Bigua1780
Hun Batz
Level 47
God Stats
4W - 2L
1,632 SR
Queue Stats
79W - 109L
1,329 Elo+
Solo
Zeus
Zeus
TaKodeLusT
Zeus
Level 47
God Stats
33W - 21L
1,550 SR
Queue Stats
318W - 275L
1,474 Elo+
Solo
Izanami
Izanami
Titans873544
Izanami
Level 45
God Stats
23W - 14L
1,547 SR
Queue Stats
91W - 110L
1,349 Elo+
Solo
Xing Tian
Xing Tian
Zeus-Horus-Ra
Xing Tian
Level 27
God Stats
2W - 1L
1,647 SR
Queue Stats
72W - 91L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
tk2cool3
Erlang Shen
Level 85
God Stats
3W - 2L
1,280 SR
Queue Stats
82W - 87L
1,392 Elo+
Party 2
Team Averages
Level 50
1,531 SR
1,384 Elo+

VS

Team Averages
Level 43
1,442 SR
1,364 Elo+
Loki
Loki
MaryJane4209624
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
PBandShellie
Sylvanus
Level 79
God Stats
7W - 16L
1,317 SR
Queue Stats
43W - 57L
1,306 Elo+
Party 1
Zeus
Zeus
Plage3Positiv3
Zeus
Level 49
God Stats
1W - 10L
1,487 SR
Queue Stats
11W - 29L
1,355 Elo+
Solo
Danzaburou
Danzaburou
SenJu_TOQUIMA
Danzaburou
Level 47
God Stats
32W - 35L
1,461 SR
Queue Stats
146W - 202L
1,280 Elo+
Party 3
Chaac
Chaac
Va_Laa
Chaac
Level 24
God Stats
8W - 12L
1,444 SR
Queue Stats
33W - 50L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bigua1780
Hun Batz
18
5 / 5 / 13
11,064
503
9,352
18,618
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 4 / 6
11,274
512
19,479
9,596
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Titans873544
Izanami
18
14 / 8 / 12
12,459
566
27,909
20,832
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Zeus-Horus-Ra
Xing Tian
15
1 / 4 / 20
10,662
485
7,174
14,193
12,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
tk2cool3
Erlang Shen
17
2 / 1 / 10
10,243
466
7,766
9,982
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 7
9,705
441
5,335
18,235
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PBandShellie
Sylvanus
15
4 / 8 / 10
11,092
504
13,435
26,406
19,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 5 / 2
9,645
438
13,060
9,423
2,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SenJu_TOQUIMA
Danzaburou
16
9 / 8 / 5
11,379
517
12,556
19,287
5,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Va_Laa
Chaac
15
1 / 3 / 3
9,529
433
5,440
15,424
7,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
33
Kills
22
22
Deaths
33
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bigua1780
Hun Batz
5
5
13
2.3
L
3
9
7
0.72
L
Sylvanus
PBandShellie
Sylvanus
4
8
10
1.13
L
5
5
2
1.2
L
Danzaburou
SenJu_TOQUIMA
Danzaburou
9
8
5
1.44
W
11
4
6
3.5
W
Izanami
Titans873544
Izanami
14
8
12
2.5
L
Chaac
Va_Laa
Chaac
1
3
3
0.83
W
Xing Tian
Zeus-Horus-Ra
Xing Tian
1
4
20
2.75
W
Erlang Shen
tk2cool3
Erlang Shen
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,680
Damage
49,826
73,221
Taken
88,775
36,402
Mitigated
41,308
16,619
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bigua1780
Hun Batz
9,352
1,956
0
5,792
18,618
8,152
0
6,208
12,410
0
82,359
L
5,335
1,175
245
4,449
18,235
5,600
7
4,532
13,504
0
48,397
L
Sylvanus
PBandShellie
Sylvanus
13,435
4,244
2,909
5,390
26,406
19,914
637
8,124
18,090
34,132
0
L
13,060
985
0
1,100
9,423
2,359
129
2,871
6,342
51,113
0
L
Danzaburou
SenJu_TOQUIMA
Danzaburou
12,556
5,754
245
4,919
19,287
5,576
828
6,654
12,439
0
56,397
W
19,479
2,484
0
1,708
9,596
3,294
0
5,154
4,442
56,033
0
W
Izanami
Titans873544
Izanami
27,909
18,614
31
5,853
20,832
7,354
1,517
7,142
13,690
0
91,902
L
Chaac
Va_Laa
Chaac
5,440
1,496
0
3,543
15,424
7,859
896
3,709
11,635
0
36,203
W
Xing Tian
Zeus-Horus-Ra
Xing Tian
7,174
777
371
1,487
14,193
12,813
108
4,831
9,362
21,273
0
W
Erlang Shen
tk2cool3
Erlang Shen
7,766
4,972
0
1,377
9,982
4,789
650
3,160
6,822
0
48,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
51,350
491
Minions Killed
332
0
Camps Cleared
0
2,067,690
Distance Traveled
1,840,303
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,064
503
152
7
0
419,998
7
L
Loki
9,705
441
70
3
0
384,950
0
L
Sylvanus
11,092
504
34
2
0
322,349
1
L
Zeus
9,645
438
73
3
0
397,876
0
L
Danzaburou
11,379
517
96
4
0
350,368
4
W
Zeus
11,274
512
99
5
0
372,435
2
W
Izanami
12,459
566
127
6
0
347,580
3
L
Chaac
9,529
433
59
3
0
384,760
2
W
Xing Tian
10,662
485
16
1
0
425,392
1
W
Erlang Shen
10,243
466
97
4
0
502,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role