Player Matchup

Hera
Hera
Bakugou_2020
Hera
Level 27
God Stats
13W - 15L
1,536 SR
Queue Stats
92W - 102L
1,557 Elo+
Solo
Bellona
Bellona
CrimDeathScythe
Bellona
Level 27
God Stats
2W - 2L
1,814 SR
Queue Stats
84W - 85L
1,501 Elo+
Solo
Hercules
Hercules
Fuego26-265
Hercules
Level 8
God Stats
9W - 9L
1,422 SR
Queue Stats
491W - 526L
1,559 Elo+
Solo
Neith
Neith
Smurffit92
Neith
Level 6
God Stats
1W - 1L
1,633 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Ares
Ares
lia_mm2910
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Solo
Team Averages
Level 14
1,581 SR
1,577 Elo+

VS

Team Averages
Level 13
1,655 SR
1,630 Elo+
Artemis
Artemis
Baby_Legs_DVA
Artemis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,633 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Litjitsu
Tsukuyomi
Level 5
God Stats
7W - 3L
1,917 SR
Queue Stats
22W - 17L
1,780 Elo+
Party 1
Chiron
Chiron
Meliodassmurff
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,639 Elo+
Solo
Apollo
Apollo
assassinater32
Apollo
Level 25
God Stats
14W - 4L
1,668 SR
Queue Stats
44W - 42L
1,547 Elo+
Solo
Ymir
Ymir
jocolpeek
Ymir
Level 29
God Stats
13W - 6L
1,689 SR
Queue Stats
57W - 45L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,176
471
1,858
5,576
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,745
522
3,225
5,919
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Fuego26-265
Hercules
9
1 / 4 / 1
5,495
500
3,284
8,107
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
8
0 / 1 / 2
4,836
440
2,569
5,722
1,426
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 1
4,468
406
92
3,832
1,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 0 / 1
6,934
630
4,297
4,607
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Litjitsu
Tsukuyomi
11
3 / 1 / 3
6,628
603
1,846
5,862
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
5 / 0 / 1
8,107
737
7,140
3,919
1,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 1
6,803
618
5,171
5,476
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 1 / 4
6,266
570
1,098
5,723
3,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
16
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
0
1
4.5
L
1
6
0
0.17
L
2
2
0
1
L
Hercules
Fuego26-265
Hercules
1
4
1
0.38
W
Tsukuyomi
Litjitsu
Tsukuyomi
3
1
3
4.5
W
5
0
1
5.5
L
Neith
0
1
2
1
W
3
2
1
1.75
W
Ymir
1
1
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,028
Damage
19,552
29,156
Taken
25,587
9,392
Mitigated
11,117
3,880
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,297
2,323
0
2,871
4,607
1,567
1,699
501
4,018
0
40,491
L
1,858
361
0
870
5,576
1,084
0
649
4,927
17,746
0
L
3,225
769
0
465
5,919
2,990
0
0
5,919
0
34,642
L
Hercules
Fuego26-265
Hercules
3,284
1,407
0
2,072
8,107
2,873
0
0
7,377
0
22,533
W
Tsukuyomi
Litjitsu
Tsukuyomi
1,846
699
0
2,666
5,862
1,687
0
834
4,988
0
31,375
W
7,140
2,304
444
1,872
3,919
1,311
60
88
3,791
0
55,723
L
Neith
2,569
1,337
0
473
5,722
1,426
0
243
5,402
0
14,687
W
5,171
2,123
0
2,405
5,476
2,654
2,932
0
5,476
0
28,787
W
Ymir
1,098
500
0
612
5,723
3,898
313
315
5,364
10,438
0
L
92
26
0
0
3,832
1,019
0
206
3,626
4,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
34,738
196
Minions Killed
327
0
Camps Cleared
0
855,984
Distance Traveled
1,066,420
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,934
630
79
7
0
190,439
0
L
Hera
5,176
471
38
3
0
174,383
3
L
Bellona
5,745
522
71
6
0
231,913
2
L
Hercules
5,495
500
51
5
0
178,295
0
W
Tsukuyomi
6,628
603
65
6
0
250,950
0
W
Chiron
8,107
737
115
10
0
220,860
2
L
Neith
4,836
440
31
3
0
200,324
1
W
Apollo
6,803
618
53
5
0
189,811
3
W
Ymir
6,266
570
15
1
0
214,360
4
L
Ares
4,468
406
5
0
0
71,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role