Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
Level 148
God Stats
24W - 9L
1,602 SR
Queue Stats
82W - 69L
1,599 Elo+
Party 1
Cerberus
Cerberus
Dabeler Orias
Cerberus
Level 157
God Stats
5W - 7L
1,270 SR
Queue Stats
312W - 333L
1,480 Elo+
Party 2
Ares
Ares
MIST R 1
Ares
Level 17
God Stats
12W - 4L
1,672 SR
Queue Stats
13W - 6L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
ParadigmANOMALY
Ah Puch
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
138W - 123L
1,579 Elo+
Party 1
Team Averages
Level 118
1,550 SR
1,554 Elo+

VS

Team Averages
Level 101
1,614 SR
1,523 Elo+
Danzaburou
Danzaburou
CH1LLYxW1LLY
Danzaburou
Level 68
God Stats
14W - 8L
1,688 SR
Queue Stats
31W - 30L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
GetxWork
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,555 Elo+
Party 3
Ares
Ares
IxlovexBeckyx
Ares
Level 124
God Stats
1W - 1L
1,670 SR
Queue Stats
127W - 133L
1,538 Elo+
Party 3
Nemesis
Nemesis
SPECTRE Dalek
Nemesis
Level 146
God Stats
4W - 4L
1,739 SR
Queue Stats
243W - 237L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shizzysmith1
Morgan Le Fay
Level 125
God Stats
8W - 11L
1,475 SR
Queue Stats
288W - 316L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
9 / 0 / 4
7,435
1,487
3,045
2,426
896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
12
3 / 0 / 11
6,907
1,381
7,665
4,112
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Dabeler Orias
Cerberus
12
1 / 0 / 13
6,783
1,357
4,610
4,248
3,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
12
1 / 1 / 14
6,402
1,280
4,173
5,853
4,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 0 / 12
6,517
1,303
9,134
3,449
1,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

424

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CH1LLYxW1LLY
Danzaburou
10
1 / 3 / 0
5,456
1,091
5,528
6,056
1,914
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
GetxWork
Gilgamesh
10
0 / 6 / 1
5,326
1,065
2,992
9,035
3,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 5 / 0
5,320
1,064
4,799
9,784
6,569
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
11
0 / 2 / 1
5,653
1,131
3,494
5,713
2,373
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
shizzysmith1
Morgan Le Fay
10
0 / 1 / 0
5,097
1,019
212
1,173
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
17
Kills
1
1
Deaths
17
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
4
11
L
Danzaburou
CH1LLYxW1LLY
Danzaburou
1
3
0
0.33
W
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
3
0
11
8.5
W
Cerberus
Dabeler Orias
Cerberus
1
0
13
7.5
L
Gilgamesh
GetxWork
Gilgamesh
0
6
1
0.08
L
0
5
0
0
W
Ares
1
1
14
8
W
3
0
12
9
L
Nemesis
0
2
1
0.25
L
Morgan Le Fay
shizzysmith1
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
17,025
20,088
Taken
31,761
12,942
Mitigated
14,441
4,269
Healing
681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,045
1,093
0
0
2,426
896
0
577
1,849
0
7,177
L
Danzaburou
CH1LLYxW1LLY
Danzaburou
5,528
1,879
0
163
6,056
1,914
0
4,779
1,277
0
13,276
W
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
7,665
561
0
565
4,112
2,391
0
623
3,489
18,668
0
W
Cerberus
Dabeler Orias
Cerberus
4,610
119
0
1,090
4,248
3,805
0
1,540
2,708
12,285
0
L
Gilgamesh
GetxWork
Gilgamesh
2,992
340
0
0
9,035
3,314
0
7,167
1,868
0
7,589
L
4,799
231
0
5
9,784
6,569
0
7,919
1,865
8,414
0
W
Ares
4,173
516
585
420
5,853
4,248
0
1,043
4,810
5,125
0
W
9,134
366
3
1,606
3,449
1,602
0
1,228
2,221
17,043
0
L
Nemesis
3,494
1,187
0
491
5,713
2,373
0
4,552
1,161
0
11,899
L
Morgan Le Fay
shizzysmith1
Morgan Le Fay
212
0
0
22
1,173
271
0
1,165
8
2,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
26,852
72
Minions Killed
57
4
Camps Cleared
3
579,923
Distance Traveled
433,487
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,435
1,487
13
3
2
115,586
1
L
Danzaburou
5,456
1,091
19
4
1
94,960
0
W
Morgan Le Fay
6,907
1,381
19
4
1
124,805
0
W
Cerberus
6,783
1,357
19
4
0
119,786
0
L
Gilgamesh
5,326
1,065
4
1
0
110,776
0
L
Ares
5,320
1,064
5
1
1
101,096
0
W
Ares
6,402
1,280
0
0
0
102,932
0
W
Ah Puch
6,517
1,303
21
4
1
116,814
3
L
Nemesis
5,653
1,131
24
5
1
113,352
0
L
Morgan Le Fay
5,097
1,019
5
1
0
13,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role