Player Matchup

Chaac
Chaac
Aiden12484
Chaac
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 58L
1,457 Elo+
Party 2
Pele
Pele
SeymoreCheeks
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,457 Elo+
Party 2
He Bo
He Bo
tender12484
He Bo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 32L
1,457 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,457 Elo+

VS

Team Averages
Level 126
1,444 SR
1,484 Elo+
Nox
Nox
MADIMREALC
Nox
Level 157
God Stats
8W - 7L
1,450 SR
Queue Stats
182W - 160L
1,543 Elo+
Party 1
Chaac
Chaac
Restriction16
Chaac
Level 67
God Stats
39W - 50L
1,419 SR
Queue Stats
441W - 709L
1,366 Elo+
Solo
Bacchus
Bacchus
thebanda53
Bacchus
Level 154
God Stats
4W - 5L
1,462 SR
Queue Stats
282W - 187L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 7 / 3
7,743
704
6,221
12,647
7,931
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 8 / 7
8,205
746
4,629
12,398
5,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 4
8,671
788
7,888
7,672
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 8
9,627
875
6,786
6,054
2,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 15
8,902
809
13,674
12,600
7,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
thebanda53
Bacchus
12
5 / 3 / 12
8,566
779
5,646
10,923
12,873
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
19
19
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
7
3
0.64
W
10
1
8
14
W
4
5
15
2.3
L
2
8
7
0.69
L
4
4
4
1.5
W
Bacchus
thebanda53
Bacchus
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
26,106
32,717
Taken
29,577
15,539
Mitigated
22,666
5,587
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,221
1,686
496
1,800
12,647
7,931
61
5,183
7,464
0
17,048
W
6,786
921
0
569
6,054
2,329
1,072
1,745
4,309
36,103
0
W
13,674
1,721
686
3,639
12,600
7,464
797
3,354
9,246
0
31,608
L
4,629
1,557
459
951
12,398
5,377
59
4,705
7,693
0
19,821
L
7,888
643
148
1,733
7,672
2,231
214
2,544
5,128
21,206
0
W
Bacchus
thebanda53
Bacchus
5,646
931
0
431
10,923
12,873
515
2,789
8,134
14,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
27,095
84
Minions Killed
115
0
Camps Cleared
0
506,488
Distance Traveled
578,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,743
704
22
2
0
178,627
0
W
Nox
9,627
875
64
6
0
188,948
4
W
Chaac
8,902
809
35
3
0
207,318
0
L
Pele
8,205
746
33
3
0
150,280
0
L
He Bo
8,671
788
29
3
0
177,581
3
W
Bacchus
8,566
779
16
1
0
182,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role