Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Fras__EU
Xbalanque
Level 107
God Stats
0W - 1L
1,246 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 2
Heimdallr
Heimdallr
Killimanjar0
Heimdallr
Level 158
God Stats
8W - 5L
1,685 SR
Queue Stats
631W - 322L
1,696 Elo+
Solo
Ra
Ra
Rising_DragonAC
Ra
Level 146
God Stats
0W - 1L
1,502 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 2
Team Averages
Level 146
1,486 SR
1,505 Elo+

VS

Team Averages
Level 136
1,634 SR
1,591 Elo+
Horus
Horus
Nutstalgia
Horus
Level 127
God Stats
1W - 2L
1,181 SR
Queue Stats
82W - 103L
1,600 Elo+
Solo
Thoth
Thoth
Slon33
Thoth
Level 106
God Stats
11W - 2L
1,859 SR
Queue Stats
265W - 247L
1,590 Elo+
Solo
Medusa
Medusa
YmirlsHere
Medusa
Level 159
God Stats
7W - 5L
1,556 SR
Queue Stats
349W - 376L
1,590 Elo+
Party 1
Ymir
Ymir
dn99
Ymir
Level 128
God Stats
10W - 0L
2,081 SR
Queue Stats
297W - 287L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
mctango818
Kumbhakarna
Level 160
God Stats
3W - 2L
1,492 SR
Queue Stats
262W - 269L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 5 / 9
11,387
712
7,833
20,912
26,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
 
Ne Zha
18
4 / 3 / 9
10,499
656
11,858
14,015
5,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
Fras__EU
Xbalanque
14
0 / 9 / 8
9,117
570
7,849
12,687
4,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Killimanjar0
Heimdallr
17
2 / 6 / 11
10,908
682
15,067
14,380
5,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 9
11,783
736
14,206
8,649
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
2
0 / 0 / 0
4,670
292
0
0
0
Thoth
Slon33
Thoth
20
12 / 2 / 10
14,108
882
29,785
9,592
4,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
YmirlsHere
Medusa
20
10 / 4 / 11
13,093
818
20,853
13,410
7,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
dn99
Ymir
18
2 / 5 / 16
12,222
764
6,167
20,230
22,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
mctango818
Kumbhakarna
20
2 / 6 / 19
12,589
787
8,757
25,715
34,890
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
14
Kills
26
26
Deaths
17
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
9
1.5
L
Ne Zha
 
Ne Zha
4
3
9
2.83
L
Xbalanque
Fras__EU
Xbalanque
0
9
8
0.44
L
Heimdallr
Killimanjar0
Heimdallr
2
6
11
1.25
W
Horus
0
0
0
0
L
5
3
9
3.17
W
Thoth
Slon33
Thoth
12
2
10
8.5
W
Medusa
YmirlsHere
Medusa
10
4
11
3.88
W
Ymir
dn99
Ymir
2
5
16
2
W
Kumbhakarna
mctango818
Kumbhakarna
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,813
Damage
65,562
70,643
Taken
68,947
44,684
Mitigated
68,795
25,919
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,833
880
1,595
5,597
20,912
26,283
0
8,433
11,803
17,377
0
L
Ne Zha
 
Ne Zha
11,858
1,026
1,554
3,352
14,015
5,486
679
10,216
3,384
0
29,583
L
Xbalanque
Fras__EU
Xbalanque
7,849
3,986
0
88
12,687
4,466
0
8,128
4,197
0
14,563
L
Heimdallr
Killimanjar0
Heimdallr
15,067
6,386
459
1,829
14,380
5,512
581
10,283
3,824
0
25,232
W
Horus
0
0
0
0
0
0
0
0
0
0
0
L
14,206
1,215
9,345
2,100
8,649
2,937
376
5,779
2,726
41,131
0
W
Thoth
Slon33
Thoth
29,785
1,476
347
2,412
9,592
4,007
1,757
3,321
6,271
63,966
0
W
Medusa
YmirlsHere
Medusa
20,853
9,946
188
2,547
13,410
7,697
2,468
5,394
8,016
0
55,630
W
Ymir
dn99
Ymir
6,167
236
0
562
20,230
22,201
206
5,693
14,537
13,868
0
W
Kumbhakarna
mctango818
Kumbhakarna
8,757
333
579
6,340
25,715
34,890
186
7,631
18,084
17,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
56,682
157
Minions Killed
179
0
Camps Cleared
0
1,334,876
Distance Traveled
1,187,578
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,387
712
16
1
0
255,565
0
L
Ne Zha
10,499
656
23
1
0
315,463
0
L
Xbalanque
9,117
570
17
1
0
241,166
0
L
Heimdallr
10,908
682
38
2
0
236,495
2
W
Horus
4,670
292
0
0
0
0
0
L
Ra
11,783
736
63
4
0
286,187
0
W
Thoth
14,108
882
82
5
0
329,640
3
W
Medusa
13,093
818
65
4
0
269,338
0
W
Ymir
12,222
764
17
1
0
274,917
0
W
Kumbhakarna
12,589
787
15
1
0
313,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role