Player Matchup

Cthulhu
Cthulhu
BigLukesSmite
Cthulhu
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 1
Artemis
Artemis
IWatchKellyPee
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KidsInATrnchCoat
Aphrodite
Level 81
God Stats
73W - 78L
1,498 SR
Queue Stats
810W - 880L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
Telamond118
Sun Wukong
Level 17
God Stats
2W - 1L
1,807 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 1
Ymir
Ymir
Tyus104
Ymir
Level 29
God Stats
13W - 14L
1,534 SR
Queue Stats
124W - 96L
1,522 Elo+
Solo
Team Averages
Level 28
1,602 SR
1,493 Elo+

VS

Team Averages
Level 18
1,450 SR
1,394 Elo+
Hercules
Hercules
CanOfDoom
Hercules
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 18L
1,436 Elo+
Party 2
Discordia
Discordia
DЯ3ДD
Discordia
Level 15
God Stats
8W - 4L
1,636 SR
Queue Stats
164W - 141L
1,431 Elo+
Party 2
Athena
Athena
ENG3LK3R
Athena
Level 27
God Stats
5W - 8L
1,215 SR
Queue Stats
11W - 14L
1,338 Elo+
Solo
Apollo
Apollo
Rotkill
Apollo
Level 7
God Stats
4W - 4L
1,398 SR
Queue Stats
160W - 152L
1,329 Elo+
Party 2
Loki
Loki
The-Spectre29
Loki
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 109L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 8 / 5
9,750
443
11,202
21,849
8,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 10 / 5
10,875
494
16,551
15,776
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
16
0 / 6 / 10
10,332
470
7,491
20,473
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Telamond118
Sun Wukong
18
6 / 5 / 3
11,564
526
11,146
17,783
16,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
Tyus104
Ymir
16
5 / 8 / 9
12,547
570
10,602
28,830
25,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CanOfDoom
Hercules
19
7 / 2 / 13
13,091
595
17,601
19,089
19,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
DЯ3ДD
Discordia
16
2 / 4 / 17
11,623
528
17,413
9,661
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ENG3LK3R
Athena
16
1 / 5 / 17
12,245
557
7,721
21,214
25,291
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Rotkill
Apollo
20
18 / 2 / 8
14,163
644
29,167
19,320
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 6 / 6
12,714
578
12,667
17,047
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
18
Kills
37
37
Deaths
19
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
8
5
0.81
W
Hercules
CanOfDoom
Hercules
7
2
13
6.75
W
Discordia
DЯ3ДD
Discordia
2
4
17
2.63
W
Athena
ENG3LK3R
Athena
1
5
17
1.9
L
3
10
5
0.55
L
Aphrodite
0
6
10
0.83
W
Apollo
Rotkill
Apollo
18
2
8
11
L
Sun Wukong
Telamond118
Sun Wukong
6
5
3
1.5
W
9
6
6
2
L
Ymir
Tyus104
Ymir
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
84,569
104,711
Taken
86,331
64,228
Mitigated
63,777
22,368
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,202
1,774
1,258
3,441
21,849
8,415
553
4,082
17,386
37,341
0
W
Hercules
CanOfDoom
Hercules
17,601
6,766
0
6,775
19,089
19,703
1,058
6,914
12,129
0
75,546
W
Discordia
DЯ3ДD
Discordia
17,413
1,569
0
2,595
9,661
4,027
478
4,117
5,502
63,663
0
W
Athena
ENG3LK3R
Athena
7,721
1,536
0
2,830
21,214
25,291
188
6,955
14,219
34,055
0
L
16,551
10,835
0
908
15,776
5,445
440
1,207
14,541
0
64,386
L
Aphrodite
7,491
2,124
3,687
9,613
20,473
7,548
679
4,509
15,657
64,261
0
W
Apollo
Rotkill
Apollo
29,167
21,295
0
11,335
19,320
7,938
8,480
4,347
14,933
0
114,059
L
Sun Wukong
Telamond118
Sun Wukong
11,146
3,068
0
547
17,783
16,904
1,131
4,619
12,957
0
55,989
W
12,667
3,998
0
280
17,047
6,818
0
6,807
10,131
0
85,183
L
Ymir
Tyus104
Ymir
10,602
2,906
0
2,914
28,830
25,916
144
9,333
19,036
36,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,068
Gold Earned
63,836
420
Minions Killed
515
0
Camps Cleared
0
1,775,082
Distance Traveled
1,978,580
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,750
443
64
3
0
340,902
1
W
Hercules
13,091
595
127
6
0
408,322
2
W
Discordia
11,623
528
101
5
0
405,498
3
W
Athena
12,245
557
41
2
0
356,222
4
L
Artemis
10,875
494
94
4
0
301,978
0
L
Aphrodite
10,332
470
114
5
0
356,653
1
W
Apollo
14,163
644
130
6
0
394,700
1
L
Sun Wukong
11,564
526
97
4
0
391,344
1
W
Loki
12,714
578
116
5
0
413,838
0
L
Ymir
12,547
570
51
2
0
384,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role