Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Coolvoltage
Morgan Le Fay
Level 125
God Stats
10W - 11L
1,443 SR
Queue Stats
38W - 63L
1,419 Elo+
Party 2
Susano
Susano
XxDeathPunchxX
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,421 Elo+
Party 2
Team Averages
Level 132
1,481 SR
1,447 Elo+

VS

Team Averages
Level 37
1,500 SR
1,403 Elo+
Cabrakan
Cabrakan
Kamykayta
Cabrakan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 1
Raijin
Raijin
Svurp
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 1
Ra
Ra
mateuszsyp
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 13
8,392
763
8,091
8,656
10,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Coolvoltage
Morgan Le Fay
12
7 / 0 / 9
8,572
779
7,458
3,505
1,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 8
8,941
813
6,173
7,001
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kamykayta
Cabrakan
9
0 / 6 / 0
6,077
552
3,339
11,493
8,186
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Svurp
Raijin
9
1 / 7 / 0
6,769
615
4,590
8,434
2,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
6,203
564
1,725
7,184
4,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
18
Kills
1
1
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
13
10.5
W
Morgan Le Fay
Coolvoltage
Morgan Le Fay
7
0
9
11.5
L
Cabrakan
Kamykayta
Cabrakan
0
6
0
0
L
Raijin
Svurp
Raijin
1
7
0
0.14
W
7
1
8
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
9,654
19,162
Taken
27,111
14,495
Mitigated
15,203
2,216
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,091
529
206
635
8,656
10,127
167
4,018
4,638
30,156
0
W
Morgan Le Fay
Coolvoltage
Morgan Le Fay
7,458
520
0
1,125
3,505
1,700
948
2,251
1,254
25,805
0
L
Cabrakan
Kamykayta
Cabrakan
3,339
489
142
940
11,493
8,186
0
5,633
5,860
9,720
0
L
Raijin
Svurp
Raijin
4,590
444
0
238
8,434
2,565
0
5,096
3,338
18,659
0
W
6,173
1,382
0
250
7,001
2,668
633
3,385
3,616
0
25,393
L
1,725
225
258
757
7,184
4,452
0
4,820
2,364
17,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
19,049
132
Minions Killed
74
0
Camps Cleared
0
583,506
Distance Traveled
510,756
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,392
763
53
5
0
210,455
0
W
Morgan Le Fay
8,572
779
42
4
0
176,767
0
L
Cabrakan
6,077
552
16
1
0
177,773
1
L
Raijin
6,769
615
25
2
0
163,869
1
W
Susano
8,941
813
37
3
0
196,284
5
L
Ra
6,203
564
33
3
0
169,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role