Player Matchup

Raijin
Raijin
JajaThanks
Raijin
Level 9
God Stats
7W - 10L
1,431 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 2
Anubis
Anubis
Jonas010508
Anubis
Level 17
God Stats
8W - 5L
1,522 SR
Queue Stats
42W - 27L
1,442 Elo+
Party 3
Ra
Ra
PolyMoly
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 2
Kali
Kali
Tanzbaerlie
Kali
Level 28
God Stats
6W - 6L
1,795 SR
Queue Stats
502W - 637L
1,360 Elo+
Solo
Medusa
Medusa
skovl2000
Medusa
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 22L
1,428 Elo+
Party 3
Team Averages
Level 15
1,550 SR
1,437 Elo+

VS

Team Averages
Level 24
1,510 SR
1,436 Elo+
Serqet
Serqet
BowenNut
Serqet
Level 27
God Stats
4W - 6L
1,414 SR
Queue Stats
39W - 41L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Drømmekage
Morgan Le Fay
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 15L
1,649 Elo+
Solo
Cthulhu
Cthulhu
Leasop
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,150 Elo+
Solo
Amaterasu
Amaterasu
cunningham420
Amaterasu
Level 32
God Stats
4W - 6L
1,635 SR
Queue Stats
85W - 93L
1,539 Elo+
Party 1
Hachiman
Hachiman
marska27
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JajaThanks
Raijin
20
2 / 2 / 9
12,243
490
9,813
13,348
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
8 / 7 / 9
13,535
541
23,600
24,361
13,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 14
13,827
553
19,697
20,458
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 9 / 6
11,268
451
10,830
24,111
12,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
skovl2000
Medusa
20
16 / 2 / 6
15,269
611
23,670
19,502
7,885
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BowenNut
Serqet
20
12 / 5 / 4
15,427
617
19,668
21,188
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Drømmekage
Morgan Le Fay
19
5 / 5 / 3
12,136
485
14,609
22,881
8,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Leasop
Cthulhu
16
0 / 11 / 5
12,281
491
7,533
26,180
19,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
cunningham420
Amaterasu
20
7 / 6 / 6
12,955
518
25,602
32,993
24,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
marska27
Hachiman
16
0 / 9 / 3
10,466
419
4,718
17,397
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
36
Kills
24
24
Deaths
36
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
BowenNut
Serqet
12
5
4
2.8
L
Morgan Le Fay
Drømmekage
Morgan Le Fay
5
5
3
1.3
W
Raijin
JajaThanks
Raijin
2
2
9
3.25
W
Anubis
8
7
9
1.79
L
Cthulhu
Leasop
Cthulhu
0
11
5
0.23
W
9
4
14
4
W
1
9
6
0.44
L
Amaterasu
cunningham420
Amaterasu
7
6
6
1.67
L
Hachiman
marska27
Hachiman
0
9
3
0.17
W
Medusa
skovl2000
Medusa
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,610
Damage
72,130
101,780
Taken
120,639
50,128
Mitigated
66,553
36,954
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BowenNut
Serqet
19,668
4,959
0
0
21,188
7,521
0
8,328
12,860
0
116,021
L
Morgan Le Fay
Drømmekage
Morgan Le Fay
14,609
1,608
0
9,466
22,881
8,959
792
9,382
13,499
92,316
0
W
Raijin
JajaThanks
Raijin
9,813
418
0
3,908
13,348
6,841
86
3,180
9,917
77,593
0
W
Anubis
23,600
1,115
0
9,917
24,361
13,185
1,117
3,127
19,337
73,111
0
L
Cthulhu
Leasop
Cthulhu
7,533
483
0
500
26,180
19,647
287
15,008
11,172
43,712
0
W
19,697
2,654
4,567
9,896
20,458
9,233
1,641
5,581
14,014
103,937
0
W
10,830
4,277
0
5,995
24,111
12,984
43
4,286
19,364
0
73,315
L
Amaterasu
cunningham420
Amaterasu
25,602
10,345
121
11,781
32,993
24,863
2,744
17,094
15,899
0
89,979
L
Hachiman
marska27
Hachiman
4,718
2,753
0
4,478
17,397
5,563
2,643
4,286
13,111
0
42,359
W
Medusa
skovl2000
Medusa
23,670
14,084
0
2,671
19,502
7,885
5,063
5,399
13,351
0
115,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,142
Gold Earned
63,265
645
Minions Killed
588
0
Camps Cleared
0
2,261,144
Distance Traveled
2,124,425
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,427
617
152
6
0
524,542
5
L
Morgan Le Fay
12,136
485
114
5
0
413,765
10
W
Raijin
12,243
490
121
5
0
479,993
4
W
Anubis
13,535
541
123
5
0
342,808
2
L
Cthulhu
12,281
491
94
4
0
411,249
2
W
Ra
13,827
553
164
7
0
492,884
6
W
Kali
11,268
451
101
4
0
486,648
2
L
Amaterasu
12,955
518
136
5
0
443,136
1
L
Hachiman
10,466
419
92
4
0
331,733
0
W
Medusa
15,269
611
136
5
0
458,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role