Player Matchup

Izanami
Izanami
Darckexplot
Izanami
Level 80
God Stats
16W - 23L
1,465 SR
Queue Stats
89W - 156L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Natsu2017
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,293 Elo+
Party 1
Bakasura
Bakasura
Sh33rAwwsumniss
Bakasura
Level 24
God Stats
2W - 4L
1,483 SR
Queue Stats
54W - 53L
1,552 Elo+
Party 1
Team Averages
Level 44
1,483 SR
1,417 Elo+

VS

Team Averages
Level 57
1,510 SR
1,371 Elo+
Cupid
Cupid
IamTheMizzle
Cupid
Level 100
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JCkeeper01
Morgan Le Fay
Level 42
God Stats
8W - 10L
1,385 SR
Queue Stats
130W - 203L
1,410 Elo+
Solo
Cerberus
Cerberus
Shroudedlegend
Cerberus
Level 28
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darckexplot
Izanami
17
2 / 5 / 0
12,170
641
9,618
16,617
5,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Natsu2017
Cthulhu
12
0 / 10 / 1
9,847
518
8,386
26,777
21,244
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
14
0 / 1 / 1
10,068
530
5,153
11,507
6,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
13,116
690
17,036
6,949
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JCkeeper01
Morgan Le Fay
18
4 / 1 / 10
12,517
659
16,579
7,868
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
2 / 1 / 12
13,032
686
9,094
20,065
28,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darckexplot
Izanami
2
5
0
0.4
W
10
0
5
12.5
W
Morgan Le Fay
JCkeeper01
Morgan Le Fay
4
1
10
9
L
Cthulhu
Natsu2017
Cthulhu
0
10
1
0.05
L
Bakasura
0
1
1
0.5
W
Cerberus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
42,709
54,901
Taken
34,882
33,565
Mitigated
35,475
5,996
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darckexplot
Izanami
9,618
7,661
0
1,319
16,617
5,741
0
10,681
5,936
0
78,415
W
17,036
10,212
1,904
3,584
6,949
2,713
2,537
2,555
4,317
0
59,572
W
Morgan Le Fay
JCkeeper01
Morgan Le Fay
16,579
271
0
2,110
7,868
4,265
320
1,789
5,963
77,945
0
L
Cthulhu
Natsu2017
Cthulhu
8,386
540
526
1,550
26,777
21,244
0
8,502
18,275
31,783
0
L
Bakasura
5,153
3,217
0
2,601
11,507
6,580
0
6,490
5,017
0
12,532
W
Cerberus
9,094
868
935
5,630
20,065
28,497
28
4,042
15,301
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
38,665
218
Minions Killed
254
0
Camps Cleared
0
937,462
Distance Traveled
1,049,453
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,170
641
155
8
0
304,195
3
W
Cupid
13,116
690
83
4
0
326,265
3
W
Morgan Le Fay
12,517
659
109
6
0
381,901
2
L
Cthulhu
9,847
518
34
2
0
266,289
0
L
Bakasura
10,068
530
29
2
0
366,978
2
W
Cerberus
13,032
686
62
3
0
341,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role