Player Matchup

Merlin
Merlin
I__N9oRx
Merlin
Level 127
God Stats
33W - 33L
1,623 SR
Queue Stats
797W - 522L
1,620 Elo+
Party 2
Cabrakan
Cabrakan
JARofJAM6921
Cabrakan
Level 40
God Stats
6W - 5L
1,430 SR
Queue Stats
151W - 175L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
Life-_is_Life
Ao Kuang
Level 26
God Stats
9W - 8L
1,357 SR
Queue Stats
163W - 94L
1,581 Elo+
Party 2
King Arthur
King Arthur
NikLo_4
King Arthur
Level 128
God Stats
31W - 14L
1,695 SR
Queue Stats
407W - 199L
1,661 Elo+
Party 2
Neith
Neith
tema611
Neith
Level 42
God Stats
184W - 193L
1,466 SR
Queue Stats
243W - 269L
1,322 Elo+
Solo
Team Averages
Level 73
1,514 SR
1,504 Elo+

VS

Team Averages
Level 55
1,605 SR
1,499 Elo+
He Bo
He Bo
 
He Bo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Big Dutty Stunk
Mulan
Level 124
God Stats
3W - 7L
1,673 SR
Queue Stats
306W - 279L
1,514 Elo+
Party 1
Ymir
Ymir
Gobpott
Ymir
Level 37
God Stats
13W - 9L
1,783 SR
Queue Stats
113W - 93L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
HamBizzle
Hou Yi
Level 28
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Korv_Bagarn
Fenrir
Level 26
God Stats
44W - 37L
1,598 SR
Queue Stats
152W - 174L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
I__N9oRx
Merlin
19
7 / 3 / 5
12,027
601
12,154
9,087
3,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
JARofJAM6921
Cabrakan
14
1 / 6 / 2
9,945
497
2,649
16,998
11,237
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Life-_is_Life
Ao Kuang
19
4 / 1 / 6
11,407
570
10,426
17,169
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NikLo_4
King Arthur
19
5 / 4 / 4
11,956
598
16,139
23,251
16,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
tema611
Neith
14
0 / 2 / 0
8,590
430
2,241
11,172
3,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 6 / 2
10,156
508
10,413
13,052
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 2
10,636
532
15,349
18,922
16,621
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Gobpott
Ymir
14
2 / 1 / 6
9,095
455
5,613
9,043
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
HamBizzle
Hou Yi
14
1 / 2 / 4
8,589
429
6,092
6,167
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
16
7 / 5 / 2
10,416
521
10,656
14,659
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
17
Kills
15
16
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
2
0.67
L
2
4
2
0.75
L
Ymir
Gobpott
Ymir
2
1
6
5
L
Hou Yi
HamBizzle
Hou Yi
1
2
4
1.5
W
Merlin
I__N9oRx
Merlin
7
3
5
3.17
W
Cabrakan
JARofJAM6921
Cabrakan
1
6
2
0.33
L
Fenrir
7
5
2
1.6
W
Ao Kuang
Life-_is_Life
Ao Kuang
4
1
6
7
W
King Arthur
NikLo_4
King Arthur
5
4
4
1.75
W
Neith
tema611
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
48,123
77,677
Taken
61,843
42,195
Mitigated
34,127
26,653
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,413
153
0
1,953
13,052
3,881
0
7,546
5,506
64,878
0
L
15,349
2,570
0
7,738
18,922
16,621
0
3,063
15,859
0
77,282
L
Ymir
Gobpott
Ymir
5,613
963
0
2,027
9,043
7,059
0
4,507
4,536
24,798
0
L
Hou Yi
HamBizzle
Hou Yi
6,092
3,239
0
2,591
6,167
1,959
0
2,964
3,203
0
50,422
W
Merlin
I__N9oRx
Merlin
12,154
259
0
2,141
9,087
3,647
157
2,915
6,172
85,918
0
W
Cabrakan
JARofJAM6921
Cabrakan
2,649
237
0
0
16,998
11,237
266
3,662
13,336
35,501
0
L
Fenrir
10,656
2,635
0
2,569
14,659
4,607
0
7,149
7,510
0
53,816
W
Ao Kuang
Life-_is_Life
Ao Kuang
10,426
2,598
0
7,574
17,169
7,186
0
3,236
13,933
93,775
0
W
King Arthur
NikLo_4
King Arthur
16,139
2,978
0
10,434
23,251
16,235
114
3,767
19,484
0
85,194
W
Neith
tema611
Neith
2,241
826
541
5,963
11,172
3,890
1,264
2,446
8,726
0
63,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
48,892
660
Minions Killed
513
0
Camps Cleared
0
1,814,318
Distance Traveled
1,888,425
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,156
508
117
6
0
358,555
5
L
Mulan
10,636
532
171
9
0
364,226
2
L
Ymir
9,095
455
33
2
0
381,870
6
L
Hou Yi
8,589
429
106
5
0
370,002
5
W
Merlin
12,027
601
160
8
0
352,349
2
W
Cabrakan
9,945
497
75
4
0
292,358
1
L
Fenrir
10,416
521
86
4
0
413,772
5
W
Ao Kuang
11,407
570
154
8
0
440,178
2
W
King Arthur
11,956
598
168
8
0
419,815
6
W
Neith
8,590
430
103
5
0
309,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role