Player Matchup

Odin
Odin
Doctor Wazzul
Odin
Level 136
God Stats
3W - 4L
1,211 SR
Queue Stats
40W - 58L
1,438 Elo+
Party 1
Da Ji
Da Ji
HarpyDream
Da Ji
Level 44
God Stats
39W - 46L
1,459 SR
Queue Stats
155W - 184L
1,372 Elo+
Party 1
Chronos
Chronos
RenegadeRiot13
Chronos
Level 94
God Stats
4W - 2L
1,465 SR
Queue Stats
143W - 161L
1,376 Elo+
Party 1
Team Averages
Level 91
1,378 SR
1,395 Elo+

VS

Team Averages
Level 60
1,488 SR
1,481 Elo+
He Bo
He Bo
LuckTheGrizzlie
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 168L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBustyBagle
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
mother_magnet
Kuzenbo
Level 13
God Stats
5W - 13L
1,463 SR
Queue Stats
82W - 114L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
10,627
625
8,795
16,471
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
14
3 / 1 / 3
10,600
624
5,294
8,687
3,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 3
11,442
673
12,315
13,369
5,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
10,851
638
11,579
9,498
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheBustyBagle
Ah Muzen Cab
14
1 / 5 / 2
9,988
588
8,291
12,890
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
14
1 / 3 / 4
10,292
605
7,921
10,740
16,304
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
6
6
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Da Ji
3
1
3
4.5
L
4
4
1
1.13
W
6
3
3
2.5
L
Ah Muzen Cab
TheBustyBagle
Ah Muzen Cab
1
5
2
0.4
L
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
27,791
38,527
Taken
33,128
24,385
Mitigated
24,095
10,808
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,795
1,413
0
3,383
16,471
15,505
204
8,346
7,691
0
28,199
W
Da Ji
5,294
423
0
878
8,687
3,448
790
4,153
4,404
0
23,413
L
11,579
298
0
946
9,498
3,224
0
3,896
5,418
29,823
0
W
12,315
3,387
0
6,547
13,369
5,432
1,260
6,221
6,932
57,268
0
L
Ah Muzen Cab
TheBustyBagle
Ah Muzen Cab
8,291
4,031
0
4,600
12,890
4,567
632
3,766
8,683
0
52,544
L
Kuzenbo
7,921
3,169
0
0
10,740
16,304
26
4,653
5,722
23,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
31,131
207
Minions Killed
159
0
Camps Cleared
0
913,639
Distance Traveled
918,559
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,627
625
54
3
0
328,698
0
W
Da Ji
10,600
624
47
3
0
301,143
2
L
He Bo
10,851
638
37
2
0
300,555
2
W
Chronos
11,442
673
106
6
0
283,798
3
L
Ah Muzen Cab
9,988
588
92
5
0
305,123
1
L
Kuzenbo
10,292
605
30
2
0
312,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role