Player Matchup

Izanami
Izanami
Princes n Death
Izanami
Level 35
God Stats
97W - 70L
1,466 SR
Queue Stats
137W - 102L
1,305 Elo+
Party 2
Bellona
Bellona
Sticc1233
Bellona
Level 77
God Stats
165W - 167L
1,469 SR
Queue Stats
350W - 364L
1,385 Elo+
Party 2
Ao Kuang
Ao Kuang
ftttr33307
Ao Kuang
Level 44
God Stats
3W - 4L
1,360 SR
Queue Stats
159W - 217L
1,271 Elo+
Solo
Tiamat
Tiamat
somkesomeweed
Tiamat
Level 82
God Stats
249W - 189L
1,513 SR
Queue Stats
557W - 523L
1,397 Elo+
Party 2
Hel
Hel
vaporouscoot_48
Hel
Level 48
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 6L
1,315 Elo+
Solo
Team Averages
Level 57
1,411 SR
1,335 Elo+

VS

Team Averages
Level 74
1,486 SR
1,308 Elo+
Cerberus
Cerberus
ForesterPL
Cerberus
Level 64
God Stats
80W - 132L
1,437 SR
Queue Stats
339W - 538L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
MagMikolaj
Cthulhu
Level 13
God Stats
5W - 4L
1,576 SR
Queue Stats
6W - 10L
1,287 Elo+
Party 1
Sol
Sol
SoleNatedog12
Sol
Level 66
God Stats
8W - 8L
1,463 SR
Queue Stats
12W - 15L
1,328 Elo+
Solo
Artemis
Artemis
Sytrysia
Artemis
Level 68
God Stats
15W - 20L
1,403 SR
Queue Stats
350W - 550L
1,320 Elo+
Party 1
Ne Zha
Ne Zha
jonaLTa77
Ne Zha
Level 157
God Stats
24W - 19L
1,553 SR
Queue Stats
735W - 800L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,615
510
2,420
4,252
865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sticc1233
Bellona
10
0 / 2 / 1
5,740
522
3,977
6,130
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
ftttr33307
Ao Kuang
8
2 / 1 / 0
5,784
526
2,420
6,679
1,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 1
6,110
555
2,599
4,917
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 1 / 0
4,018
365
54
1,367
347

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForesterPL
Cerberus
9
1 / 0 / 1
6,204
564
1,664
5,487
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
MagMikolaj
Cthulhu
10
1 / 1 / 1
5,772
525
3,363
5,679
3,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 0
5,940
540
3,162
3,137
895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Sytrysia
Artemis
9
1 / 0 / 1
5,443
495
3,542
3,053
961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
jonaLTa77
Ne Zha
10
1 / 1 / 1
5,909
537
2,385
8,410
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ForesterPL
Cerberus
1
0
1
1.5
W
Cthulhu
MagMikolaj
Cthulhu
1
1
1
1.5
L
0
1
0
0
W
2
0
0
2
L
Bellona
Sticc1233
Bellona
0
2
1
0.25
W
Artemis
Sytrysia
Artemis
1
0
1
1.5
L
Ao Kuang
ftttr33307
Ao Kuang
2
1
0
2
W
Ne Zha
jonaLTa77
Ne Zha
1
1
1
1.5
L
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,470
Damage
14,116
23,345
Taken
25,766
8,128
Mitigated
12,016
3,868
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ForesterPL
Cerberus
1,664
48
0
2,541
5,487
4,076
144
45
5,442
23,445
0
W
Cthulhu
MagMikolaj
Cthulhu
3,363
211
0
1,287
5,679
3,464
854
941
4,738
21,233
0
L
2,420
653
0
757
4,252
865
0
854
3,398
0
32,297
W
3,162
320
0
1,568
3,137
895
780
1,532
1,605
29,033
0
L
Bellona
Sticc1233
Bellona
3,977
934
0
507
6,130
3,173
0
2,513
3,617
0
30,070
W
Artemis
Sytrysia
Artemis
3,542
1,530
0
0
3,053
961
440
1,187
1,866
0
26,013
L
Ao Kuang
ftttr33307
Ao Kuang
2,420
621
0
950
6,679
1,374
0
1,363
5,316
11,005
0
W
Ne Zha
jonaLTa77
Ne Zha
2,385
912
0
2,298
8,410
2,620
0
1,368
7,042
0
35,101
L
2,599
266
111
1,493
4,917
2,369
162
2,727
2,190
35,986
0
L
54
0
0
50
1,367
347
0
732
635
336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
29,268
218
Minions Killed
284
0
Camps Cleared
0
983,617
Distance Traveled
1,076,041
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,204
564
52
5
0
231,483
5
W
Cthulhu
5,772
525
40
4
0
231,037
3
L
Izanami
5,615
510
71
6
0
194,103
3
W
Sol
5,940
540
64
6
0
176,746
0
L
Bellona
5,740
522
54
5
0
207,931
1
W
Artemis
5,443
495
56
5
0
195,223
3
L
Ao Kuang
5,784
526
17
2
0
234,882
0
W
Ne Zha
5,909
537
72
7
0
241,552
3
L
Tiamat
6,110
555
73
7
0
213,032
0
L
Hel
4,018
365
3
0
0
133,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role