Player Matchup

Chang'e
Chang'e
AlvaritoXD021
Chang'e
Level 48
God Stats
61W - 61L
1,483 SR
Queue Stats
718W - 752L
1,474 Elo+
Solo
Merlin
Merlin
NeoKadaj
Merlin
Level 59
God Stats
1W - 1L
1,287 SR
Queue Stats
22W - 22L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
NiibiruX
Gilgamesh
Level 45
God Stats
2W - 4L
1,134 SR
Queue Stats
78W - 101L
1,350 Elo+
Party 2
Neith
Neith
maurojr001
Neith
Level 66
God Stats
11W - 16L
1,352 SR
Queue Stats
40W - 58L
1,384 Elo+
Solo
Ullr
Ullr
xUrikx
Ullr
Level 45
God Stats
0W - 2L
1,298 SR
Queue Stats
106W - 138L
1,368 Elo+
Party 2
Team Averages
Level 53
1,311 SR
1,400 Elo+

VS

Team Averages
Level 70
1,407 SR
1,404 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ForshaKenn
Kali
Level 57
God Stats
14W - 14L
1,381 SR
Queue Stats
636W - 713L
1,374 Elo+
Solo
Hel
Hel
Otaviorau515
Hel
Level 78
God Stats
3W - 0L
1,483 SR
Queue Stats
161W - 202L
1,402 Elo+
Party 1
Cerberus
Cerberus
UPC_0
Cerberus
Level 57
God Stats
1W - 5L
1,153 SR
Queue Stats
405W - 560L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
murilogamer1337
Sun Wukong
Level 29
God Stats
15W - 15L
1,517 SR
Queue Stats
233W - 294L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 3 / 2
7,043
503
4,857
9,368
4,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
NeoKadaj
Merlin
12
0 / 1 / 0
6,925
495
2,955
3,245
975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
NiibiruX
Gilgamesh
12
0 / 3 / 0
6,854
490
6,094
8,010
6,205
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
2 / 2 / 0
6,188
442
6,073
6,834
1,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
xUrikx
Ullr
9
0 / 3 / 0
5,941
424
1,326
11,162
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 2
8,042
574
7,814
10,854
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,393
528
1,476
9,491
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 0
8,118
580
4,381
5,173
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
UPC_0
Cerberus
11
0 / 1 / 7
7,183
513
3,219
8,561
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
murilogamer1337
Sun Wukong
12
1 / 0 / 1
7,008
501
3,046
7,917
4,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
2
5
L
Chang'e
0
3
2
0.33
W
2
1
1
2.5
L
Merlin
NeoKadaj
Merlin
0
1
0
0
L
Gilgamesh
NiibiruX
Gilgamesh
0
3
0
0
W
4
0
0
4
W
Cerberus
UPC_0
Cerberus
0
1
7
3.5
L
Neith
2
2
0
1
W
Sun Wukong
murilogamer1337
Sun Wukong
1
0
1
1.5
L
Ullr
xUrikx
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
19,936
38,619
Taken
41,996
16,892
Mitigated
18,571
10,888
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,814
6,212
0
8,243
10,854
3,738
848
3,290
7,564
0
57,204
L
Chang'e
4,857
649
402
1,695
9,368
4,595
112
1,131
8,237
30,057
0
W
1,476
679
0
3,675
9,491
3,413
0
298
9,193
0
50,589
L
Merlin
NeoKadaj
Merlin
2,955
142
0
1,381
3,245
975
0
2,408
837
41,184
0
L
Gilgamesh
NiibiruX
Gilgamesh
6,094
1,690
0
121
8,010
6,205
0
929
7,081
0
31,808
W
4,381
157
616
2,777
5,173
1,912
0
2,718
2,455
49,793
0
W
Cerberus
UPC_0
Cerberus
3,219
96
0
1,292
8,561
4,785
0
1,676
6,885
18,399
0
L
Neith
6,073
3,679
0
3,107
6,834
1,910
189
1,443
5,391
0
26,832
W
Sun Wukong
murilogamer1337
Sun Wukong
3,046
784
0
1,878
7,917
4,723
0
0
7,917
0
30,530
L
Ullr
xUrikx
Ullr
1,326
558
0
4,182
11,162
3,207
0
1,689
9,473
0
30,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
37,744
335
Minions Killed
400
0
Camps Cleared
0
1,138,641
Distance Traveled
1,399,288
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,042
574
116
8
0
239,129
3
L
Chang'e
7,043
503
48
3
0
221,403
0
W
Kali
7,393
528
92
7
0
293,504
0
L
Merlin
6,925
495
87
6
0
228,842
2
L
Gilgamesh
6,854
490
89
6
0
277,215
0
W
Hel
8,118
580
94
7
0
275,984
0
W
Cerberus
7,183
513
35
3
0
286,854
5
L
Neith
6,188
442
52
4
0
184,522
0
W
Sun Wukong
7,008
501
63
5
0
303,817
1
L
Ullr
5,941
424
59
4
0
226,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role