Player Matchup

Tiamat
Tiamat
CrimDeathScythe
Tiamat
Level 27
God Stats
22W - 14L
1,631 SR
Queue Stats
84W - 85L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Nub_Tradegy
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Ymir
Ymir
SuperDimples
Ymir
Level 8
God Stats
6W - 7L
1,620 SR
Queue Stats
8W - 9L
1,602 Elo+
Solo
Bastet
Bastet
assassinater32
Bastet
Level 25
God Stats
0W - 7L
1,073 SR
Queue Stats
44W - 42L
1,559 Elo+
Solo
Ullr
Ullr
capitain_nobody6
Ullr
Level 28
God Stats
2W - 5L
1,408 SR
Queue Stats
132W - 156L
1,611 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,543 Elo+

VS

Team Averages
Level 27
1,611 SR
1,562 Elo+
Pele
Pele
AdvancedC44897
Pele
Level 28
God Stats
6W - 3L
1,628 SR
Queue Stats
116W - 113L
1,580 Elo+
Solo
Chaac
Chaac
Bakugou_2020
Chaac
Level 27
God Stats
17W - 7L
1,745 SR
Queue Stats
92W - 102L
1,546 Elo+
Solo
Skadi
Skadi
Frxsty-Yuri
Skadi
Level 26
God Stats
31W - 24L
1,634 SR
Queue Stats
114W - 101L
1,540 Elo+
Solo
Ymir
Ymir
J4Wrld
Ymir
Level 29
God Stats
2W - 2L
1,272 SR
Queue Stats
30W - 28L
1,504 Elo+
Solo
Anubis
Anubis
MechPlayGame
Anubis
Level 26
God Stats
9W - 6L
1,776 SR
Queue Stats
135W - 104L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
6,870
528
8,707
7,507
7,091
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nub_Tradegy
Gilgamesh
10
1 / 7 / 0
5,778
444
4,354
9,517
7,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 7 / 2
6,059
466
5,055
11,838
5,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 5 / 2
6,969
536
5,775
8,938
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 8 / 2
5,824
448
4,097
10,063
2,347
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,529
656
6,231
10,970
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 0 / 3
8,276
637
5,494
7,487
4,207
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
9 / 1 / 7
8,140
626
12,032
7,495
2,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
J4Wrld
Ymir
12
5 / 1 / 8
7,841
603
5,147
9,418
8,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
13
4 / 3 / 3
7,672
590
5,823
9,141
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
28
28
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
5
0
3
6.5
L
2
1
0
2
W
9
1
7
12.5
W
Ymir
J4Wrld
Ymir
5
1
8
9
W
Anubis
4
3
3
1.83
L
Gilgamesh
Nub_Tradegy
Gilgamesh
1
7
0
0.14
L
0
7
2
0.14
L
2
5
2
0.6
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
34,727
47,863
Taken
44,511
24,466
Mitigated
23,649
5,691
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,231
1,892
0
3,193
10,970
3,964
0
3,609
7,361
0
64,543
W
5,494
963
0
3,435
7,487
4,207
1,711
776
6,711
0
35,539
L
8,707
406
0
3,480
7,507
7,091
0
1,768
5,739
47,234
0
W
12,032
5,890
0
2,682
7,495
2,750
832
2,337
5,158
0
44,244
W
Ymir
J4Wrld
Ymir
5,147
1,862
560
3,867
9,418
8,468
196
1,997
6,721
21,039
0
W
Anubis
5,823
104
0
3,193
9,141
4,260
1,002
4,320
4,798
49,502
0
L
Gilgamesh
Nub_Tradegy
Gilgamesh
4,354
1,066
0
319
9,517
7,267
0
321
9,196
0
21,186
L
5,055
714
0
1,610
11,838
5,743
32
4,179
7,659
17,711
0
L
5,775
1,887
0
0
8,938
2,018
177
1,672
7,266
0
31,242
L
4,097
1,004
0
282
10,063
2,347
0
3,030
7,033
0
18,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
40,458
240
Minions Killed
405
0
Camps Cleared
0
1,216,620
Distance Traveled
1,222,309
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,529
656
116
9
0
285,538
5
W
Chaac
8,276
637
85
7
0
231,840
4
L
Tiamat
6,870
528
83
6
0
275,371
5
W
Skadi
8,140
626
80
6
0
233,155
5
W
Ymir
7,841
603
26
2
0
240,558
4
W
Anubis
7,672
590
98
8
0
231,218
2
L
Gilgamesh
5,778
444
43
3
0
243,345
4
L
Ymir
6,059
466
33
3
0
209,058
2
L
Bastet
6,969
536
59
5
0
275,944
3
L
Ullr
5,824
448
22
2
0
212,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role