Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ITzBjörn
Geb
Level 68
God Stats
24W - 14L
1,609 SR
Queue Stats
388W - 401L
1,381 Elo+
Party 2
Sol
Sol
Rev0x6
Sol
Level 72
God Stats
29W - 30L
1,443 SR
Queue Stats
405W - 416L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
X Jonesy99 X
Baron Samedi
Level 102
God Stats
2W - 1L
1,548 SR
Queue Stats
58W - 51L
1,375 Elo+
Party 3
Awilix
Awilix
xScyz
Awilix
Level 127
God Stats
8W - 4L
1,633 SR
Queue Stats
143W - 138L
1,364 Elo+
Party 3
Team Averages
Level 99
1,547 SR
1,404 Elo+

VS

Team Averages
Level 88
1,497 SR
1,479 Elo+
Pele
Pele
Azalais
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Rainbowfart
Kukulkan
Level 79
God Stats
0W - 1L
1,332 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 1
Nike
Nike
Thexian
Nike
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,567 Elo+
Party 1
Medusa
Medusa
bewwie
Medusa
Level 79
God Stats
4W - 1L
1,866 SR
Queue Stats
681W - 789L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
dorixboy
Kumbhakarna
Level 106
God Stats
0W - 1L
1,288 SR
Queue Stats
155W - 155L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
8 / 2 / 8
12,575
572
11,258
20,503
19,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 6 / 14
10,872
494
5,363
21,366
23,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Rev0x6
Sol
16
3 / 6 / 9
10,279
467
18,449
17,694
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
X Jonesy99 X
Baron Samedi
18
9 / 7 / 10
12,033
547
18,320
18,228
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
xScyz
Awilix
17
10 / 9 / 11
11,842
538
21,727
19,199
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Azalais
Pele
17
7 / 10 / 10
11,426
519
15,072
22,012
8,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Rainbowfart
Kukulkan
16
9 / 7 / 7
11,105
505
19,923
15,828
6,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Thexian
Nike
17
10 / 7 / 7
11,498
523
14,132
16,551
15,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
bewwie
Medusa
17
3 / 5 / 8
10,336
470
9,074
20,684
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
dorixboy
Kumbhakarna
15
1 / 2 / 12
9,887
449
8,121
20,161
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
30
Kills
30
30
Deaths
31
52
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
8
6
L
Pele
Azalais
Pele
7
10
10
1.2
W
0
6
14
1.17
L
Kukulkan
Rainbowfart
Kukulkan
9
7
7
1.79
W
Sol
Rev0x6
Sol
3
6
9
1.25
L
Nike
Thexian
Nike
10
7
7
1.93
W
Baron Samedi
X Jonesy99 X
Baron Samedi
9
7
10
2
L
Medusa
bewwie
Medusa
3
5
8
1.4
L
Kumbhakarna
dorixboy
Kumbhakarna
1
2
12
3.5
W
Awilix
xScyz
Awilix
10
9
11
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,117
Damage
66,322
96,990
Taken
95,236
65,808
Mitigated
60,160
29,014
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,258
1,990
0
8,882
20,503
19,879
262
4,957
15,546
0
80,052
L
Pele
Azalais
Pele
15,072
2,643
0
990
22,012
8,953
104
7,574
14,438
0
71,062
W
5,363
409
0
824
21,366
23,938
96
8,096
13,270
23,272
0
L
Kukulkan
Rainbowfart
Kukulkan
19,923
2,716
0
1,304
15,828
6,432
650
6,145
9,683
64,853
0
W
Sol
Rev0x6
Sol
18,449
4,935
0
5,868
17,694
6,049
2,786
4,642
13,052
75,336
0
L
Nike
Thexian
Nike
14,132
1,926
0
0
16,551
15,231
572
7,682
8,869
0
51,906
W
Baron Samedi
X Jonesy99 X
Baron Samedi
18,320
2,056
2,782
6,580
18,228
7,654
1,949
4,978
13,250
61,886
0
L
Medusa
bewwie
Medusa
9,074
4,600
0
8,308
20,684
7,569
230
11,582
9,102
0
65,083
L
Kumbhakarna
dorixboy
Kumbhakarna
8,121
503
0
1,522
20,161
21,975
236
9,612
10,549
34,021
0
W
Awilix
xScyz
Awilix
21,727
9,683
0
4,078
19,199
8,288
1,356
5,371
13,828
0
57,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,601
Gold Earned
54,252
469
Minions Killed
422
0
Camps Cleared
0
1,934,923
Distance Traveled
1,918,507
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,575
572
157
7
0
414,272
5
L
Pele
11,426
519
94
4
0
367,748
0
W
Geb
10,872
494
21
1
0
393,310
4
L
Kukulkan
11,105
505
100
5
0
390,821
4
W
Sol
10,279
467
125
6
0
368,194
3
L
Nike
11,498
523
84
4
0
360,458
5
W
Baron Samedi
12,033
547
100
5
0
381,760
5
L
Medusa
10,336
470
97
4
0
395,684
9
L
Kumbhakarna
9,887
449
47
2
0
403,796
5
W
Awilix
11,842
538
66
3
0
377,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role