Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A3TR
Neith
Level 17
God Stats
2W - 0L
1,702 SR
Queue Stats
37W - 45L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
SandhuMandhu
Tsukuyomi
Level 29
God Stats
1W - 0L
1,539 SR
Queue Stats
40W - 68L
1,338 Elo+
Party 2
Geb
Geb
cago4545
Geb
Level 24
God Stats
7W - 8L
1,447 SR
Queue Stats
127W - 124L
1,524 Elo+
Solo
Kukulkan
Kukulkan
nick0301
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,300 Elo+
Party 2
Team Averages
Level 21
1,538 SR
1,431 Elo+

VS

Team Averages
Level 21
1,607 SR
1,529 Elo+
Loki
Loki
AoKuang719
Loki
Level 18
God Stats
11W - 5L
1,839 SR
Queue Stats
14W - 6L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Deithcompte
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Goenji290
Morgan Le Fay
Level 28
God Stats
11W - 19L
1,534 SR
Queue Stats
61W - 63L
1,475 Elo+
Party 1
Neith
Neith
SoulOfCinder99
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,485 Elo+
Solo
Arachne
Arachne
Tiéyoune
Arachne
Level 29
God Stats
31W - 21L
1,660 SR
Queue Stats
72W - 83L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 1 / 6
9,569
598
11,896
8,638
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
A3TR
Neith
16
4 / 0 / 8
9,715
607
9,901
5,962
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
SandhuMandhu
Tsukuyomi
13
2 / 7 / 1
7,535
471
4,083
11,820
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 0
7,203
450
3,694
10,143
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
nick0301
Kukulkan
12
1 / 6 / 1
7,316
457
3,873
7,569
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 0
10,441
653
12,838
9,602
3,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Deithcompte
Cthulhu
12
0 / 6 / 0
7,049
441
1,906
11,691
9,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Goenji290
Morgan Le Fay
14
4 / 4 / 5
8,362
523
10,329
14,656
6,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 2 / 0
5,158
322
954
2,750
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Tiéyoune
Arachne
13
5 / 2 / 4
8,335
521
4,928
11,113
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
17
17
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
6
11
W
Neith
A3TR
Neith
4
0
8
8
L
8
1
0
8
L
Cthulhu
Deithcompte
Cthulhu
0
6
0
0
L
Morgan Le Fay
Goenji290
Morgan Le Fay
4
4
5
1.63
W
Tsukuyomi
SandhuMandhu
Tsukuyomi
2
7
1
0.36
L
0
2
0
0
L
Arachne
Tiéyoune
Arachne
5
2
4
3.5
W
0
3
0
0
W
Kukulkan
nick0301
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,447
Damage
30,955
44,132
Taken
49,812
23,197
Mitigated
23,576
11,912
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,896
1,572
685
2,839
8,638
3,563
580
4,022
4,616
32,897
0
W
Neith
A3TR
Neith
9,901
5,558
0
2,637
5,962
2,104
471
2,224
3,738
0
67,027
L
12,838
5,196
0
3,269
9,602
3,457
0
4,475
4,553
0
79,716
L
Cthulhu
Deithcompte
Cthulhu
1,906
43
0
1,052
11,691
9,166
0
2,933
8,478
35,499
0
L
Morgan Le Fay
Goenji290
Morgan Le Fay
10,329
585
0
4,660
14,656
6,602
96
7,300
7,030
51,801
0
W
Tsukuyomi
SandhuMandhu
Tsukuyomi
4,083
911
0
2,946
11,820
4,273
0
1,531
10,289
0
44,752
L
954
407
0
998
2,750
575
0
1,177
1,394
0
10,015
L
Arachne
Tiéyoune
Arachne
4,928
3,751
0
1,531
11,113
3,776
0
2,106
8,894
0
47,693
W
3,694
978
0
2,775
10,143
10,743
0
0
10,143
34,357
0
W
Kukulkan
nick0301
Kukulkan
3,873
742
0
30
7,569
2,514
540
4,458
3,111
39,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
39,345
439
Minions Killed
424
0
Camps Cleared
0
1,401,043
Distance Traveled
1,270,734
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,569
598
47
3
0
320,415
4
W
Neith
9,715
607
116
7
0
285,074
0
L
Loki
10,441
653
167
10
0
346,062
5
L
Cthulhu
7,049
441
59
4
0
235,234
1
L
Morgan Le Fay
8,362
523
89
6
0
272,440
4
W
Tsukuyomi
7,535
471
84
5
0
297,038
0
L
Neith
5,158
322
24
2
0
88,775
1
L
Arachne
8,335
521
85
5
0
328,223
2
W
Geb
7,203
450
101
6
0
257,532
0
W
Kukulkan
7,316
457
91
6
0
240,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role