Player Matchup

Ymir
Ymir
RoyalReece
Ymir
Level 19
God Stats
14W - 3L
1,658 SR
Queue Stats
22W - 8L
1,633 Elo+
Party 1
Bakasura
Bakasura
Sean8734
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,881 Elo+
Party 1
Baron Samedi
Baron Samedi
WittyTanks
Baron Samedi
Level 123
God Stats
5W - 3L
1,735 SR
Queue Stats
265W - 132L
1,777 Elo+
Party 1
Team Averages
Level 53
1,631 SR
1,764 Elo+

VS

Team Averages
Level 73
1,704 SR
1,493 Elo+
Zeus
Zeus
Herr_Schnur
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Phoenix19042004
Cerberus
Level 147
God Stats
3W - 2L
2,007 SR
Queue Stats
226W - 168L
1,679 Elo+
Solo
Cu Chulainn
Cu Chulainn
belyy_Okami
Cu Chulainn
Level 68
God Stats
2W - 3L
1,605 SR
Queue Stats
5W - 13L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
7,389
739
1,367
4,482
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sean8734
Bakasura
12
5 / 1 / 3
7,846
785
7,615
6,910
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WittyTanks
Baron Samedi
11
1 / 1 / 6
6,983
698
3,835
4,856
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,547
555
1,355
3,276
877
Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
1 / 1 / 1
6,834
683
4,228
5,274
4,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
belyy_Okami
Cu Chulainn
9
1 / 3 / 1
6,295
630
2,423
7,929
3,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cerberus
1
1
1
1.5
W
2
0
5
4.5
W
Bakasura
Sean8734
Bakasura
5
1
3
6.5
W
Baron Samedi
WittyTanks
Baron Samedi
1
1
6
4
L
Cu Chulainn
belyy_Okami
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
8,006
16,248
Taken
16,479
9,503
Mitigated
8,849
4,793
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,355
91
0
0
3,276
877
0
1,290
1,615
7,436
0
L
Cerberus
4,228
303
0
1,037
5,274
4,085
168
1,088
3,716
28,582
0
W
1,367
86
0
968
4,482
4,330
273
1,468
3,014
6,330
0
W
Bakasura
Sean8734
Bakasura
7,615
3,505
0
2,077
6,910
3,173
889
3,130
3,780
0
24,935
W
Baron Samedi
WittyTanks
Baron Samedi
3,835
494
276
1,472
4,856
2,000
516
1,541
3,315
29,517
0
L
Cu Chulainn
belyy_Okami
Cu Chulainn
2,423
105
87
659
7,929
3,887
0
2,824
3,679
2,020
9,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
18,676
125
Minions Killed
105
0
Camps Cleared
0
539,543
Distance Traveled
465,483
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,547
555
7
1
0
108,320
1
L
Cerberus
6,834
683
72
7
0
186,303
1
W
Ymir
7,389
739
11
1
0
162,925
0
W
Bakasura
7,846
785
62
6
0
217,131
1
W
Baron Samedi
6,983
698
52
5
0
159,487
1
L
Cu Chulainn
6,295
630
26
3
0
170,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role