Player Matchup

He Bo
He Bo
AUT-LANDER88
He Bo
Level 48
God Stats
0W - 1L
1,593 SR
Queue Stats
55W - 47L
1,455 Elo+
Party 3
Sol
Sol
DJ-Heck
Sol
Level 121
God Stats
3W - 3L
1,658 SR
Queue Stats
362W - 361L
1,421 Elo+
Party 3
Da Ji
Da Ji
HappyJonkoGuy
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 1
Ymir
Ymir
Leon_M2001
Ymir
Level 26
God Stats
1W - 2L
1,669 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
kleinepatron
Gilgamesh
Level 80
God Stats
0W - 3L
1,163 SR
Queue Stats
4W - 11L
1,285 Elo+
Party 1
Team Averages
Level 76
1,517 SR
1,427 Elo+

VS

Team Averages
Level 84
1,591 SR
1,462 Elo+
Scylla
Scylla
BenJorno549
Scylla
Level 88
God Stats
15W - 9L
1,631 SR
Queue Stats
225W - 198L
1,480 Elo+
Party 2
Chaac
Chaac
I_iProBaZz_I
Chaac
Level 80
God Stats
15W - 17L
1,533 SR
Queue Stats
24W - 24L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
SpartanKing619
Ao Kuang
Level 40
God Stats
9W - 5L
1,887 SR
Queue Stats
43W - 46L
1,379 Elo+
Party 2
Aphrodite
Aphrodite
azimoo97
Aphrodite
Level 104
God Stats
45W - 44L
1,461 SR
Queue Stats
286W - 287L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
barbarendave549
Ah Muzen Cab
Level 108
God Stats
10W - 17L
1,442 SR
Queue Stats
488W - 449L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 3
11,959
478
14,878
17,816
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
19
6 / 7 / 2
12,715
509
22,828
25,326
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 1
12,397
496
10,802
19,440
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 9
10,523
421
4,978
23,832
20,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
kleinepatron
Gilgamesh
18
0 / 5 / 4
11,054
442
18,788
22,731
21,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 3 / 11
13,276
531
16,562
13,876
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 2 / 5
13,096
524
16,615
28,527
33,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
20
12 / 4 / 5
13,575
543
24,973
25,938
10,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
azimoo97
Aphrodite
18
2 / 1 / 6
10,994
440
5,160
11,322
7,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
barbarendave549
Ah Muzen Cab
20
9 / 4 / 7
12,965
519
17,929
17,839
7,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
14
Kills
30
30
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Scylla
3
3
11
2.83
L
Sol
6
7
2
1
L
4
4
1
1.13
W
4
2
5
3.25
L
2
5
9
1.3
W
Ao Kuang
12
4
5
3.63
W
Aphrodite
azimoo97
Aphrodite
2
1
6
5
W
Ah Muzen Cab
barbarendave549
Ah Muzen Cab
9
4
7
3.13
L
Gilgamesh
kleinepatron
Gilgamesh
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,274
Damage
81,239
109,145
Taken
97,502
68,890
Mitigated
64,142
24,193
Healing
44,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,878
1,176
495
3,976
17,816
7,457
159
8,374
9,069
98,034
0
W
Scylla
16,562
2,376
0
4,334
13,876
5,364
301
9,193
4,683
96,075
0
L
Sol
22,828
6,614
433
10,513
25,326
8,925
1,545
13,396
11,875
109,541
0
L
10,802
1,603
0
1,761
19,440
10,959
0
4,641
14,723
0
94,214
W
16,615
2,210
0
15,704
28,527
33,132
667
3,660
24,867
768
91,072
L
4,978
263
681
4,606
23,832
20,505
0
13,656
10,078
22,032
0
W
Ao Kuang
24,973
7,903
0
10,673
25,938
10,844
745
11,425
14,513
105,645
0
W
Aphrodite
azimoo97
Aphrodite
5,160
791
2,130
6,698
11,322
7,520
652
7,823
3,499
55,647
0
W
Ah Muzen Cab
barbarendave549
Ah Muzen Cab
17,929
7,677
0
5,305
17,839
7,282
1,745
10,722
7,117
0
102,540
L
Gilgamesh
kleinepatron
Gilgamesh
18,788
5,029
0
1,728
22,731
21,044
0
6,672
16,003
0
78,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,648
Gold Earned
63,906
665
Minions Killed
716
0
Camps Cleared
0
2,141,222
Distance Traveled
2,186,088
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,959
478
169
7
0
410,315
1
W
Scylla
13,276
531
164
7
0
439,480
4
L
Sol
12,715
509
168
7
0
381,821
0
L
Da Ji
12,397
496
144
6
0
480,255
0
W
Chaac
13,096
524
172
7
0
434,821
7
L
Ymir
10,523
421
34
1
0
424,602
0
W
Ao Kuang
13,575
543
119
5
0
444,088
2
W
Aphrodite
10,994
440
114
5
0
380,294
1
W
Ah Muzen Cab
12,965
519
147
6
0
487,405
1
L
Gilgamesh
11,054
442
150
6
0
444,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role