Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
Mother_Truckerop
Kumbhakarna
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,567 MMR
Solo
Rama
Rama
Gold III
Sweet1001
Rama
Gold III
Level 121
God Stats
5W - 3L
1,926 SR
Queue Stats
438W - 427L
1,584 MMR
Solo
Zeus
Zeus
Gold III
fa1alhamadi
Zeus
Gold III
Level 129
God Stats
21W - 22L
1,532 SR
Queue Stats
194W - 196L
1,542 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
v0rte_X-_-
Tsukuyomi
Gold I
Level 116
God Stats
26W - 30L
1,592 SR
Queue Stats
432W - 421L
1,587 MMR
Solo
King Arthur
King Arthur
Gold III
yurii93butsenko
King Arthur
Gold III
Level 135
God Stats
0W - 5L
1,162 SR
Queue Stats
518W - 537L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,543 SR
1,568 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,525 SR
1,569 MMR
Bakasura
Bakasura
Gold III
Frodo-Teebeutlin
Bakasura
Gold III
Level 128
God Stats
17W - 3L
1,565 SR
Queue Stats
551W - 538L
1,572 MMR
Solo
Ymir
Ymir
Platinum III
Juan_1903
Ymir
Platinum III
Level 140
God Stats
5W - 5L
1,287 SR
Queue Stats
181W - 174L
1,538 MMR
Solo
Nu Wa
Nu Wa
Gold III
KNCZ_Hejka
Nu Wa
Gold III
Level 82
God Stats
1W - 2L
1,529 SR
Queue Stats
131W - 124L
1,548 MMR
Party 1
Loki
Loki
Gold I
KNCZ_StrefiaczeG
Loki
Gold I
Level 104
God Stats
16W - 9L
1,624 SR
Queue Stats
123W - 112L
1,643 MMR
Party 1
Artemis
Artemis
Gold II
shad11
Artemis
Gold II
Level 127
God Stats
324W - 266L
1,620 SR
Queue Stats
466W - 459L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mother_Truckerop
Kumbhakarna
5
0 / 0 / 0
3,024
605
0
1,944
393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
1
0 / 0 / 0
906
181
0
100
28
5
0 / 1 / 0
3,086
617
1,901
2,060
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
v0rte_X-_-
Tsukuyomi
4
0 / 1 / 0
3,076
615
539
2,287
546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
yurii93butsenko
King Arthur
3
0 / 4 / 0
2,709
542
429
3,212
1,188
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshSetTiamatAthenaMorgan Le Fay

VS

Bans
DanzaburouYemojaMedusaHeimdallrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,398
680
554
3,319
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
5
2 / 0 / 0
3,634
727
1,182
1,553
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
6
0 / 0 / 0
3,339
668
1,136
1,990
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
4 / 0 / 0
4,468
894
1,726
1,185
259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
shad11
Artemis
6
0 / 0 / 0
3,453
691
511
1,282
283
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
6
6
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Ymir
2
0
0
2
W
Nu Wa
0
0
0
0
W
4
0
0
4
L
Kumbhakarna
Mother_Truckerop
Kumbhakarna
0
0
0
0
L
Rama
0
0
0
0
L
0
1
0
0
W
Artemis
shad11
Artemis
0
0
0
0
L
Tsukuyomi
v0rte_X-_-
Tsukuyomi
0
1
0
0
L
King Arthur
yurii93butsenko
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,869
Damage
5,109
9,603
Taken
9,329
2,638
Mitigated
2,460
2,481
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
554
489
0
1,166
3,319
860
185
341
2,946
0
10,104
W
Ymir
1,182
321
0
469
1,553
629
0
567
915
5,501
0
W
Nu Wa
1,136
119
0
500
1,990
429
9
686
1,100
13,769
0
W
1,726
464
0
320
1,185
259
0
0
1,185
0
17,087
L
Kumbhakarna
Mother_Truckerop
Kumbhakarna
0
0
0
642
1,944
393
0
169
1,767
3,282
0
L
Rama
0
0
0
0
100
28
0
92
0
0
0
L
1,901
390
0
750
2,060
483
0
967
986
10,686
0
W
Artemis
shad11
Artemis
511
380
0
799
1,282
283
150
0
1,282
0
17,595
L
Tsukuyomi
v0rte_X-_-
Tsukuyomi
539
48
0
1,089
2,287
546
0
881
1,352
0
8,334
L
King Arthur
yurii93butsenko
King Arthur
429
0
0
0
3,212
1,188
0
89
3,115
0
5,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,801
Gold Earned
18,292
67
Minions Killed
153
0
Camps Cleared
0
297,570
Distance Traveled
461,531
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,398
680
39
8
0
115,152
2
W
Ymir
3,634
727
8
2
0
79,534
0
W
Nu Wa
3,339
668
25
5
0
84,641
1
W
Loki
4,468
894
38
8
0
102,816
2
L
Kumbhakarna
3,024
605
4
1
0
65,970
1
L
Rama
906
181
0
0
0
0
0
L
Zeus
3,086
617
26
5
0
68,779
0
W
Artemis
3,453
691
43
9
0
79,388
0
L
Tsukuyomi
3,076
615
26
5
0
77,848
0
L
King Arthur
2,709
542
11
2
0
84,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role