Player Matchup

Morgan Le Fay
Morgan Le Fay
Diddieprixs
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DragonDoggo420
Sylvanus
Level 28
God Stats
8W - 12L
1,405 SR
Queue Stats
163W - 190L
1,415 Elo+
Party 1
Bakasura
Bakasura
kyzah
Bakasura
Level 59
God Stats
2W - 1L
1,276 SR
Queue Stats
166W - 192L
1,440 Elo+
Party 1
Team Averages
Level 30
1,394 SR
1,452 Elo+

VS

Team Averages
Level 48
1,493 SR
1,309 Elo+
Anubis
Anubis
DocileZambie
Anubis
Level 12
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sefda
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,323 Elo+
Party 2
Ullr
Ullr
shadowfoxRD
Ullr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diddieprixs
Morgan Le Fay
7
0 / 4 / 2
8,820
519
595
3,783
583
Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
1 / 6 / 5
10,523
619
11,198
20,294
20,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
kyzah
Bakasura
16
6 / 8 / 0
11,517
677
18,012
23,597
16,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 3 / 14
12,351
727
13,060
12,841
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
sefda
Sun Wukong
16
6 / 4 / 11
12,578
740
11,076
19,842
19,810
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 1 / 7
12,161
715
14,686
8,647
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
18
18
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Diddieprixs
Morgan Le Fay
0
4
2
0.25
W
Anubis
4
3
14
3.67
L
Sylvanus
1
6
5
0.58
L
Bakasura
kyzah
Bakasura
6
8
0
0.75
W
Sun Wukong
sefda
Sun Wukong
6
4
11
2.88
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
38,822
47,674
Taken
41,330
36,981
Mitigated
29,756
12,757
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Diddieprixs
Morgan Le Fay
595
244
0
0
3,783
583
0
970
2,813
2,234
0
W
Anubis
13,060
1,135
376
3,350
12,841
7,016
915
4,545
7,077
58,518
0
L
Sylvanus
11,198
4,754
2,408
4,639
20,294
20,140
145
7,185
13,109
33,751
0
L
Bakasura
kyzah
Bakasura
18,012
11,794
350
5,360
23,597
16,258
0
4,905
18,692
0
48,447
W
Sun Wukong
sefda
Sun Wukong
11,076
4,400
0
2,864
19,842
19,810
263
4,602
13,035
0
51,292
W
14,686
6,009
0
6
8,647
2,930
1,422
2,646
5,287
0
38,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
37,090
133
Minions Killed
202
0
Camps Cleared
0
571,450
Distance Traveled
905,610
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,820
519
5
0
0
29,855
0
W
Anubis
12,351
727
87
5
0
275,385
3
L
Sylvanus
10,523
619
39
2
0
211,172
1
L
Bakasura
11,517
677
89
5
0
330,423
3
W
Sun Wukong
12,578
740
59
3
0
312,459
4
W
Ullr
12,161
715
56
3
0
317,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role