Player Matchup

Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChemicalB1429
Neith
Level 37
God Stats
75W - 93L
1,453 SR
Queue Stats
178W - 232L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
DarKray-308
Cabrakan
Level 129
God Stats
14W - 9L
1,550 SR
Queue Stats
963W - 885L
1,496 Elo+
Party 1
Arachne
Arachne
VsevenBR
Arachne
Level 27
God Stats
17W - 16L
1,687 SR
Queue Stats
95W - 108L
1,506 Elo+
Party 2
Ra
Ra
uwu_owo_nun
Ra
Level 15
God Stats
2W - 2L
1,751 SR
Queue Stats
23W - 23L
1,508 Elo+
Party 1
Team Averages
Level 62
1,588 SR
1,503 Elo+

VS

Team Averages
Level 64
1,586 SR
1,481 Elo+
Sun Wukong
Sun Wukong
DIGGLESJONES
Sun Wukong
Level 38
God Stats
1W - 2L
1,521 SR
Queue Stats
10W - 13L
1,435 Elo+
Solo
Heimdallr
Heimdallr
KingCobra_250
Heimdallr
Level 49
God Stats
71W - 106L
1,467 SR
Queue Stats
71W - 106L
1,458 Elo+
Party 3
Loki
Loki
PortalToMars
Loki
Level 87
God Stats
4W - 3L
1,624 SR
Queue Stats
166W - 183L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
TheBrave175
Sylvanus
Level 71
God Stats
22W - 16L
1,641 SR
Queue Stats
144W - 157L
1,508 Elo+
Party 3
Raijin
Raijin
TopazPlatypus
Raijin
Level 77
God Stats
3W - 4L
1,676 SR
Queue Stats
244W - 245L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 6 / 6
9,326
518
8,529
14,235
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 2
9,662
537
9,015
7,650
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
DarKray-308
Cabrakan
15
8 / 2 / 6
11,139
619
10,294
13,802
13,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
VsevenBR
Arachne
17
7 / 3 / 4
10,296
572
8,914
14,404
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 9
10,070
559
12,562
11,332
11,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIGGLESJONES
Sun Wukong
12
1 / 5 / 5
7,907
439
6,553
16,957
8,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
KingCobra_250
Heimdallr
13
0 / 5 / 0
7,709
428
2,611
10,825
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 6 / 4
8,980
499
7,850
13,616
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
TheBrave175
Sylvanus
12
3 / 3 / 1
7,506
417
7,200
12,291
10,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 4 / 3
10,281
571
15,577
10,968
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
15
15
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
6
6
1
W
3
1
2
4
L
Sun Wukong
DIGGLESJONES
Sun Wukong
1
5
5
0.7
W
Cabrakan
DarKray-308
Cabrakan
8
2
6
5.5
L
Heimdallr
KingCobra_250
Heimdallr
0
5
0
0
L
5
6
4
1.17
L
Sylvanus
TheBrave175
Sylvanus
3
3
1
1.17
L
6
4
3
1.88
W
Arachne
VsevenBR
Arachne
7
3
4
3
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
39,791
61,423
Taken
64,657
38,818
Mitigated
32,623
22,282
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,529
3,972
1,047
5,097
14,235
5,302
1,485
8,622
5,536
55,181
0
W
9,015
2,820
0
3,814
7,650
2,569
2,554
1,030
6,620
0
63,731
L
Sun Wukong
DIGGLESJONES
Sun Wukong
6,553
1,220
0
6,847
16,957
8,124
0
11,299
5,658
0
42,905
W
Cabrakan
DarKray-308
Cabrakan
10,294
1,184
0
1,432
13,802
13,122
0
5,193
8,609
35,585
0
L
Heimdallr
KingCobra_250
Heimdallr
2,611
1,370
0
2,904
10,825
4,013
0
624
10,201
0
43,208
L
7,850
2,069
0
3,202
13,616
4,736
0
5,221
8,395
0
55,912
L
Sylvanus
TheBrave175
Sylvanus
7,200
1,847
377
1,822
12,291
10,983
0
7,246
5,045
23,461
7,771
L
15,577
1,815
0
2,097
10,968
4,767
0
7,191
3,777
72,939
0
W
Arachne
VsevenBR
Arachne
8,914
5,500
648
5,494
14,404
6,611
704
4,738
9,666
0
75,340
W
12,562
2,305
979
3,771
11,332
11,214
963
2,609
8,723
69,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
42,383
509
Minions Killed
459
0
Camps Cleared
0
1,616,385
Distance Traveled
1,525,622
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,326
518
100
6
0
289,022
2
W
Neith
9,662
537
130
7
0
297,790
4
L
Sun Wukong
7,907
439
83
5
0
327,637
3
W
Cabrakan
11,139
619
45
3
0
326,043
5
L
Heimdallr
7,709
428
84
5
0
317,583
0
L
Loki
8,980
499
96
5
0
324,624
2
L
Sylvanus
7,506
417
49
3
0
258,402
1
L
Raijin
10,281
571
147
8
0
297,376
3
W
Arachne
10,296
572
116
6
0
385,032
1
W
Ra
10,070
559
118
7
0
318,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role