Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Drakova01
Kali
Level 127
God Stats
12W - 7L
1,771 SR
Queue Stats
175W - 187L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FelipeDePrata
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,869 SR
Queue Stats
83W - 82L
1,435 Elo+
Solo
Chiron
Chiron
XThe_Mad_Knight_
Chiron
Level 140
God Stats
2W - 1L
1,885 SR
Queue Stats
14W - 17L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
Ytalo_JF
Zhong Kui
Level 129
God Stats
33W - 31L
1,461 SR
Queue Stats
633W - 679L
1,438 Elo+
Solo
Team Averages
Level 128
1,697 SR
1,484 Elo+

VS

Team Averages
Level 103
1,550 SR
1,500 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cold Sins
Hachiman
Level 75
God Stats
3W - 6L
1,435 SR
Queue Stats
85W - 89L
1,471 Elo+
Solo
Arachne
Arachne
Jimmybladez13th
Arachne
Level 159
God Stats
35W - 16L
1,708 SR
Queue Stats
514W - 505L
1,521 Elo+
Solo
Janus
Janus
Majesticwolf82
Janus
Level 117
God Stats
2W - 3L
1,487 SR
Queue Stats
185W - 175L
1,451 Elo+
Solo
Sylvanus
Sylvanus
Th3 Prezidente
Sylvanus
Level 83
God Stats
186W - 161L
1,620 SR
Queue Stats
273W - 265L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 0
5,865
587
2,085
7,016
4,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
9
0 / 3 / 2
5,430
543
1,745
6,763
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
FelipeDePrata
Morgan Le Fay
9
2 / 4 / 0
5,448
545
2,950
5,786
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,318
532
4,513
2,809
671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Ytalo_JF
Zhong Kui
8
1 / 1 / 1
4,962
496
4,817
4,896
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 1
5,845
585
3,172
4,545
2,548
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Cold Sins
Hachiman
8
1 / 2 / 0
4,838
484
3,074
5,010
1,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 0 / 3
6,427
643
5,384
6,570
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 1 / 4
6,206
621
2,900
4,054
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
0 / 2 / 0
4,555
456
761
5,679
1,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Aphrodite
 
Aphrodite
0
0
1
0.5
W
Hachiman
Cold Sins
Hachiman
1
2
0
0.5
L
Kali
0
3
2
0.33
L
Morgan Le Fay
FelipeDePrata
Morgan Le Fay
2
4
0
0.5
W
5
0
3
6.5
W
2
1
4
4
W
Sylvanus
0
2
0
0
L
2
0
1
2.5
L
Zhong Kui
Ytalo_JF
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
15,291
27,270
Taken
25,858
12,879
Mitigated
9,285
8,892
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,085
250
0
2,252
7,016
4,833
0
3,484
3,532
0
37,557
W
Aphrodite
 
Aphrodite
3,172
1,328
0
3,599
4,545
2,548
0
0
4,545
38,336
0
W
Hachiman
Cold Sins
Hachiman
3,074
2,105
0
810
5,010
1,337
633
1,758
3,252
0
21,539
L
Kali
1,745
698
0
2,052
6,763
2,694
0
833
5,930
0
33,377
L
Morgan Le Fay
FelipeDePrata
Morgan Le Fay
2,950
62
0
880
5,786
1,911
0
1,126
4,660
26,340
0
W
5,384
2,853
0
3,778
6,570
2,557
0
2,155
4,415
0
29,513
W
2,900
298
0
1,445
4,054
1,013
0
1,590
2,464
33,522
0
W
Sylvanus
761
191
1,727
2,548
5,679
1,830
393
2,264
3,415
19,185
0
L
4,513
1,493
265
1,564
2,809
671
0
210
2,599
0
25,365
L
Zhong Kui
Ytalo_JF
Zhong Kui
4,817
56
5
1,874
4,896
2,770
0
1,238
3,658
23,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
27,871
321
Minions Killed
279
0
Camps Cleared
0
979,442
Distance Traveled
938,785
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,865
587
75
8
0
194,140
1
W
Aphrodite
5,845
585
79
8
0
162,515
1
W
Hachiman
4,838
484
40
4
0
172,646
1
L
Kali
5,430
543
68
7
0
227,841
1
L
Morgan Le Fay
5,448
545
56
6
0
178,533
2
W
Arachne
6,427
643
52
5
0
240,427
1
W
Janus
6,206
621
72
7
0
185,550
2
W
Sylvanus
4,555
456
36
4
0
177,647
3
L
Chiron
5,318
532
63
6
0
192,059
4
L
Zhong Kui
4,962
496
59
6
0
186,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role