Player Matchup

Ra
Ra
DashTheSexLord
Ra
Level 115
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 2L
1,312 Elo+
Party 1
Jing Wei
Jing Wei
EskimoYoYo907
Jing Wei
Level 17
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Tyr
Tyr
Season10strats
Tyr
Level 9
God Stats
1W - 0L
1,863 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Steve2007412
Bakasura
Level 25
God Stats
28W - 26L
1,483 SR
Queue Stats
52W - 59L
1,400 Elo+
Solo
Geb
Geb
nightmare_cody
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 92L
1,438 Elo+
Solo
Team Averages
Level 39
1,599 SR
1,386 Elo+

VS

Team Averages
Level 22
1,419 SR
1,429 Elo+
Danzaburou
Danzaburou
Pedro27058
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
PolloSenpai405
Anubis
Level 27
God Stats
15W - 15L
1,415 SR
Queue Stats
140W - 143L
1,448 Elo+
Solo
Ne Zha
Ne Zha
SnakeTILLiDie
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,433 Elo+
Solo
Sol
Sol
guvalejo
Sol
Level 27
God Stats
21W - 28L
1,424 SR
Queue Stats
88W - 99L
1,398 Elo+
Solo
Ra
Ra
hades023god
Ra
Level 24
God Stats
2W - 8L
1,256 SR
Queue Stats
46W - 57L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,669
639
3,194
6,331
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
EskimoYoYo907
Jing Wei
8
0 / 1 / 3
5,762
480
755
5,350
1,604
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
10 / 1 / 5
7,783
649
8,551
9,110
5,712
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Steve2007412
Bakasura
12
3 / 0 / 1
7,285
607
2,468
8,133
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 3
5,952
496
1,204
6,663
2,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pedro27058
Danzaburou
3
0 / 2 / 0
4,092
341
32
1,515
455
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 0
6,777
565
4,873
7,576
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 4 / 0
4,433
369
1,337
4,574
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
5,954
496
5,091
6,795
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
4,685
390
1,473
3,511
790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
2
4
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Jing Wei
EskimoYoYo907
Jing Wei
0
1
3
1.5
L
Danzaburou
Pedro27058
Danzaburou
0
2
0
0
L
2
5
0
0.4
W
10
1
5
12.5
L
0
4
0
0
W
Bakasura
Steve2007412
Bakasura
3
0
1
3.5
L
0
2
1
0.25
L
0
4
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
12,806
35,587
Taken
23,971
14,079
Mitigated
7,188
12,758
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,194
256
565
1,845
6,331
1,854
2,685
1,959
4,320
45,519
0
W
Jing Wei
EskimoYoYo907
Jing Wei
755
586
0
344
5,350
1,604
374
2,166
3,102
0
12,083
L
Danzaburou
Pedro27058
Danzaburou
32
32
0
0
1,515
455
0
555
910
0
2,475
L
4,873
400
0
2,275
7,576
3,198
0
1,085
6,437
34,288
0
W
8,551
1,004
0
4,252
9,110
5,712
1,324
2,493
6,607
0
30,127
L
1,337
715
0
723
4,574
1,012
0
525
4,037
0
9,949
W
Bakasura
Steve2007412
Bakasura
2,468
1,489
0
3,552
8,133
2,893
1,163
2,564
5,435
0
37,869
L
5,091
506
54
3,069
6,795
1,733
43
2,035
4,521
28,720
0
L
1,473
31
0
528
3,511
790
0
0
3,328
14,295
0
W
1,204
0
0
2,200
6,663
2,016
946
1,818
4,686
26,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
25,941
303
Minions Killed
179
0
Camps Cleared
0
1,170,428
Distance Traveled
749,442
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,669
639
96
8
0
203,247
1
W
Jing Wei
5,762
480
28
2
0
229,530
0
L
Danzaburou
4,092
341
9
1
0
75,074
0
L
Anubis
6,777
565
70
6
0
198,855
0
W
Tyr
7,783
649
39
3
0
271,141
0
L
Ne Zha
4,433
369
20
2
0
118,290
1
W
Bakasura
7,285
607
104
9
0
225,066
1
L
Sol
5,954
496
56
5
0
236,125
0
L
Ra
4,685
390
24
2
0
121,098
0
W
Geb
5,952
496
36
3
0
241,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role